Are entertainment industry systems ripe for a cyber security attack?

| November 29, 2017

article image
From movie theaters to amusement parks to myriad types of other entertainment venues, the entertainment industry has been justifiably focused on physical attacks and terrorist threats. However, another insidious form of attack exists, one that can drain assets, create a public relations nightmare and make patrons feel uncertain and insecure when going to an amusement park or entertainment center.

Spotlight

Margo Networks Pvt. Ltd.

Margo Networks is building an on-demand entertainment platform called SugarBox which enables consumers to access relevant content at super-fast speeds. We setup SugarBox zones across Transport, Hospitality, Retail, Healthcare and even Public Places so that everyone can enjoy high quality, buffer-free, on-demand entertainment - without being dependent on access to 4G or broadband.

OTHER ARTICLES

Why video streaming needs to stop fighting the last consumer war

Article | May 28, 2021

Video streaming services have achieved mainstream engagement, with binge viewing now eclipsing linear TV viewing as the leading form of TV show consumption. While the digital disruptors may revel in their newfound status as the masters of TV consumption, and the TV and film industry are forced to adapt to this new reality, a subtler shift in mindset needs to occur. Streaming services, led by subscription video on demand (SVOD) hegemon Netflix, still operate in the mindset of having a digital native consumer base. For these streaming incumbents, the success of SVOD still rests upon their ability to appeal to younger consumer bases who have a) grown up in a digital environment, and b) are by definition young and eager for new and constantly evolving consumer experiences. Add to this the post-second world war presumption that popular entertainment should always be youth-centric focused, and streaming is still de-facto a youth-orientated proposition.

Read More

Apple's AR & VR headset may not need external input for orientation & motion detection

Article | February 11, 2020

Apple is continuing to investigate headsets like its "AR Glasses," as part of its exploration of Augmented and Virtual Reality systems. One such headset in future may utilize sensors that can detect angular rotation, such as that experienced when the device is placed on a user's head or removed. "[It] may be beneficial for the VR headset to be able to detect when a head-worn device (e.g., headset, eyeglasses, headphones, etc.) is being removed from the user's head, is being placed on the user's head, or both," says Apple in US Patent No. 10,557,724, "Angle detection of a rotating system using a single magnet and multiple hall sensors."

Read More

Is 2020 Virtual Reality’s Breakout Year?

Article | March 16, 2020

Early research on the latest devices shows that the VR technologies of today have made significant progress on the fundamental comfort and usability challenges that frustrated previous attempts to commercialize the technology. Virtual reality has inspired such fervent interest and debate partly because the fundamental building blocks of the technology have existed since the late 60s. The challenge of investors, developers, and engineers has been to transform that fundamental technology into a positive user experience and a commercial success.

Read More

The rediscovered power of time-seasoned brand equity

Article | June 4, 2021

Discovery CEO David Zaslav has proposed that the new combined Discovery / Warner Media entity will be known as Warner Bros. Discovery. This is a recognition that leveraging brand equity will be crucial for the new-combined entity to successfully compete in the increasingly crowded direct-to-consumer (D2C) video streaming landscape. Zaslav is successfully absorbing a key lesson from Disney+’s meteoric rise to 103.6 million subscribers in less than two years since its launch: leverage deep consumer brand equity for D2C success.

Read More

Spotlight

Margo Networks Pvt. Ltd.

Margo Networks is building an on-demand entertainment platform called SugarBox which enables consumers to access relevant content at super-fast speeds. We setup SugarBox zones across Transport, Hospitality, Retail, Healthcare and even Public Places so that everyone can enjoy high quality, buffer-free, on-demand entertainment - without being dependent on access to 4G or broadband.

Events