Technology, Media, and Telecommunications Predictions 2020

December 13, 2019

MANY PEOPLE MAY be familiar with the frustration of calling up their smartphone’s speech-to-text function to dictate an email, only to find that it won’t work because the phone isn’t connected to the internet. Now, a new generation of edge artificial intelligence (AI) chips is set to reduce those frustrations by bringing the AI to the device.

Spotlight

E! Networks

Comcast Entertainment Group operates E! Entertainment Television, the 24-hour network with programming dedicated to the world of entertainment as well as E! Online, The Style Network, G4, FEARnet, Golf Channel, TV One, PBS KIDS Sprout, VERSUS, and ExcerciseTV.Comcast Corporation is the nation's leading provider of cable, entertainment and communications products and services, with 23.9 million cable customers, 15.3 million high-speed Internet customers and 7.0 million Comcast Digital Voice customers. Comcast is principally involved in the development, management and operation of cable networks and in the delivery of programming content.

OTHER WHITEPAPERS
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Establishing a distributed NFT blockchain on Amazon WebServices

whitePaper | August 27, 2022

The emergence of non-fungible tokens (NFTs) has created a demand for modern, powerful blockchain technology tosupport them. While NFTs are becoming increasingly valuable assets across a range of industries and business sectors, the evolving NFT landscape is proving difficult for organizations to harness and understand. This has created a new opportunity for organizations specializing in cloud-based system integrations and consulting todevelop, host, and simplify theenvironment in which NFT transactions are conducted. Using Amazon Web Services (AWS) as the secure and scalable foundation, Tech Mahindra is leveraging Amazon Managed Blockchain to create and manage scalable, private blockchain networks for streamlined NFT transactions

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2020 PRINT & DIGITAL MEDIA KIT

whitePaper | November 27, 2019

Indianapolis Monthly is the city’s most authoritative and respected general-interest magazine, providing more than 200,000 loyal monthly readers with compelling stories and smart, lively service pieces. The award-winning magazine not only reflects the interests of Indianapolis, but also sparks conversation with its coverage of politics, sports, crime, lifestyle, entertainment, restaurants, culture, business, and the big personalities that make the Circle City go ’round.

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2019 U.S. Music Consumption Year End Report

whitePaper | January 31, 2020

As a result of consumers continuing to move more towards streaming music, ondemand stream consumption now represents 85% of all music consumption in the United States; a 7.6-point jump over 2018 (77%). On-demand audio stream consumption in 2019 set a record high with 705 billion streams, up 32% over 2018’s 534.6 billion audio streams. While album sales and song sales continued to decline, 23% and 26% respectively, vinyl album sales in 2019 experienced another double-digit growth year; up 10.5% over 2018. The 2019 BuzzAngle U.S. music report is filled with many more stats on all forms of consumption. We hope you enjoy this year’s report and we welcome your feedback.

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TRANSFORMING RETAIL MEDIA THROUGH STANDARDIZATION

whitePaper | October 10, 2022

Retail media networks (RMNs) are at a pivotal moment in their growth. In the last two years, advertiser investment in these platforms has surged, and marketing industry analysts predict growth to continue in the near term. While RMNs offer multiple benefits—including the ability to deliver highly targeted messages that connect with consumers at the point of purchase—they also have significant challenges. Among the largest: no industry-wide standardization.

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Gametree Whitepaper

whitePaper | October 15, 2022

Game Tree aims to grow the blockchain game market with games from small and medium-sized companies. In addition, for the community that uses and plays the Game Tree’s game, users can secure copyright ownership, game play, NFT, and coin collection in their creations. Game Tree platform users will establish and guarantee such copyright ownership by utilizing NFTs with unique and invariant identifiers for in-game items through the blockchain.

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PlayFuel: Fueling the Gaming Industry

whitePaper | December 17, 2019

PlayFuel brings the power of blockchain technology to the gaming world. We are doing this by creating a platform that allows developers to earn funding by integrating PlayFuel into their games and allowing players to mine PLF — crypto-tokens just by playing. Players can use these tokens to buy games, redeem exclusive goodies or even exchange the tokens into real money. Developers can gain funding through gamers who purchase PLF and invest in the development of their games. Investors get access to beta testing, exclusive in-game items, and will be one of the first users to be given access to the actual game.

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Spotlight

E! Networks

Comcast Entertainment Group operates E! Entertainment Television, the 24-hour network with programming dedicated to the world of entertainment as well as E! Online, The Style Network, G4, FEARnet, Golf Channel, TV One, PBS KIDS Sprout, VERSUS, and ExcerciseTV.Comcast Corporation is the nation's leading provider of cable, entertainment and communications products and services, with 23.9 million cable customers, 15.3 million high-speed Internet customers and 7.0 million Comcast Digital Voice customers. Comcast is principally involved in the development, management and operation of cable networks and in the delivery of programming content.

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