Technologies, Solutions

Exploring the barriers to the broad adoption of cloud gaming

March 2, 2022

Exploring the barriers
Cloud gaming has been a sought-after dream in the industry for quite some time. With
the global gaming population approaching 3 billion by 2021[1], it is no wonder that all
the major industry players, and even some external parties, want to try and create the
platform that unifies them all. However, this dream is not a new one to emerge, it has
been around for over two decades. While gaming has had significant changes since that
time, the dream of cloud gaming has remained the same with very little commercial
success. That being said, the direction of other media formats such as movies, TV, and
music all point to a cloud based streaming service as an inevitable future for the gaming

Spotlight

Mobtwist

We help our clients provide an end-to-end service by partnering with the biggest Telcos & Brands to ensure the best consumer experience possible. If you are looking to set up shop in Middle East and/or Africa, talk to us.We will help you navigate the vast region with real time insight and experience. We run our own services in 30 countries and what we tell you is the reality of the market.

OTHER WHITEPAPERS
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With Virtual Reality to noticeably better training effects

whitePaper | May 28, 2021

In times of a shortage of skilled workers, the ongoing training of one‘s own employees has a decisively competitive advantage. However, conducting seminars on-site, sometimes lasting several weeks, is a noticeable financial burden especially for companies with several locations. Virtual Reality offers a practical solution here: the technology not only increases the feasibility of training and further education programs, but also helps to improve the memorability and internalization of the imparted knowledge - in favor of more efficient employee development and a faster ROI.

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The Supremacy Metaverse Gaming Platforms

whitePaper | July 1, 2022

The biggest challenge facing Web3 (commonly referred to as the future internet domain utilizing decentralized blockchain technologies) is mass adoption by mainstream internet users. History has shown us that mass adoption helps foster momentum in improving new technologies and creating new economic opportunities – the adoption of smartphones and web apps being one example. In our view, the Metaverse is the future user experience layer of Web3, where users can experience the internet in a new and familiar space, with games and other entertainment platforms supporting the embrace of this new technology.

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FUTURE OF EXTENDED REALITY

whitePaper | February 28, 2022

Enthusiasts of XR (extended reality) have long dreamed of, experimented with and adopted the technologies that immersed them in new worlds – one beyond the limitations of physics and time. We believe the industry is at an inflection point, and the time for business to act is now. In this report, we interviewed global experts and leaders from industry to get their thoughts on the Future of Extended Reality, its impact on business, and its meteoric rise with the popularisation of the metaverse concept.

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TruPlay Whitepaper

whitePaper | May 20, 2022

At TruPlay, we’re building a beautiful, fun, world-class entertainment platform to invite children into a world of hope and God’s truth so that we can transform the real world we live in. We have a world-class team with deep industry experience committed to making our vision a reality.

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SPORTS OF META

whitePaper | May 25, 2022

Sports Of Meta is an AI-based universe of sports games that is guaranteed ownership with blockchain technology infrastructure and NFT (non-fungible token). Sports Of Meta is a paradigm that reimagines the sports enviroment, paying attention to the experiences, needs, challenges faced by gamers in the world of classic esports, and shortcomings in the rapidly evolving world of nftgames. Within the Sports Of Meta ecosystem, which is designed as a distributed structure, organizations belonging to many sports will be organized and participants will be effectively involved in different roles in these organizations.

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Reimagining Cloud Operations for Media-Enterprises

whitePaper | February 28, 2020

Media enterprises like publishers, broadcasters and new media companies are serving content to millions of viewers on different devices and platforms across geographies. In order to cater to growing viewer demands both at global and regional levels, many companies are moving to cloud-based technologies to take advantages of its scalability, flexibility and security services. As per IABM*, more than 39% of media companies have already adopted cloud based solutions and another 30% are very likely to follow suit.

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Spotlight

Mobtwist

We help our clients provide an end-to-end service by partnering with the biggest Telcos & Brands to ensure the best consumer experience possible. If you are looking to set up shop in Middle East and/or Africa, talk to us.We will help you navigate the vast region with real time insight and experience. We run our own services in 30 countries and what we tell you is the reality of the market.

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