VR Tool Built With Google Poly Turns Words Into Matching 3D Objects

We contacted the developer, Andy Bacon, for more information on why he developed the tool and whether he had any plans to release or develop it further. Bacon sees the tool being used as the core for a future game called ‘Lexicon’. He initially came up with a 2D prototype of the mechanic back in 2014 for a school project, but hadn’t developed it any further until recently. In September of last year, he made a VR prototype and posted it online. However, that initial VR version didn’t use Google Poly models and would require unique 3D assets for each possible word — a very big ask. To solve this problem, one Reddit user suggested that Bacon could look into integrating Google Poly models instead of creating unique assets.

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