Microsoft officially reveals Xbox Live for Android

A few weeks ago, Microsoft's GDC 2019 event listing described a new Xbox Live SDK heading to Android and iOS, as well as Nintendo Switch. Today we got the official announcement ... but Nintendo Switch support is mysteriously missing.Today, Microsoft unveiled a suite of new tools for game developers under a new Azure product called GameStack, bringing together live ops systems for service-type games such as PlayFab, middleware engines like Simplygon and Havok, as well as new features like PlayFab UGC, which allows developers to set up user-generated content storefronts similar to that seen in Minecraft.In addition to the GameStack announcement, Microsoft also touted the migration of its Xbox Live toolkit from PC and Xbox One to Android and iOS, allowing developers to include party systems, messaging, Xbox achievements, Microsoft sign-in, and cloud saves in mobile games on those platforms. When I inquired about the timeframe for Nintendo Switch support, Microsoft said it has nothing to announce at this time except that the company's philosophy is to bring its tools to developers wherever they want them. It makes me wonder if the previous GDC 2019 event listing was premature on the Nintendo Switch inclusion, or perhaps even incorrect, considering Microsoft has now deleted it.

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