Apple Arcade Could Boost Ranks Of Video Game Players

Apple's entry into online games with a low-cost subscription plan is expected to bring a fresh set of consumers into gaming and potentially reshape the multibillion-dollar market. Apple Arcade, which launches Thursday, rides a trend of video games played by subscribers instead of purchased as downloads or disks, and its $4.99 monthly price could wind up boosting ranks of players. "My hunch is that it's a good thing for the market overall," said NPD Group games executive director Mat Piscatella."Apple Arcade might eat into free-to-play titles, or it might expand the market overall and attract many new players that haven't yet been drawn to paying for content on mobile." "The games themselves don't have in-game purchase mechanics; instead, there is a beginning, middle and end," said Wedbush Securities equity research managing director Michael Pachter. "That's a different type of game than free-to-play, so I think there is definitely an audience."

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