The convergence of powerful hardware and rendering tech, combined with mature design and content creation tools, has shifted the skillset needed to excel in the already competitive field of game production and design.
In this on-demand webinar, hosted by Pluralsight author Michael Baker and Acquisition Editor Thomas Winkley, you’ll learn about:
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The history of game development production
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Recent advances in production tools
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What’s to come and what these changes mean for artists and managers