Cloud Computing : The game changer in Media and Entertainment Industry

| March 5, 2016

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Advances in technology and consumer behaviour are leading to a transformation in the way video content is delivered to consumers. Due to this, there is a migration away from traditional broadcasting models and platforms towards digital distribution over the internet.

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F4N Pty Ltd

F4N Pty Ltd is a new age publisher that is developing the digital sports engagement platform F4N (pronounced fan).F4N enables users to engage with all of their favourite sports, teams, and heroes, as well as with fellow fans on a singular digital platform, anywhere, anytime. The product, which is presently in development, has a range of second-screen and OTT features to create immersive experiences for fans, enhancing their sports entertainment and engagement experiences.

OTHER ARTICLES

Why Entertainment Stocks Soared by Double Digits Tuesday

Article | April 7, 2020

If that does happen, Cinemark and AMC Entertainment might reopen their theaters for the traditional blockbuster summer movie season. AMC CEO Adam Aron hopes customers can return by mid-June, and analysts at B. Riley even upgraded Cinemark to a buy and noted the company should be able to "control cash flow and get through this shutdown period without any adverse liquidity events."

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Game On: These Entertainment Stocks Hit New Levels

Article | February 10, 2020

Some Chinese entertainment stocks listed in the U.S. got a boost last week after the People Bank of China (PBOC) said it would pump $173 billion into the economy. Since news of the report from Beijing hit the street, one of the biggest gainers was Chinese gaming giant NetEase Inc. (Nasdaq: NTES) NetEase, a partner of California-based Blizzard Entertainment in China, traded as low as $317.48 per American depositary share within the last couple of weeks, and soared as high as $347.95 apiece last week. NetEase rolled out its international presence in recent years in Japan and North America, lowering its China dependency.

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Why we expect AR/VR/MR—and this company in particular—to take off faster than Elon Musk’s and SpaceX’s Crew Dragon

Article | March 13, 2020

First, let’s state the obvious: the augmented reality (AR), virtual reality (VR), and mixed reality (MR) industry—often referred to as “XR” or extended reality—has been on a tear since long before the spread of the coronavirus, hitting new high notes in late 2019 and early 2020. The installed base of ARCore-compatible Android devices, for example, grew from 250 million devices in December 2018 to 400 million in May 2019. Meanwhile, 2017 heralded the Cambrian explosion of the AR world, with the introduction of easy-to-use software development kits from both Apple (called ARKit) and Google (called ARCore).

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Which VR headsets can you actually buy at the launch of Half-Life: Alyx?

Article | March 21, 2020

Valve released the Index in 2019. It’s a high-powered, tethered VR headset that relies on Lighthouses to position itself in your playing space, even if you’re sitting down to play. This headset is compatible with older Lighthouse base stations made for the original HTC Vive, so you can save some money if you already own them or can find them for cheap. Valve’s own second-generation base stations have better range, and at $149 per unit, they currently don’t cost much more than the new price for first-generation base stations.

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Spotlight

F4N Pty Ltd

F4N Pty Ltd is a new age publisher that is developing the digital sports engagement platform F4N (pronounced fan).F4N enables users to engage with all of their favourite sports, teams, and heroes, as well as with fellow fans on a singular digital platform, anywhere, anytime. The product, which is presently in development, has a range of second-screen and OTT features to create immersive experiences for fans, enhancing their sports entertainment and engagement experiences.

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