Technologies

GameRefinery, a leading SaaS mobile gaming analytics company, has been acquired by Vungle.

Vungle a main versatile presentation promoting stage, declared today the securing of GameRefinery, an industry-driving SaaS portable gaming investigation organization settled in Finland. GameRefinery's Game Intelligence stage gives designers maintenance and adaptation bits of knowledge through its cloud-based engineer apparatuses for a-list studios like Zynga, King, Rovio, Ubisoft and then some. The organization's profound logical informational indexes across 160,000+ gaming applications bring novel and creative focusing on capacities to Vungle's foundation, assisting publicists with conveying significant missions and increment client securing execution in the present protection engaged, post-IDFA scene.

GameRefinery likewise brings picture acknowledgment and imaginative labeling capacities that will be utilized by Vungle Creative Labs (VCL). Joining VCL's broad involvement with forefront innovative and UA, with granular covering visual components including styles and kind fit, give industry-driving execution proposals to its greatest clients.

"Together, Vungle, GameRefinery, and Algolift offer the only platform that speaks to game and product teams in the development process, marketing, UA, and growth teams in the scaling stage, and data teams when measuring and refining outcomes," said Jeremy Bondy, CEO of Vungle. "We are excited to welcome a remarkable GameRefinery team to the Vungle family and have never been stronger in our position as the trusted guide for developers."

"At GameRefinery, we are very proud to have built a differentiated mobile game analytics platform to help our clients excel at game development, creative performance, and targeting," said Markus Råmark, Co-founder and CEO of GameRefinery. "We couldn't be more excited to join Vungle's team with our shared vision of building leading-edge game analytics and proprietary creative intelligence to help game developers design, advertise, and monetize their mobile games."

"The combined offering will enable Vungle to touch our advertisers across multiple areas of our platform with deeper creative analysis and insights, contextual targeting recommendations, and reporting," said Martin Price, Vice President of Product at Vungle. "Given the privacy-related changes to iOS 14 and the industry at large, it is more important now than ever to find inventive ways of understanding the context of an ad placement and driving better creative targeting. The GameRefinery acquisition gives us a richer suite of data to let us do exactly that."

"GameRefinery and Vungle are both integral partners for Huuuge Games and have also helped grow our loyal user base over the past few years," said Anton Gauffin, CEO of Huuuge Games. "Both companies are very aligned with what mobile game developers are looking for; the fact that they have now joined forces now means that we will have access to a fantastic arsenal of tools that will help us grow even further in a post-IDFA, contextual world."

GameRefinery's prime supporters Markus Råmark, Veli-Pekka Julkunen, and Joel Julkunen, just as the whole GameRefinery group, will join the Vungle association. The group will keep on working out of the organization's workplaces in Helsinki.

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