Sony Interactive aims to put games on the big screen

warc | May 22, 2019

Following the stellar success of DC and Marvel in migrating comic book heroes to the big screen, Sony Interactive Entertainment has launched PlayStation Productions, aimed at taking some of its most successful games to the movies and TV.“We’ve got 25 years of game development experience and that’s created 25 years of great games, franchises and stories,” Shawn Layden, chairman of Worldwide Studios at SIE told The Hollywood Reporter.“We feel that now is a good time to look at other media opportunities across streaming or film or television to give our worlds life in another spectrum,” he added. The production company has a potential goldmine of over 100 original games to trawl, from adventure and sci-fi to mystery and horror.“Instead of licensing our IP out to studios, we felt the better approach was for us to develop and produce for ourselves,” explained Asad Qizilbash, who will head the new company: “one, because we’re more familiar, but also because we know what the PlayStation community loves.”

Spotlight

An overview of where the entertainment industry is going globally with regard to consumers continuing to “cut the cord” and the increasing role of VR, AR, digital and social media as entertainment options.


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MEDIA AND BROADCASTING

Color Star Technology and Global Digital Club Forms Strategic Partnership with Metaverse Digital Economy as the Focus

Color Star Technology | September 07, 2022

Color Star Technology Co., Ltd. ( Nasdaq: CSCW) ("Color Star" or the "Company"), an entertainment technology company with a global network that focuses on the application of technology and artificial intelligence in the entertainment industry, has recently signed an official strategic partnership agreement with Global Digital Club ("GDC"). From now on, the focus of this partnership will be on the metaverse digital economy, and both parties will jointly develop a series of related digital businesses in [Color World_Metaverse]. "Color Star has always viewed smart intelligence as its technical core, and while we continue to develop the entertainment metaverse, we expect to further develop more industrial content, the digital economy and artificial intelligence since they will certainly be profitable developments for the company. The partnership with GDC will not only allow us to progress further with our digital economy, but also allow Color Star to attract more partners, which is a very good thing. Next, we will partner with more corporate organizations, which suggests that the future developments of Color Star will be more diversified and comprehensive, bringing our partners and investors more guaranteed revenue." -CEO of Color Star, Farhan Qadir Global Digital Club is a world-renowned professional digital investment club, with members including global elites and top executives from leading companies around the world. Every year, the GDC holds major industry summits and organizes regular invite-only member meetings to more accurately and effectively enhance the globalization of the digital economy, providing the most accurate and representative outlook analysis for the industry, and to help corporate members establish effective cooperation with each other. As an authority in the digital economy industry, Color Star and GDC will utilize their respective advantages and resources to actively cooperate on the metaverse platform [Color World_Metaverse], connecting relevant NFTs, metaverses and other relevant content together.

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PRODUCTS,TECHNOLOGIES

Charge Into the Virtual World With Turtle Beach’s Fuel Compact VR Charging Station for Meta Quest 2 – Now Available

Turtle Beach Corporation | November 24, 2022

Best-selling gaming headset and accessories maker Turtle Beach Corporation (Nasdaq: HEAR) today announced its Turtle Beach® Fuel Compact VR Charging Station for Meta Quest 2 is now available globally. The Fuel Compact VR Charging Station provides both power and convenient, compact storage for the Meta Quest 2 headset and its controllers ensuring that VR gamers’ devices are fully charged and ready for hours of play. With two 20-hour battery packs for the controllers, VR gamers never miss a beat, while the magnetic charging system keeps the headset and controllers in-place, charged up, and ready for deep and immersive VR gaming. The Fuel Compact VR Charging Station for Meta Quest 2 is available now from www.turtlebeach.com and participating retailers for $79.99 (£69.99/€79.99) MSRP. 2022 has further cemented Turtle Beach as a full portfolio gaming accessories brand. Our brand of best-selling headsets and top-rated controllers and simulation products now reaches into new categories with launch of the Fuel VR charging station, “This year we’ve delivered big achievements supporting our vision for expanding Turtle Beach beyond being the best-selling gaming headset brand. We’ve expanded our award-winning game controller and flight simulation products, and now our new Fuel Compact VR Charging Station for Meta Quest 2 will keep VR gamers’ gear powered-up and ready to use while also being a perfect, organized, space-saving storage solution.” -Juergen Stark, Chairman and CEO, Turtle Beach Corporation The complete list of features for Turtle Beach’s Fuel Compact VR Charging Station for Meta Quest 2 includes: Rechargeable Controller Battery Packs: Dual battery packs deliver 20-hours of battery life per pack and eliminate the need for environmentally harmful disposable batteries. Simple Magnetic Charging: Slotted battery door covers on the controllers and a USB-C to magnetic pin dongle for the headset make for easy magnetic charging in just 2.5 hours. Complete, Compact Design: Charge your entire Meta Quest 2 VR setup all at once while taking up minimal space on your desktop or gaming setup thanks to a compact design. Convenient LED Dashboard: Always know when your Meta Quest 2 is ready to use with clear battery indicators on the charging station, with an amber color indicating charge in progress and green indicating 100% charge. For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on TikTok, Twitter, Instagram, Facebook and YouTube. About Turtle Beach Corporation Turtle Beach Corporation (the “Company”) (www.turtlebeachcorp.com) is one of the world’s leading gaming accessory providers. The Company’s namesake Turtle Beach brand (www.turtlebeach.com) is known for designing best-selling gaming headsets, top-rated game controllers, and groundbreaking gaming simulation accessories. Innovation, first-to-market features, a broad range of products for all types of gamers, and top-rated customer support have made Turtle Beach a fan-favorite brand and the market leader in console gaming audio for over a decade. Turtle Beach’s ROCCAT brand (www.roccat.com) combines detail-loving German innovation with a genuine passion for designing the best PC gaming products, including award-winning keyboards, mice, headsets, mousepads, and other PC accessories. Turtle Beach’s Neat Microphones brand (www.neatmic.com) creates high-quality USB and analog microphones for gamers, streamers, professionals, and students that embrace cutting-edge technology and design. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: HEAR.

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TECHNOLOGIES, MEDIA AND BROADCASTING

Grupo Globo Deploys BeBop OS to Migrate Post-Production Workflows to Google Cloud

BeBop Technology | September 08, 2022

BeBop Technology, creator of the BeBop OS, a powerful, reliable, and fast platform for remote virtual live production and post-production workflows, announced a deployment with Grupo Globo, the largest mass media conglomerate in Latin America, to Google Cloud. "Globo's transformation from traditional media conglomerate to a unified 'mediatech' company focused on its consumers is underway," -Marcelo Fontana, Technology Manager at Globo. Globo provides local news, sports and entertainment to more than 50 million people daily from all across Brazil, from its main offices in Rio de Janeiro, São Paulo, Brasília, Recife and Belo Horizonte. Together with other partners associated with the deployment, Globo will migrate approximately 60% of its visual effects workload to the BeBop OS virtual environment on Google Cloud. "We're proud to partner with BeBop and support Globo as it digitally transforms its business and migrates significant portions of its editorial, visual effects, and post-production workflows to the cloud," -Kip Schauer, Global Head of Media and Entertainment Partnerships, Google Cloud. The BeBop OS provides seamless access to secure GPU desktops and convenient collaboration features, including high-speed file transfer, real-time and on demand review and approval, secure shareable links to send or receive content or streams, powerful enterprise features like Single Sign On (SSO), and the ability to access shared high-performance storage or BeBop Flex storage, powered by LucidLink. All of these features available in a single platform and for a single price differentiates the BeBop OS within the marketplace. We're thrilled to be able to provide Globo with precisely the innovative, cohesive, and scalable solution they need to not only deliver on their business goals, but exceed them across nearly every metric, said David Benson, BeBop Technology President and Chief Product Officer. "The BeBop OS as the operating system on top of Google Cloud infrastructure delivers very specific and very significant value to the Media & Entertainment market. The deployment of the BeBop OS on Google Cloud will enable hundreds of Globo editors and designers to be able to do their creative work virtually and remotely every day, no matter when or where they are. What's more, they'll be able to use the same software tools they use on premises, including Adobe Creative Cloud apps, Foundry's Nuke, Autodesk's Maya and 3ds Max, Maxon's Cinema 4D, and SideFX's Houdini. The rollout is already underway with "É de Casa," a popular Saturday morning variety show that mixes entertainment, news, and culinary tips and airs on Globo TV Network. Over the course of the implementation, more than 40 Globo media channels, including free-to-air and pay TV, VOD, SVOD, PPV, OTT and streaming, will be completing their post-production virtually and remotely on the BeBop OS. About BeBop Technology Los Angeles-based BeBop Technology has sat at the intersection of art and technology since its founding in 2015. It is the creator of the world's most powerful, agile, and reliable platform for remote virtual post-production, the BeBop OS. For more information visit www.beboptechnology.com or connect on Facebook, YouTube, LinkedIn, and Twitter. About Globo Latin America's largest media company, Globo, brings together free-to-air and pay TV channels, in addition to digital products and services. Its linear channels speak to more than 100 million people in Brazil every day. And, thanks to its wide network of partner affiliates that covers the entire country, it is able to be local, regional and national at the same time. In 2018 it started its digital transformation journey, becoming a mediatech company, strongly supported by technology and focused on direct relationships with consumers. It provides audiences a complete viewing experience, which combines the ability to produce high quality content with technological expertise, with distribution on various platforms, such as TV Globo, a free-to-air TV channel; its 26 pay TV channels; its SVOD and streaming platform Globoplay; and digital products: news G1; sports GE.globo; and entertainment Gshow, among others.

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TECHNOLOGIES,MEDIA AND BROADCASTING

ViewLift Rolls out Live 3.0 for Seamless Streaming

ViewLift | November 17, 2022

ViewLift, a global leader in end-to-end streaming and OTT solutions, today announced the rollout of LIVE 3.0. The new version from ViewLift allows streaming of events anywhere in the world and on any device – Web, iOS, Android, Connected TV devices, or Smart TVs. With the inbuilt Player SDK, Live 3.0 can stream events enabling sports and media companies to deliver high-quality live video.According to the latest report by ‘Reports and Data’, the global video streaming software market size is expected to reach USD 47.57 Billion in 2030 and register a revenue CAGR of 16.3% over the forecast period. Increasing use of mobile devices and internet, expanding demand for Video-on-Demand (VOD) streaming, technical improvements in the digital media business, and a growing requirement for transcoding to provide videos to large numbers of people are expected to be the main driving factors on projected market revenue growth. ViewLift’s sub-3 second glass-to-glass delivery with high performance low-latency live-streaming capabilities will be used by a large integrated sports and entertainment company – Monumental Sports & Entertainment – to launch a robust digital experience for Mid-Atlantic sports fans across all major streaming devices. The project, the largest and most innovative in ViewLift’s history, follows ViewLift’s recent announcement of its strategic alliance with Australia based SX Global to power the streaming channel WSX.TV and live stream the FIM World Supercross Championship series. Live 3.0 features Achieve 100% flexibility on ingest formats In-built Player SDK to live stream in content creator’s web app with no extra effort Host live events anywhere - Creator’s website, mobile app, or social media platforms. Or all of them, simultaneously Stream events anywhere in the world and on any device – Web, iOS, Android, Connected TV devices, or Smart TVs Live-to-VOD: Record and Publish event replays with a click of a button Major League Rugby in North America and Italy’s premier Basketball League (Lega Nazionale Pallacanestro) use ViewLift to give millions of viewers the joy of live games. ViewLift’s Live 3.0 services are also being used by leading media houses like Nexstar Media Group and TEGNA. The total number of hours of live stream from the last 12 months across all ViewLift’s clients stands at a whopping 66,000 hours. "Live streaming technology gives our clients a chance to delight their viewers and fans live in real time, with original and monetized content, and use it to scale live events globally to millions of viewers. ViewLift’s Live 3.0, clients launch live streams in less than a minute and stream events from anywhere in the world and on any device. That responsiveness and performance is perfect for today, and helps content owners future-proof for tomorrow.” -Rick Allen, CEO at ViewLift, About ViewLift ViewLift is a full-service digital content distribution platform empowering media companies, sports leagues and teams, broadcasters and others to monetize their content through native branded apps on all major OTT devices. ViewLift operates across the digital ecosystem, understanding each device's unique requirements and best practices. ViewLift offers clients a range of monetization models on a proprietary platform with advanced analytics, tracking performance in real-time.

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Spotlight

An overview of where the entertainment industry is going globally with regard to consumers continuing to “cut the cord” and the increasing role of VR, AR, digital and social media as entertainment options.

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