Trends in Digital Experience: Virtual and Augmented Reality

VR and AR - It's the next big thing and it has arrived. Products like Oculus Rift, Microsoft HoloLens and the promise of even higher fidelity experiences with products like Magic Leap have catapulted virtual and augmented experiences out of the realm of academic and specialized industries and into the enterprise market.Gaming is the most obvious use case, but it's only the tip of the iceberg. Marketing, manufacturing, training, education are newly emerging areas where industry leaders are beginning to leverage virtual and augmented reality to create new digital experiences. Is your organization ready to capitalize on this new and exciting channel? Watch and find out.
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OTHER ON-DEMAND WEBINARS

Virtual Reality: What's Real, and How Marketers Should Prepare

gartner

What is the current state of virtual reality hardware, platforms and marketing?How can marketers determine if their unique audiences are ready for VR?How should marketers measure VR success?Virtual reality hasn't yet made an appearance on the Digital Marketing Hype Cycle, but that will soon change. With new hardware coming to market and mainstream players like Facebook and The New York Times offering VR content, marketers must understand where VR can deliver for their brands.
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Winning and Retaining OTT Customers

vindicia

The emergence of OTT is outpacing cable and is expected to reach 1.2 billion viewers by 2017, which has media giants moving to adopt the benefits of OTT. For companies looking to launch an OTT strategy, this presents an enormous market opportunity.Watch Colin Dixon, Founder and Chief Analyst at nScreenMedia, and Vindicia’s SVP and monetization industry expert Kris Nagel as they delve into the essentials for a successful subscription-based business. Drawing on details from Vimeo, Next Issue Media, and others, they show how to drive greater subscriber loyalty and significant revenue uplift.
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How to Work the Film & TV Markets

stage32

How to Work the Film & TV Markets is taught by former IFTA liaison for the American Film Market, Heather Hale. In this jam-packed webinar Heather takes independent filmmakers, television and digital content creators on an online tour of the circulatory system of the global media landscape. She is breaking down the entertainment industry’s trade show circuit – where content is bought and sold around the world, year after year.Heather demystifies these markets, makes them less intimidating, less confusing and less overwhelming. She shows you how to strategize and navigate these events, making them far more accessible, productive – and fun!
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Dolby Atmos Music via headphones

Learn from Dolby’s Ceri Thomas as he covers how to create Dolby Atmos Music on headphones for headphones, and some of the functionalities and workflows associated with this process. This talk will be beneficial for anyone interested in looking to mix with headphones. Topics covered will include: what binaural is and what it means for us, a definition of HRTF, and how to create and deliver a binaural mix so it can be listened to on mobile devices using headphones or ear buds.
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