New case research shows that tools for virtual reality could save tens of thousands of biopharmaceutical companies per year

prnewswire | November 02, 2020

New case research shows that tools for virtual reality could save tens of thousands of biopharmaceutical companies per year
For a situation study delivered October 23 by Oculus for Business from Facebook, Nimbus Therapeutics discloses why they hope to spare huge number of dollars every year by putting resources into computer generated reality (VR) equipment from Oculus and programming from Nanome, Inc., and how the innovation might help increment their profit by quickening their course of events to showcase. Nanome's vivid logical plan and cooperation stage is as of now utilized by in excess of twelve of the top biopharmaceutical organizations, yet this examination fills in as a hotly anticipated verification of idea for the business.

Radiance Therapeutics centers around beginning phase drug disclosure and advancement. The organization's medication revelation group utilizes Nanome programming to assist them with planning little particle aggravates that focus on specific proteins that are embroiled in sickness systems. The product quickens logical dynamic by empowering the representation, change, and reenactment of the natural and substance mixes in 3D.

"We create an immersive environment where chemists can build small molecules in the context of a protein's binding site," said Nanome CTO Sam Hessenauer. "It's like being able to build a key from inside a lock."

Notwithstanding incorporating with existing work processes and helping the computational scientific experts with the plan of the mixes, Nanome's product likewise improves correspondence between the researchers through constant cooperation.

Time and cost investment funds

It actually takes years and a large number of dollars for a medication to make it onto drug store racks, yet the contextual analysis uncovers a portion of the manners in which VR is starting to enable Nimbus Therapeutics to diminish beginning courses of events and a portion of the related expenses.

"Being able to inspect these structures inside VR gives us the opportunity to ask other  questions, propose additional experimentation, and test our ideas to move the science forward," said Lewis Whitehead, PhD, Director of Computational Chemistry at Nimbus Therapeutics.

In the same way as other others in the drug business, Whitehead's group is searching for approaches to abbreviate the 12–multi month "lead enhancement" course of events and diminish venture costs. For them, Nanome gives a critical preferred position. In one model portrayed in the examination, the computer generated simulation devices uncovered the need to expand the action of a compound.


There are over 300,000 small and medium enterprise advertisers using digital media, large ad platforms claim.BFSI, telecom, consumer durables and e-commerce are the four categories spent over 30% of their ad spends on digital media.The future of digital media looks bright and shiny. Digital is estimated to overtake film by 2019 and print by 2021. Advertising is evaluated to reach INR 300 billion by 2021 and subscription to cross INR 50 billion, by 2021.

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AVIA records biggest turnout yet for the Asia Video Summit 2020

Asia Video Industry Association, Create Hong Kong | November 24, 2020

This year's summit was attended by over 1000 delegates globally and featured the industry's first hybrid event with live gatherings in both Hong Kong and Singapore. HONG KONG, Nov 24, 2020 - (ACN Newswire) - The Asia Video Industry Association (AVIA) held its annual state of the industry event, the Asia Video Summit (the Summit), which was supported by Create Hong Kong of the Government of the Hong Kong Special Administrative Region as the Lead Sponsor, on 10 to 12 November 2020 with resounding success as over 1000 delegates from the Asian video industry gathered for the Summit. With most sessions live and broadcast from the studio to a backdrop of Hong Kong or Singapore, the Summit was produced to a very high standard and caps what has been a successful series of virtual events and webinars for AVIA. AVIA was honoured to have Mr. Edward Yau, GBS, JP, Secretary for Commerce and Economic Development of the Government of the Hong Kong Special Administrative Region officiated at the Opening Session of the Summit by delivering a speech video-telephonically on the first day of the Summit. The Summit opened with a macro-economic update from S&P Global Ratings' Managing Director and Chief Economist, Shaun Roache, who remained upbeat about the economy and how the potential of an early vaccine for COVID-19 could bring recovery forward, with less permanent damage. The way people consume goods and services would also change fundamentally and would be the key thing to watch over the next 1 to 2 years. However, it would take time for economic activity to resurrect, "A dimmer switch rather than a flick of the switch", commented Shaun. This fundamental shift is also seen in consumer viewing habits, as the myriad of ways to access content and the development of technology has also revolutionized how consumers view TV and video today, shared Annette Kunst, Regional MD, Southeast Asia and New Zealand, Nielsen Media, during her session on The Fortunes of Free TV. As more broadcasters embrace change and adapt the models of streaming, the old adage of "Content is King" continues to ring true, as content is what drives people to platforms. With local content being the key connectors to audiences and driving viewership in SEA, collaboration too becomes key between content providers and producers. And in the pay TV world, this collaboration extends to streamers and partners as well. However, the tone of optimism remains across both free and pay TV, with our panel of industry leaders agreeing that both platforms still have a role to play despite an increasingly fragmented and diversified media landscape. While content remains king, the title for queen is much contested, as our various panelists had differing views. With Parminder Singh, Chief Commercial and Digital Officer, Mediacorp, distribution is the queen, while according to Ivy Wong, CEO of VS Media "the community is the Queen". Herexperience with local creators showed the importance of not only building content but also the community around it. This sentiment was also shared by Agnes Rozario, Director of Content, Astro, on her panel on Content Cravings. Agnes reiterated the need to produce content that is relevant and close to the hearts of their viewers through data mining and analytics, to inform decision making on the content piece and to put consumers first in order to engage them. Data is also the big focus in the world of Premium Advertising. Mitch Waters, SVP of South-East Asia, Australia and New Zealand, The Trade Desk, shared the need to showcase the true scale of consumption, and to have transparent access to data and information, which requires a lot of trust, collaboration and partnership from both the buy and sell sides, to get to programmatic faster. However, questions remain about Cross Media Measurement and if it will ever happen. Added Nick Burfitt, MD, Asia, Kantar Media, "Audience measurement is now a team sport", with the issues being both technical and commercial. Anthony Dobson, VP, Media Partners Asia & MD, AMPD Research, commented on his panel, "We have found the holy grail but the goblet is broken, all the innovation and technology is available, it's missing the will and investment to make it happen." Despite all the innovation, technology and data at hand though, Tom Keaveny, Chief Innovation & Information Officer, beIN Media Group, summed it up best at his closing panel, "It's not old media or new media... it needs to be all media. Great content... will always find its value and the ones who can curate it, treat it, market it and price it the best, will be the ultimate winners." AVIA would like to thank the Asia Video Summit 2020's Lead Sponsor Create Hong Kong of the Government of the Hong Kong Special Administrative Region for the Community Outreach Programme which provided free passes for local SMEs in the video industry and tertiary students of relevant programmes to participate in the Summit and workshops; Gold Sponsors Baker McKenzie, Brightcove, DOCOMO Digital, Google, Magnite, Nielsen, SpotX, TV5MONDE, Viaccess-Orca, WarnerMedia; Silver Sponsors Alibaba Cloud, AsiaSat, Bounty Media, Digital Ocean, InMobi, InvestHK, INVIDI, Kaltura, MEASAT, MediaKind, Nagra, Netflix, PubMatic, SES, Vuulr, Xandr. About the Asia Video Industry Association (AVIA) AVIA is the trade association for the video industry and ecosystem in Asia-Pacific. It serves to make the video industry stronger and healthier through promoting the common interests of its members. AVIA is the interlocutor for the industry with governments across the region, leads the fight against video piracy and provides insight into the video industry to support a vibrant industry ecosystem. About Create Hong Kong Create Hong Kong (CreateHK) is a dedicated agency set up by the Government of the Hong Kong Special Administrative Region in June 2009. It is under the Communications and Creative Industries Branch of the Commerce and Economic Development Bureau and dedicated to spearheading the development of creative industries in Hong Kong. Its strategic foci are nurturing talent and facilitating start-ups, exploring markets, and promoting Hong Kong as Asia's creative capital and fostering a creative atmosphere in the community. Website: For media enquiries and additional background please contact: Charmaine Kwan Head of Marketing and Communications Email: Website: LinkedIn: Twitter: @AsiaVideoIA

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Kantar Reveals Project Moonshot, Launching Industry-Wide Advertising Effectiveness Measurement Platform | July 28, 2020

Kantar, the world’s leading data, insights and consulting company, announces a major milestone in its roadmap to deliver the advertising industry’s most advanced independent platform for measuring advertising effectiveness. Project Moonshot is the first advertising industry initiative to establish direct data integrations with companies including Google, Pandora and fast-rising in-game ad platform Anzu, to assess the impact of advertising on brand and sales.

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Facebook changes name of its annual VR event and its overall AR/VR organization

techcrunch | August 25, 2020

The company says it is changing the name of their augmented reality and virtual reality organization to “Facebook Reality Labs,” an org which will encompass the company’s AR/VR products under the Oculus, Spark and Portal brands.The company’s AR/VR research division had its title changed from Oculus Research to Facebook Reality Labs back in 2018. That division will now be known as FRL Research.Facebook has also announced that Oculus Connect, its annual virtual reality developer conference, will be renamed Facebook Connect and will be occurring entirely virtually on September 16.

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Real Luck Group Launches Online Casino on Revamped Luckbox Platform

Real Luck Group | December 21, 2021

Real Luck Group Ltd. (TSXV: LUCK) (OTCQB: LUKEF) (the "Company") and its subsidiary companies doing business as "Luckbox" (the "Group"), an award-winning provider of licensed, real money esports and sports betting, announces the availability of casino games on the Luckbox wagering platform. The Luckbox casino, which is live on the platform today, complements the existing offering of esports and sports betting. The Global Online Casino Market is estimated to be US$134.9 billion in 2021 and could reach US$159.8 billion by 2026, growing at a CAGR of 3.45%, according to Through today's online casino launch, Luckbox is now positioned to benefit from this growth market. Most of our efforts this year have focused on recalibrating our next-generation wagering platform. The online casino deployment marks the most substantial and first visible milestone in that process and we achieved this prior to year end - something we've communicated repeatedly since I became CEO.We will continue to iteratively enhance our proprietary products as we strive towards providing a superior betting experience for the next generation of players. The addition of casino brings Real Luck Group an expected near-term revenue stream in a vertical where I have had prior successes throughout my career, including my tenure as CEO of Dunder, which achieved annual revenues of €80 million in less than three years,I want to thank our team for achieving this major milestone, within the timeline we have committed to our stakeholders." Luckbox CEO Thomas Rosander. Grant of stock options The Company announces that it has granted an aggregate of 4,650,000 stock options under the Company's stock option plan to the directors, employees officers and consultants of the Company at a price of C$0.205 per stock option, representing the closing price of the Company's shares on Friday, December 17, 2021, exercisable for a period of 3 years from the date of grant; vesting 10% immediately, 10% six months from the date of grant and 20% every six months after that. The Company also intends to continue with investor relations arrangements with Sophic Capital Inc. ("Sophic"). Sophic receives a fee of $8,000 per month for ongoing investor relations services. In addition, Sophic was granted 200,000 options to acquire Luckbox Shares at a price of C$0.205, which vest over 12 months, of which 50,000 options vest every 3 months. About Luckbox The Company is an award-winning betting company that offers legal, real-money betting, live streams, and statistics on all major esports and sports as well as casino games on desktop and mobile devices. The Company has a Business-to-Consumer (B2C) platform, and by leveraging shared technology, data, and resources, the Company can offer an extensive range of betting options for esports tournaments. The Company's in-house customized user interface and user experience, built on a technology stack that supports multiple odds and streaming sources, allows the Company to deliver deep esports betting coverage. The Company has been built by a team combining experience in the igaming industry and a passion for esports to offer players a unique, broad, engaging, and legal CS:GO betting, Dota 2 and League of Legends betting experience. The Company serves esports fans in more than 80 territories across the globe. In November 2020, Luckbox was named Rising Star at the EGR Operator Awards. The Company (via the Group) holds a full licence under the Online Gambling Regulation Act (OGRA), issued by the Isle of Man Gaming Supervision Commission. As the Group is fully licensed in the Isle of Man for B2C and B2B esports & sports betting and casino, the Company has access to favourable payment processors. Luckbox is committed to supporting responsible gambling.

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There are over 300,000 small and medium enterprise advertisers using digital media, large ad platforms claim.BFSI, telecom, consumer durables and e-commerce are the four categories spent over 30% of their ad spends on digital media.The future of digital media looks bright and shiny. Digital is estimated to overtake film by 2019 and print by 2021. Advertising is evaluated to reach INR 300 billion by 2021 and subscription to cross INR 50 billion, by 2021.