Delta Partners with Hulu to Provide More In-Flight Entertainment

August 8, 2019 | 48 views

Frequent flyers and TV buffs, rejoice. Delta Air Lines is looking to double down on expanding entertainment by partnering with the popular streaming service, Hulu, to provide more in-flight entertainment options than ever before. The airline has equipped a record 700 aircraft with seat-back entertainment screens, more than any other airline in the world, and will be giving customers convenient access to its industry-leading Delta Studio lineup, which will soon include a suite of fan favorites from Hulu. "Customers continue to tell us entertainment is a top priority," said Ekrem Dimbiloglu, director of onboard product and customer experience, for Delta.

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Rethink Attractions

A team of seasoned professionals, Rethink Attractions offers themed entertainment design tailored to an ever-changing market.Comprised of both veteran in-house designers and a select group of strategic partners, Rethink Attractions provides comprehensive attraction design, including engineering, ride system, and media solutions. Drawing from decades of experience with some of the world's top entertainment companies, our senior designers and producers understand the challenges associated with delivering high end show quality while maintaining fiscal responsibility.

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Microsoft’s xCloud game streaming arrives on iOS with some Apple restrictions

Article | February 12, 2020

Microsoft is expanding its Project xCloud service to the iPhone today. The software giant is launching a beta of xCloud through Apple’s TestFlight service, allowing xCloud testers to try the service on an iPhone or iPad. It’s the first time we’ve seen a cloud game streaming service appear on iOS since the days of OnLive — and OnLive’s iOS app wound up in limbo when Apple didn’t approve it. Google’s Stadia and Nvidia’s GeForce Now are still not available on Apple’s devices, either, and neither company has been able to tell us when that might change.

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Apple's AR & VR headset may not need external input for orientation & motion detection

Article | February 11, 2020

Apple is continuing to investigate headsets like its "AR Glasses," as part of its exploration of Augmented and Virtual Reality systems. One such headset in future may utilize sensors that can detect angular rotation, such as that experienced when the device is placed on a user's head or removed. "[It] may be beneficial for the VR headset to be able to detect when a head-worn device (e.g., headset, eyeglasses, headphones, etc.) is being removed from the user's head, is being placed on the user's head, or both," says Apple in US Patent No. 10,557,724, "Angle detection of a rotating system using a single magnet and multiple hall sensors."

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Game On: These Entertainment Stocks Hit New Levels

Article | February 10, 2020

Some Chinese entertainment stocks listed in the U.S. got a boost last week after the People Bank of China (PBOC) said it would pump $173 billion into the economy. Since news of the report from Beijing hit the street, one of the biggest gainers was Chinese gaming giant NetEase Inc. (Nasdaq: NTES) NetEase, a partner of California-based Blizzard Entertainment in China, traded as low as $317.48 per American depositary share within the last couple of weeks, and soared as high as $347.95 apiece last week. NetEase rolled out its international presence in recent years in Japan and North America, lowering its China dependency.

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The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow

Article | February 10, 2020

Consoles have come a very long way since the arrival of first-generation machines from Atari and Coleco in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to the 4K/HDR-capable machines of today, and that divide will grow even larger once the PlayStation 5 and Xbox Series X arrive at the end of 2020. But what about the future? More than once console makers have tried to break new ground, by focusing on functionality beyond gaming, but for the most part those attempts have failed. Nintendo has found the most success with specialized hardware that still focuses on games first, while Sony and Microsoft have seemingly understood that building powerful general purpose machines that are akin to PCs is their best and safest bet.

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Spotlight

Rethink Attractions

A team of seasoned professionals, Rethink Attractions offers themed entertainment design tailored to an ever-changing market.Comprised of both veteran in-house designers and a select group of strategic partners, Rethink Attractions provides comprehensive attraction design, including engineering, ride system, and media solutions. Drawing from decades of experience with some of the world's top entertainment companies, our senior designers and producers understand the challenges associated with delivering high end show quality while maintaining fiscal responsibility.

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The Global In-flight Entertainment (IFE) Market provides a basic overview of the industry including definitions, classifications, applications and industry chain structure. The In-flight Entertainment (IFE) market analysis is provided for the international markets including development trends, competitive landscape analysis, and key regions development status. The report provides key statistics on the market status of the In-flight Entertainment (IFE) manufacturers and is a valuable source of guidance and direction for companies and individuals interested in the industry.

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