AI, VR and facial recognition technologies to dominate online casino

| November 17, 2019

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Technology developers never sleep and there is no sector where they don’t play defining role. This is especially true when it comes to online casinos. The next-generation technologies such as artificial intelligence, virtual reality and facial recognition, among others have immense role to play in gaming industry including online casino. Here are few emerging technologies that are impressive, sophisticated and offer an amazing power to online casino industry.

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Mediacorp Pte Ltd

We pioneered the development of Singapore’s broadcasting industry with radio broadcast in 1936 and television in 1963. Today, Mediacorp has over 50 products and brands in four languages (English, Mandarin, Malay and Tamil), reaching out to virtually all adults in Singapore every week.Beyond Singapore, Mediacorp is an active regional player through co-productions in TV dramas and movies, magazines publishing, as well as Channel NewsAsia International, one of the first Asian-owned English news channels. Our strategic collaborations in the region include Kapanlagi Network, an Indonesian digital native company with the largest lifestyle, news and entertainment media. Mediacorp owns a stake in Reebonz, one of the region’s fastest growing luxury online retailers as well as Vietnam television’s International Media Corporation.

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Microsoft confirms Xbox Series X will support ‘four generations of gaming’

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Music and podcasts are competing for the same time

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Sony clarifies that PS5 will support ‘overwhelming majority’ of PS4 games

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Ongoing transitions in gaming industry

Article | January 19, 2021

The gaming industry is continuously evolving with current transitions derived from VR/AR, blockchain, 5G and cloud computing. The aim of this transition is to fulfill requirements of gamers such as reducing the cost of gaming, developing more immersive experience, converting tools bought in games as transferable assets, enabling gamers to play graphic intensive games on low cost devices. Currently popular games are on the go to create augmented reality versions to be played on AR headsets with their mobile phones. The google stadia platform(a platform where graphic intensive games run in data centers and gamers can play them via web browsers) has also enabled the gaming industry to eliminate the computing limitations imposed by running games in mobile devices. The only barrier in coupling both technologies to have the best of both worlds is low bandwidth of 4G which will soon be expanded when 5G rolls out in the market. TRANSITIONS IN GAMING INDUSTRY The real time game play is currently not possible for games running in data centers and being rendered on web browsers of a gamer’s device as there is latency in reflecting the character’s action on the press of a button. Such a transition will eliminate the need for highly expensive gaming consoles which has been curbing the growth rate of the gaming industry. One more concern from gamers that’s being a barrier in revenue generation for the gaming industry is that the weapons, power packs, kits and tool kits bought in any game are simply virtual and become useless when they are done with the game. The idea to buy such time bound utility becomes insensible for players. So, now the gaming industry is evaluating the option to register these buyouts in games on blockchain which can later be used as a non tangible asset by players to trade easily. The gaming theory that’s getting popularised these days will eventually leverage the AR and VR technology to transform the education industry. The idea to provide customers with user manuals running in augmented reality that can enable a non trained worker to operate the machine is also booming. Solidworks by 3Dplm is one such tool that’s heading in this direction. The transitions mentioned above are quite exciting and the way gaming industry and mentioned technologies are evolving we can expect to get our hands on such exciting gaming technology soon too at a fraction of current costs.

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Spotlight

Mediacorp Pte Ltd

We pioneered the development of Singapore’s broadcasting industry with radio broadcast in 1936 and television in 1963. Today, Mediacorp has over 50 products and brands in four languages (English, Mandarin, Malay and Tamil), reaching out to virtually all adults in Singapore every week.Beyond Singapore, Mediacorp is an active regional player through co-productions in TV dramas and movies, magazines publishing, as well as Channel NewsAsia International, one of the first Asian-owned English news channels. Our strategic collaborations in the region include Kapanlagi Network, an Indonesian digital native company with the largest lifestyle, news and entertainment media. Mediacorp owns a stake in Reebonz, one of the region’s fastest growing luxury online retailers as well as Vietnam television’s International Media Corporation.

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