edweb
Video games have moved from being thought of as a trivial pastime commonly associated with antisocial adolescents, to securing a central position in contemporary culture. They converge many of the sensibilities that characterize the digital age, leading renowned media theorist Professor Henry Jenkins to claim that video games will become the defining art form of the 21st Century. Educators today are rethinking and reshaping their practice to align with the demands of a rapidly changing wired world.
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witi
Whether you are an Augmented Reality or Virtual Reality developer, content creator or consumer, Augmented Reality will play a major role in our (near and far) future experiences and interactions. In this webinar, Galit will: Clarify core concepts of immersive tech (AR, MR, VR). Address core factors of success and failure in the implementation of immersive technologies.Look at Augmented Reality as an interaction platform and the manner in which it can transform notions and experiences within spatial, societal and identity paradigms.
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tvb europe
The way consumers watch online videos is set to undergo a fundamental change in the next few years with the phasing out of Flash.Many platforms have already stopped supporting Flash, but with Adobe’s solution on its way out, what does the future hold for media and entertainment companies?TVBEurope and Limelight Networks will explore the future of online video with a webinar discussing the four keys to delivering broadcast quality online video on Tuesday 7th November.Among the topics under discussion will be the move away from Flash to HTML5 and WebRTC; why low latency streaming is key for the sports and video game markets; and why media and entertainment companies are facing an increasing need to strengthen their video content security.
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SauceLabs
Automation – in any industry – is often fraught with controversy. But in the case of game performance analysis, the upsides for QA of this long-anticipated capability are both clear and significant.
Our session will combine insight from GameBench – in particular our flagship performance monitoring SDK – with Sauce Labs’ leading cloud-based testing platform, and GameDriver’s unique Automated Playtesting platform.
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