6 Ways to Take Control of Your Digital Broadcast Future

| June 20, 2017

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The improbable is happening now. 6 Ways to Take Control of Your Digital Broadcast Future is a new white paper that shows how video content producers and broadcasters are learning to adjust, adapt, and thrive in the digital workflow era with help from media logistics platforms like Ooyala Flex.

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X-Ray Media

Digital business providing premium content & marketing services to international Pay TV, OTT, hospitality, loyalty program operators, and international brand development and monetization services for major brands.Extensive experience working with the Hollywood studios including NBCU, Fox, Sony, Paramount, Warner Bros, Disney, MGM, and major media networks such as HBO, Turner, Viacom and FremantleMedia and channel providers such as ESPN, Bloomberg and MTV.

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How to Watch Netflix in Virtual Reality

Article | April 20, 2021

Playing virtual reality video games is a blast—but it also takes work. If you simply want to kick back, relax, and experience some mind-bending visuals without thinking too much, why not try watching Netflix in VR? It's ridiculously easy to do, even if you don't have state-of-the-art equipment. There are three primary methods, depending on what kind of device you're working with: fire up the Netflix VR app on Android, set up mirroring with your iPhone, or simply download the Netflix app from your preferred Oculus device. Here's What You'll Need VR headset: No matter your budget, there's a virtual reality option for you. On the pricey end, there are sophisticated VR headsets like the Oculus Quest 2, which starts at $299, and the HTC Vive Pro Eye, which retails for $799. We've included a few other options in the gallery below, too. If you're looking for something less expensive, there's the $99 Google Daydream View system (discontinued, but you can still find them here and there), the Samsung Gear VR headset (which the manufacturer has also discontinued in the U.S., but you can find it on Amazon for $128), and the $25 Google Cardboard viewer (although you may want to purchase an additional head strap for it).

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Why we expect AR/VR/MR—and this company in particular—to take off faster than Elon Musk’s and SpaceX’s Crew Dragon

Article | March 13, 2020

First, let’s state the obvious: the augmented reality (AR), virtual reality (VR), and mixed reality (MR) industry—often referred to as “XR” or extended reality—has been on a tear since long before the spread of the coronavirus, hitting new high notes in late 2019 and early 2020. The installed base of ARCore-compatible Android devices, for example, grew from 250 million devices in December 2018 to 400 million in May 2019. Meanwhile, 2017 heralded the Cambrian explosion of the AR world, with the introduction of easy-to-use software development kits from both Apple (called ARKit) and Google (called ARCore).

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The rise of the introverted salesperson

Article | May 25, 2021

The shift to virtual selling has upended the status quo for many sales teams across the country and around the world. I firmly believe, as I’ve said before, thatnearly everything can be sold over video— and in many ways the virtual sales process makes it easier for sales reps to connect with customers and build trust.Still, there has been a great deal of resistance, and some organizations have just tried to wait it out, hoping that once COVID passed, they could go back to normal.

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Will the pandemic give a boost to virtual reality?

Article | March 25, 2020

High-end virtual reality headsets have been available for years now. But even as the technology has improved immensely, it’s never managed to lure people away from the real world. Devices are bulky and pricey, and the VR experience often isn’t as great as its made out to be. Now with the coronavirus pandemic spreading rapidly across the globe, there’s cause to rethink VR tech. But is being cooped up at home enough to get people to turn to VR when screens often suffice for gaming and chatting?

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Spotlight

X-Ray Media

Digital business providing premium content & marketing services to international Pay TV, OTT, hospitality, loyalty program operators, and international brand development and monetization services for major brands.Extensive experience working with the Hollywood studios including NBCU, Fox, Sony, Paramount, Warner Bros, Disney, MGM, and major media networks such as HBO, Turner, Viacom and FremantleMedia and channel providers such as ESPN, Bloomberg and MTV.

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