Virtualization

Scanity HDR- high dynamic range film scanner

May 20, 2021

Scanning normal colour negative images for post-production and visual effects using modern high-end technology allows
users to capture the dynamic range of the colour negative. Film archives, however, typically manage large volumes of historic images, and require specialist equipment which enables the capture of an even greater dynamic range. This is particularly important when managing black and white (B&W) recorded images on either print or negative stocks which have a high dynamic range (HDR).
Traditionally, HDR scanning. 

Spotlight

Dreamscape Immersive

Dreamscape uses the most advanced VR technologies to create an entirely new form of mainstream location based entertainment. In 2016, Swiss computer scientists Caecilia Charbonnier and Sylvain Chagué, along with entrepreneur Ronald Menzel, premiered a groundbreaking new approach to virtual reality. By merging the technique of "motion capture" used in blockbuster Hollywood movies with sophisticated programming and a deep understanding of body mechanics, they created a platform able to track six people simultaneously, in-real time, with full body presence, and render them as characters inside a computer generated world.

OTHER WHITEPAPERS
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Metaverse as unique as its users

whitePaper | July 15, 2022

Neos is a virtual reality peer-to-peer metaverse for creators, educators and communities that reinvents and generalizes the way immersive social experiences, applications, games and other various virtual creations are built, to let them all coexist in one shared space. Users can build and distribute content right within Neos. The innovative underlying architecture - based on simple, yet powerful building blocks in an expandable future-proof way - is designed to dynamically synchronize complex worlds and behaviors

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Immersive Technology Penetrates Reality

whitePaper | August 9, 2022

On the surface, the concept of reality is easy to understand. The world around us is all we see, all we feel in a given space. Reality is simply what exists. However, with the proliferation of the Internet of Things (IoT), smart devices, and 5G, the premise of reality has changed from constant, predictable surroundings to a continuouslyevolving real and virtual experience. Of course, we see and feel the physical reality, which is only part of the story. Physical reality is balanced by immersive/extended reality (XR), adding and creating new experiences.

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Media & Entertainment Industry: Novel Strategies to Thrive in the New Normal

whitePaper | June 20, 2021

Media enterprises will have to quickly learn to run their media operationswhile accelerating digital transformation and adopting emergingtechnologies

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Reimagining Cloud Operations for Media-Enterprises

whitePaper | February 28, 2020

Media enterprises like publishers, broadcasters and new media companies are serving content to millions of viewers on different devices and platforms across geographies. In order to cater to growing viewer demands both at global and regional levels, many companies are moving to cloud-based technologies to take advantages of its scalability, flexibility and security services. As per IABM*, more than 39% of media companies have already adopted cloud based solutions and another 30% are very likely to follow suit.

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Metaverse / Ecosystem Build a Cloud Computing Platform P.1

whitePaper | December 8, 2022

"As we know, Blockchain is a distributed ledger that records economic transactions such that they cannot be manipulated. The technology came into prominence as a result of the interest in bitcoin and cryptocurrency in general but has since found relevance in recording not just cryptocurrency transactions but for anything of value. Knowing the capabilities of this emerging technology, developers and tech enthusiasts have gone to work fashioning out use case after use case for blockchain. Today many developers are focused on developing applications "codes" for the crypto world "BlockChain" without realizing many factors that the future will bring".

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SPORTS OF META

whitePaper | May 25, 2022

Sports Of Meta is an AI-based universe of sports games that is guaranteed ownership with blockchain technology infrastructure and NFT (non-fungible token). Sports Of Meta is a paradigm that reimagines the sports enviroment, paying attention to the experiences, needs, challenges faced by gamers in the world of classic esports, and shortcomings in the rapidly evolving world of nftgames. Within the Sports Of Meta ecosystem, which is designed as a distributed structure, organizations belonging to many sports will be organized and participants will be effectively involved in different roles in these organizations.

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Spotlight

Dreamscape Immersive

Dreamscape uses the most advanced VR technologies to create an entirely new form of mainstream location based entertainment. In 2016, Swiss computer scientists Caecilia Charbonnier and Sylvain Chagué, along with entrepreneur Ronald Menzel, premiered a groundbreaking new approach to virtual reality. By merging the technique of "motion capture" used in blockbuster Hollywood movies with sophisticated programming and a deep understanding of body mechanics, they created a platform able to track six people simultaneously, in-real time, with full body presence, and render them as characters inside a computer generated world.

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