HTC teams up with NVIDIA in VR development

Smartphone brand HTC Corp., which made inroads into the global virtual reality market by unveiling its first VR headset -- the Vive -- in 2015, has teamed up with American graphics chip designer NVIDIA Corp. in VR development.In a statement released overnight, HTC announced at the GPU Technology Conference 2019, held in San Jose, California, that its new Vive Pro Eye model, which was introduced in January but has not hit stores yet, uses NVIDIA's Variable Rate Shading (VRS) technology to cater to professional VR users.The VRS technology increases rendering performance and quality by applying varying amount of processing power to different areas of the image."We're continuing to see enterprise VR demands evolve, and Vive is meeting these demands for more toolsets within the headset," Daniel O'Brien, General Manager in the Americas of HTC VIVE said in a statement. Coupled with NVIDIA VRS, integrated eye tracking in the new Vive Pro Eye delivers a host of features to take enterprise and location-based VR to an unprecedented level of impact, rapidly evolving what enterprise users can do in VR," O'Brien added.

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