Are Smartphones the Future of the Television Experience?

| December 8, 2016

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As people watch more online video from more scre , one thing is clear: the smartphone is becoming an increasingly larger part of the viewing experience, rivaling and, in some cases, exceeding that of other devices for certain lengths of content.Of course, this isn’t surprising as the smartphone has become an increasingly important part of consumer lives. Whether it’s accessing the Internet, using applications,playing games, or watching video, the phone is taking center stage in a very mobile world.And this trend towards mobility has people watching more content away from their primary TV, consuming it on tablets, laptops, and other connected devices. In fact, this mobility movement, which has spawned the concept of “TV anywhere,” is reshaping the broadcast industry.

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Founded in 1969, ACM SIGGRAPH has grown from a handful of computer graphics enthusiasts to a diverse group of researchers, artists, developers, filmmakers, scientists, and other professionals who share an interest in computer graphics and interactive techniques. Our community values excellence, passion, integrity, volunteerism, and cross-disciplinary interaction. We sponsor not only the annual SIGGRAPH conferences, but also focused symposia, chapters in cities throughout the world, awards, grants, educational resources, online resources, a public policy program, traveling art show, and the SIGGRAPH Video Review.

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3 Myths of the Cloud Vs. Console Gaming War

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FILM PRODUCERS FLIP BARGAINING TABLE WITH UNIONIZING EFFORT

Article | May 21, 2021

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Spotlight

ACM SIGGRAPH

Founded in 1969, ACM SIGGRAPH has grown from a handful of computer graphics enthusiasts to a diverse group of researchers, artists, developers, filmmakers, scientists, and other professionals who share an interest in computer graphics and interactive techniques. Our community values excellence, passion, integrity, volunteerism, and cross-disciplinary interaction. We sponsor not only the annual SIGGRAPH conferences, but also focused symposia, chapters in cities throughout the world, awards, grants, educational resources, online resources, a public policy program, traveling art show, and the SIGGRAPH Video Review.

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