Technologies

Sony Interactive Entertainment to Acquire Firewalk Studios from ProbablyMonsters Inc.

businesswire | April 21, 2023 | Read time : 03:13 min

sony-interactive-entertainment
Sony Interactive Entertainment LLC (“SIE”) announced today it has entered into an agreement with ProbablyMonsters Inc. to acquire Firewalk Studios™, a studio of industry-leading creatives developing an original AAA multiplayer game for PlayStation®5 (PS5™) and PC. Firewalk will collaborate alongside world-class development teams, including Bungie and Haven Interactive Studios, to define a new generation of live service experiences for PlayStation gamers.

Based in Bellevue, WA, Firewalk was formed in 2018 as part of ProbablyMonsters, an independent AAA game company founded by CEO Harold Ryan (former CEO, President and Chairman at Bungie) that builds sustainable game teams focusing on original AAA games. Firewalk’s team of best-in-class developers, led by industry veterans Tony Hsu (Studio Head, previously GM and SVP of Destiny at Activision) and Ryan Ellis (Game Director, previously Creative Director at Bungie), have years of collective expertise on some of gaming’s most successful and impactful multiplayer titles. ProbablyMonsters and Firewalk announced an exclusive publishing partnership with SIE in April 2021 and now Firewalk will be the 20th studio to join PlayStation Studios.

“Firewalk Studios is led by a world-class team that is highly experienced and deeply passionate about creating exceptional multiplayer games that foster memorable shared experiences,” said Jim Ryan, President & CEO, Sony Interactive Entertainment. “I’m confident the studio’s upcoming project will be a robust addition to PlayStation Studios’ portfolio, and its live service and technology expertise will be instrumental in helping grow PlayStation’s reach.”

“We’re thrilled to expand upon our collaborative relationship with Firewalk Studios and formally welcome the team to PlayStation Studios,” said Hermen Hulst, Head of PlayStation Studios. “We’ve had the privilege of working with ProbablyMonsters and Firewalk for several years and our teams share the same ambition to create meaningful experiences for gamers. Firewalk’s innovative approach to connected storytelling and its commitment to high-quality gameplay continues to exceed our expectations. I think fans will be very pleased when they see what Firewalk has in store for them.”

“We've assembled an amazing team at Firewalk Studios, built specifically to bring memorable multiplayer experiences to players around the world,” said Tony Hsu, Studio Head of Firewalk Studios. “SIE has supported our team’s vision from the beginning and with the incredible creative power of the PlayStation Studio ecosystem. This exciting next step will help us transform that vision into a reality.”

“ProbablyMonsters is incredibly proud of the team and the game we incubated and built over the past few years. Firewalk Studios joining PlayStation Studios is a brilliant move for the team, game, and future players,” said Harold Ryan, CEO and president of ProbablyMonsters. “Our goal at ProbablyMonsters is to find the best path to market for all of our games, and we couldn’t be happier for the Firewalk team.”

With nearly 150 employees and growing, Firewalk’s day-to-day operations post-acquisition will continue to be run by the studio’s management team in collaboration with PlayStation Studios External Development team. Terms of this transaction, including the acquisition cost, are not disclosed due to contractual commitments.

About Sony Interactive Entertainment

Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. The PlayStation family of products and services include PlayStation®5, PlayStation®4, PlayStation®VR2, PlayStation®VR, PlayStation™Store, PlayStation®Plus, and acclaimed PlayStation software titles from PlayStation Studios. Headquartered in San Mateo, California, SIE is a wholly owned subsidiary of Sony Group Corporation and has global functions in California, London and Tokyo.

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Subway Surfers Launches First In-Game Augmented Reality Feature, Subway Studio

businesswire | June 30, 2023

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Hasbro to Sell eOne Film & TV Business to Lionsgate

businesswire | August 09, 2023

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EA, NCSoft, Nexon Veterans Tap Immutable zkEVM for Web3 Space Battle Game, Galaxy Commanders

prnewswire | July 25, 2023

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Meanwhile, Galaxy Commanders' main in-game currency, Dimensium, will play a key role in supporting the game's internal economy by creating a solid economic foundation and providing value to users through gameplay. The partnership with Immutable will allow MagmaByte to leverage the full power of Immutable zkEVM, a next-gen Ethereum Layer-2 scaling solution, purpose-built for game development that offers low cost, massive scale, enterprise-grade security, and Ethereum smart contract compatibility. "Immutable zkEVM was developed from the ground up to tackle the most pressing issues in the web3 gaming industry, including scaling and user onboarding, and we are excited that our studio partners are choosing it for their projects," said Andrew Sorokovsky, VP of Global Business Development at Immutable. 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He was also the Director of Aiming Korea, the Head of Game Biz at Linekong Interactive Group, and a co-founder of Netblue Games. Similarly, MagmaByte's CSO and co-founder Taewoon Yoon spent nearly five years as Associate Producer leading online initiatives at EA Korea and EA Asia Pacific. "We at MagmaByte are thrilled to be partnering with Immutable, bringing Galaxy Commanders to their leading blockchain ecosystem," noted MagmaByte Founder John Lee. "Our decision was guided by Immutable's robust focus on gaming and the genuine passion that their team brings to the table. Together, we hope to push the boundaries of Web3 games, making them accessible and exciting for a more expansive gaming community." By leveraging Immutable zkEVM, MagmaByte will gain access to the full suite and solutions it needs to overcome the scalability challenges of Ethereum while offering higher transaction capacity and lower fees at the same time. 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