A comprehensive analysis and survey of the theatrical and home entertainment market environment

| March 20, 2019

article image
The 2018 THEME Report, a comprehensive analysis and survey of the theatrical and home entertainment market environment (THEME), provides in-depth analysis of the state of the industry and an audience demographic survey. This year’s expanded study includes new reporting on global 3D box office estimates, data on the volume of original series production for television and online video services, and detailed demographic data for home entertainment viewing in the United States.

Spotlight

ZeniMax Online Studios

ZeniMax Online Studios (ZOS) was established in 2007 to become a leading developer of online games. Since then, we’ve attracted some of the most talented veterans in the industry, building an environment that embraces innovation and collaboration. In April 2014, we launched The Elder Scrolls Online, our debut title, bringing a massively multiplayer experience to the celebrated Elder Scrolls series for the first time.

OTHER ARTICLES

Hulu Is Now the Biggest Name in Live-Streaming

Article | February 13, 2020

Not so long ago, would-be cord-cutters faced a tough choice: There was no streaming alternative to cable or satellite. It was the pricey bundle with a long-term contract or nothing at all. But the streaming revolution was approaching, and satellite provider DISH Network (NASDAQ:DISH) chose to hasten it rather than hunker down and fight it. DISH debuted something new in 2015: Sling TV, a "skinny bundle" live TV streaming service that offered a slimmed-down and streaming version of a cable or satellite bundle.

Read More

The Big Fashion Industry Trends for 2021

Article | June 8, 2021

Last year the luxury fashion sector saw a lot of online chatter around men’s fashion, and some of the biggest conversation triggers were the same social movement – breaking gender stereotypes and fighting against toxic masculinity. Many brands and celebrities joined this cause last year and spread their influence through fashion and pop culture.

Read More

Why we expect AR/VR/MR—and this company in particular—to take off faster than Elon Musk’s and SpaceX’s Crew Dragon

Article | March 13, 2020

First, let’s state the obvious: the augmented reality (AR), virtual reality (VR), and mixed reality (MR) industry—often referred to as “XR” or extended reality—has been on a tear since long before the spread of the coronavirus, hitting new high notes in late 2019 and early 2020. The installed base of ARCore-compatible Android devices, for example, grew from 250 million devices in December 2018 to 400 million in May 2019. Meanwhile, 2017 heralded the Cambrian explosion of the AR world, with the introduction of easy-to-use software development kits from both Apple (called ARKit) and Google (called ARCore).

Read More

Is 2020 Virtual Reality’s Breakout Year?

Article | March 16, 2020

Early research on the latest devices shows that the VR technologies of today have made significant progress on the fundamental comfort and usability challenges that frustrated previous attempts to commercialize the technology. Virtual reality has inspired such fervent interest and debate partly because the fundamental building blocks of the technology have existed since the late 60s. The challenge of investors, developers, and engineers has been to transform that fundamental technology into a positive user experience and a commercial success.

Read More

Spotlight

ZeniMax Online Studios

ZeniMax Online Studios (ZOS) was established in 2007 to become a leading developer of online games. Since then, we’ve attracted some of the most talented veterans in the industry, building an environment that embraces innovation and collaboration. In April 2014, we launched The Elder Scrolls Online, our debut title, bringing a massively multiplayer experience to the celebrated Elder Scrolls series for the first time.

Events