The First Billion Users: Powering Virtual Reality with Advanced Video Encoding & Rendering

January 31, 2018

Mass adoption of virtual reality (VR) and mixed reality (MR) is contingent on mobile head mounted displays (HMDs) delivering exceptional experiences, with all day battery life and industrial designs that consumers will accept. The performance of mobile platforms alone will fail to meet these objectives due to the massive and escalating performance requirements of immersive VR. Delivering a mobile VR form factor with a desktop thrill factor will require a transformation in the architecture of VR and MR systems.

Spotlight

CobbleCord

Those who have been on the ‘cord cutting fence’ can finally take action and cancel expensive cable packages filled with unwanted channels. CobbleCord can help consumers figure out if cutting the cord is the right option for them and pointing out the tradeoffs involved. And if someone has already cut the cord, CobbleCord can ensure that they are getting the most for their streaming dollar. CobbleCord gives users the framework to craft a personal ‘meta-bundle’ of free and paid OTT services that’s perfectly suited for them. It’s the entertainment tool that consumers have been waiting for.After asking users four simple questions about their content, device, internet and price preferences CobbleCord generates a Personalized Entertainment Recommendation using its patented process. It also highlights additional options that the user may want to consider but are above their price range. Users can then directly link to those services to order.

OTHER WHITEPAPERS
news image

Direct Brands: Media & Customer Acquisition

whitePaper | November 22, 2019

Benchmark and understand Direct Brand media planning/buying decisions .This report would not have been possible without the collaboration and financial support of our Direct Brands Initiative Strategic Partners and supporting sponsor, listed below. Online survey executed by Ipsos among 330 direct-to-consumer brand media professionals. Responses were anonymous and aggregated.

Read More
news image

The Media, Entertainment and Culture Industry’s Response and Role in a Society in Crisis

whitePaper | June 3, 2021

COVID-19 continues to unfold with a profound shock across the media industry. At extraordinary speed, it has disrupted supply and demand, workforce and business operations, monetization, the industry ecosystem, and the emotional and physical health of the industry's community. The first priorities have been to adapt to ensure business continuity and support society, workers, and customers.

Read More
news image

PLAYA3ULL Games Whitepaper

whitePaper | June 2, 2022

PLAYA3ULL GAMES is gaming designed backwards. We ask you what YOU want and build the game for you. You get to be involved in the important decisions and even have directional say through the DAO

Read More
news image

Innovation in Smart Video Storage; How WD Purple™ Intelligently Manages Video Data

whitePaper | April 15, 2022

This paper discusses an intelligent approach to storing video surveillance data on Hard Disk Drives (HDDs), utilizing on-drive Artificial Intelligence (AI) and Machine Learning (ML) technologies. In today’s video surveillance environment, high-definition cameras with video analytic capabilities send multiple streams of video data to network recorders and drives, causing new storage complexities.

Read More
news image

2022 media & entertainment industry outlook

whitePaper | June 10, 2022

In 2021, the media & entertainment industry saw continued changes from technological progress, evolving generational behaviors, and ongoing impacts from the global pandemic. Amid recurring COVID-19 surges, people sought more media & entertainment at home, while often avoiding larger in-person events.1 Digital media engagement even remained strong over the healthier summer, evidence that the pandemic has only accelerated preexisting trends toward the digital world.

Read More
news image

Unlocking the Metaverse

whitePaper | August 15, 2022

In a world of ever-advancing technology, few innovations today are considered true global disruptors. Enter: the Metaverse. On the cusp of dramatically altering digital communications and experiences as we know them, the Metaverse is poised to evolve our digitally driven modern lives from video, photo, and text-based interactions to highly immersive and connected virtual experiences. Should consumers be excited about this? Nervous? Cautiously optimistic? At this stage, the very early days of the Metaverse give us little to rely on in terms of conceptualizing its impact on our day-to-day lives in the distant future. And yet, conversation and anticipation surrounding the Metaverse continues to dominate everything from news headlines to shareholder calls.

Read More

Spotlight

CobbleCord

Those who have been on the ‘cord cutting fence’ can finally take action and cancel expensive cable packages filled with unwanted channels. CobbleCord can help consumers figure out if cutting the cord is the right option for them and pointing out the tradeoffs involved. And if someone has already cut the cord, CobbleCord can ensure that they are getting the most for their streaming dollar. CobbleCord gives users the framework to craft a personal ‘meta-bundle’ of free and paid OTT services that’s perfectly suited for them. It’s the entertainment tool that consumers have been waiting for.After asking users four simple questions about their content, device, internet and price preferences CobbleCord generates a Personalized Entertainment Recommendation using its patented process. It also highlights additional options that the user may want to consider but are above their price range. Users can then directly link to those services to order.

Events