GAMING INDUSTRY - FACTS, FIGURES AND TRENDS

January 15, 2018

In 2016, game deals reached an accumulated total amount of USD 30.3 billion. Approximately 94.0% of the total volume (28.4 billion) can be attributed to mergers and acquisitions. The remaining 1.9 billion were investments into tech, mobile, web, console/PC, AR/VR, MMO/ MBO and eSports. § M&A activity surpassed its previous record of 2014 by 77.0%. Further, investments of USD 1.9 billion were the second highest ever recorded. § Roughly 85% of the total M&A deal value can be associated with the mobile gaming sector.

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OTHER WHITEPAPERS
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The Media, Entertainment and Culture Industry’s Response and Role in a Society in Crisis

whitePaper | June 3, 2021

COVID-19 continues to unfold with a profound shock across the media industry. At extraordinary speed, it has disrupted supply and demand, workforce and business operations, monetization, the industry ecosystem, and the emotional and physical health of the industry's community. The first priorities have been to adapt to ensure business continuity and support society, workers, and customers.

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NVIDIA STUDIO EDUCATION PARTNER PROGRAM

whitePaper | March 10, 2020

NVIDIA GPUs are used by the world’s top creative professionals to create stunning content and visual effects. GPUs with NVIDIA RTX™ technology help artists work seamlessly and produce works that practically cannot be done on any other platform. From film and television to animation, interactive media, and game design, the industry relies on NVIDIA GPUs.

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The Adobe EchoSign advantage for media and entertainment

whitePaper | June 2, 2021

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VIRTUAL REALITYFOR ARTS & CULTURE

whitePaper | May 27, 2021

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Web3 video streaming platform

whitePaper | January 17, 2023

Web 3.0 and blockchain has shifted power dynamics, from concentrated, centralized power, to diffused, decentralized power. Fundamentally, consumers can now become direct owners, and have direct influence in the products and services they give their time to. This is the power of web3 and of blockchain. We have seen web3 and blockchain changing industries, but now, we are changing the video streaming industry. We are driving the content revolution by enabling viewers to earn every time they watch video content. Every time a viewer watches content on our platform, they earn our native cryptocurrency token -MContent. Our token has immense potential to grow as it is tied to a real-world asset, content.

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MEDIA INSIGHTS REPORT

whitePaper | June 1, 2021

Live audio sits at the intersection of social media, digital audio, virtual events and conversations. This new format has seen rapid growth over the past year and could change the way individuals interact with brands and with each other. Some even predict that audio and voice technology have the potential to replace keyboards for future generations.

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