Discussing Entertainment Trends and Advertising Strategies
Throughout two years of the global pandemic, people turned to streaming services and video games as a major source of at-home entertainment. As the world opens back up, people are excited to get back to in-person entertainment such as concerts, amusement parks, and live sporting events.
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Learn from Dolby’s Ceri Thomas as he covers how to create Dolby Atmos Music on headphones for headphones, and some of the functionalities and workflows associated with this process. This talk will be beneficial for anyone interested in looking to mix with headphones. Topics covered will include: what binaural is and what it means for us, a definition of HRTF, and how to create and deliver a binaural mix so it can be listened to on mobile devices using headphones or ear buds.
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levelaccess
Virtual Reality and Augmented Reality (VR/AR) is one of the hottest topics in technology right now. One of the challenges that any new technology faces is making the technology accessible to persons with disabilities.Though everyone has probably heard of its applications to video games and other entertainment, VR/AR has many uses in fields such as healthcare and hospitality. Jessie Haugh (Hall) and Loren Mikola of Level Access will walk you through the basics of VR/AR and its accessibility concerns.
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on24
Understanding data and more importantly—making effective use of data—remains a difficult task within the Entertainment industry. There has been an explosion in sources of data and tools to gather it. But to actually use that data to drive the business, you need to apply new patterns to integrate the data and use new techniques to understand it. Current data challenges in the entertainment industry.Data integration and harmonization for knowledge representation Industry primers on the major areas of AI.
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