Augmented Reality in E-commerce – Statistics and Trends

February 14, 2020

Augmented Reality in E-commerce allows customers to preview products or experience services in their normal lives before buying. Using Augmented Reality, customers can preview products and be more likely to pick the right product the first time. Check out our infographic “Augmented Reality in E-commerce” to know how augmented reality is improving the experiences of online customers and how e-commerce businesses can increase their online business by implementing augmented reality on e-commerce websites.

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Antena 3

ANTENA 3 was incorporated as a Company in 1988, obtaining the award of one of the first three private television licenses tendered in Spain. It was incorporated as a Company in 1988, obtaining the award of one of the first three private television licenses tendered in Spain.

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Cloud Computing In The Gaming Industry

Infographic | April 16, 2020

Cloud computing has changed the gaming industry by contributing valuable innovations in technology to businesses and consumers alike. From better security, increased compatibility, higher availability and easier access, there has never been a better time to game through the cloud. The Growth Of The Gaming Industry .Currently, there are 2.5 billion gamers. That's a third of the world population. It is still growing at unprecedented rates. The rapid growth in mobile gamers shows the importance of cloud integration with gaming and, subsequently, the growth of cloud gaming

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How are media and entertainment businesses reinventing in an age of transformation?

Infographic | January 10, 2020

As media and entertainment executives navigate disruption in their industry, they are asking what they should prioritize and what others are doing. To help answer these questions, we surveyed 358 industry leaders from around the world and from across subsectors.

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2019 Gaming on Twitter

Infographic | February 4, 2020

Gaming is now a huge business, with the gaming sector set to be worth close to $200 billion by 2022. Its influence can be felt all across the web - according to research, some 18% of all English-language videos posted by popular YouTube channels are related to video games or gaming, while five of the top ten highest-earning YouTubers of 2019 mostly share gaming-related content. If you've not considered gaming to be a real 'thing', or gaming to be a competitive sport, it could be time to re-evaluate your thinking - while for marketers, the rise of gaming also opens up a range of opportunities for brand awareness, promotion and use-case framing.

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Six Social Media Predictions for 2020

Infographic | December 17, 2019

To make relevant predictions for the year ahead, it’s vital to first have an understanding of what’s been going on social media for the past couple of years. This includes the tests that have been carried out, the bans that have been introduced, the regulations that have been changed, etc. At company, Awario, we're always watching closely, and for our 2020 trend predictions, we took a deeper look at both the trends that have been evolving for some time, along with more recent shifts.

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Gaming-as-a-Service: Staying Ahead of the Game

Infographic | April 2, 2020

With the shift from consoles to cloud-based gaming, gaming-as-a-service has become a multi-billion dollar industry that relies heavily on data. Explore the driving factors and technology behind the growth in the online gaming industry

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The Techy Business of Mobile Gaming

Infographic | January 31, 2020

Artificial Intelligence (AI) is as new as gaming, and both have been involved with each other since the beginning. Several of the world’s most popular games feature elements of artificial intelligence. Instances can be found in Pac-Man, Red Dead Redemption 2, Sid Meier’s Civilization VI, and so on. Unbeknownst to many, mobile games played a major part in bringing Augmented Reality (AR) to popularity. Today, 81% of American gamers have played using AR at least more than once. With 81% of digital gaming time being spent on mobile apps and engagement with mobile games increasing.

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Spotlight

Antena 3

ANTENA 3 was incorporated as a Company in 1988, obtaining the award of one of the first three private television licenses tendered in Spain. It was incorporated as a Company in 1988, obtaining the award of one of the first three private television licenses tendered in Spain.

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