Leveraging data at each stage of the audience lifecycle is the key to growing audience size and generating more revenue.
In this webinar, we’ll talk through the best tactics for audience acquisition, increasing conversions, driving engagement, saving those at-risk, and win-backs for members we’ve lost. These best practices can be applied to any video service and have a particular applicability to subscription video services with a need to increase audience lifetime value.
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Scoping out the tools and potential of the metaverse, this panel – featuring top executives from Supersocial, Thunder and GreenPark and moderated by famed content creator and CEO of Aftershock Media Group Lance Frisbee – will give audiences a lay of the land at what exactly the metaverse entails, how it is poised to change media, engagement, music, monetization and activation and what that means for the entertainment industry and beyond! We’ll look at the primary platforms dedicated to this experiential innovation and how they are being leveraged by content producers and brands and how that will evolve as consumer adoption (and technology) grows.
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While the business of television – how shows get made, distributed and marketed – continues to evolve with the major streaming services playing a significant role, cable and broadcast television combined continues to be the dominant form of viewership with the average American spending 4 hours and 49 minutes watching TV each day (Nielsen).
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The convergence of powerful hardware and rendering tech, combined with mature design and content creation tools, has shifted the skillset needed to excel in the already competitive field of game production and design.
In this on-demand webinar, hosted by Pluralsight author Michael Baker and Acquisition Editor Thomas Winkley, you’ll learn about:
The history of game development production
Recent advances in production tools
What’s to come and what these changes mean for artists and managers
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