Does Your OTT Service Have Too Many Moving Parts?

February 14, 2018 | 47 views

The sports and entertainment media industry is operating in a world of unprecedented customer choice, competition, and complexity of delivery. Consumers have more choices than ever before and they want access to content that is both live and on-demand and, most importantly, relevant to their interests.Today’s technology and adapting consumer habits are enabling this constant change like never before. New business models – like direct to consumer (D2C) streaming – are being enabled by new technologies. OTT services are popping up everywhere, ultimately giving consumers more choices in the content they consume and how they consume it. In this rapidly changing environment one key question arises: how do content owners and content rights holders adapt and thrive? 

Spotlight

Bad Boy Entertainment

Bad Boy Entertainment is the award-winning, globally celebrated music, media and entertainment company founded by Sean "Diddy"​ Combs. Bad Boy was a pioneer in hip hop and, for more than 20 years, has been one of the music industry¹s premier production, distribution, publicity, promotions and marketing companies. Bad Boy helped to launch the careers of Hip-Hop and R&B heavyweights like Puff Daddy, Notorious B.I.G., Craig Mack, Ma$e, Faith Evans, 112, Mario Winans, Dream, Black Rob, The Lox, New Edition, Danity Kane, Carl Thomas, Yung Joc, Total, Cassie and dozens of others. Today, Bad Boy has record deals with Puff Daddy, French Montana, Cassie, Christian “King” Combs and Quincy Brown. Bad Boy artist MGK remains at Interscope under the Bad Boy imprint. And the Bad Boy catalog is distributed by Warner Music Group per the prior venture between WMG and Bad Boy. Parts of the Bad Boy catalog are also administered through Rhino.

OTHER ARTICLES

Microsoft’s xCloud game streaming arrives on iOS with some Apple restrictions

Article | February 12, 2020

Microsoft is expanding its Project xCloud service to the iPhone today. The software giant is launching a beta of xCloud through Apple’s TestFlight service, allowing xCloud testers to try the service on an iPhone or iPad. It’s the first time we’ve seen a cloud game streaming service appear on iOS since the days of OnLive — and OnLive’s iOS app wound up in limbo when Apple didn’t approve it. Google’s Stadia and Nvidia’s GeForce Now are still not available on Apple’s devices, either, and neither company has been able to tell us when that might change.

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Apple's AR & VR headset may not need external input for orientation & motion detection

Article | February 11, 2020

Apple is continuing to investigate headsets like its "AR Glasses," as part of its exploration of Augmented and Virtual Reality systems. One such headset in future may utilize sensors that can detect angular rotation, such as that experienced when the device is placed on a user's head or removed. "[It] may be beneficial for the VR headset to be able to detect when a head-worn device (e.g., headset, eyeglasses, headphones, etc.) is being removed from the user's head, is being placed on the user's head, or both," says Apple in US Patent No. 10,557,724, "Angle detection of a rotating system using a single magnet and multiple hall sensors."

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Game On: These Entertainment Stocks Hit New Levels

Article | February 10, 2020

Some Chinese entertainment stocks listed in the U.S. got a boost last week after the People Bank of China (PBOC) said it would pump $173 billion into the economy. Since news of the report from Beijing hit the street, one of the biggest gainers was Chinese gaming giant NetEase Inc. (Nasdaq: NTES) NetEase, a partner of California-based Blizzard Entertainment in China, traded as low as $317.48 per American depositary share within the last couple of weeks, and soared as high as $347.95 apiece last week. NetEase rolled out its international presence in recent years in Japan and North America, lowering its China dependency.

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The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow

Article | February 10, 2020

Consoles have come a very long way since the arrival of first-generation machines from Atari and Coleco in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to the 4K/HDR-capable machines of today, and that divide will grow even larger once the PlayStation 5 and Xbox Series X arrive at the end of 2020. But what about the future? More than once console makers have tried to break new ground, by focusing on functionality beyond gaming, but for the most part those attempts have failed. Nintendo has found the most success with specialized hardware that still focuses on games first, while Sony and Microsoft have seemingly understood that building powerful general purpose machines that are akin to PCs is their best and safest bet.

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Spotlight

Bad Boy Entertainment

Bad Boy Entertainment is the award-winning, globally celebrated music, media and entertainment company founded by Sean "Diddy"​ Combs. Bad Boy was a pioneer in hip hop and, for more than 20 years, has been one of the music industry¹s premier production, distribution, publicity, promotions and marketing companies. Bad Boy helped to launch the careers of Hip-Hop and R&B heavyweights like Puff Daddy, Notorious B.I.G., Craig Mack, Ma$e, Faith Evans, 112, Mario Winans, Dream, Black Rob, The Lox, New Edition, Danity Kane, Carl Thomas, Yung Joc, Total, Cassie and dozens of others. Today, Bad Boy has record deals with Puff Daddy, French Montana, Cassie, Christian “King” Combs and Quincy Brown. Bad Boy artist MGK remains at Interscope under the Bad Boy imprint. And the Bad Boy catalog is distributed by Warner Music Group per the prior venture between WMG and Bad Boy. Parts of the Bad Boy catalog are also administered through Rhino.

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APPLICATIONS

Cloud Gaming to Create Strong Opportunities for Telcos in Europe E-gaming Market | Globaldata Plc

Globaldata Plc | June 17, 2022

E-gaming providers are revamping their cloud gaming subscriptions, expanding their gaming portfolio, and making their games available across more platforms. All that is required for cloud gaming is a subscription, a smartphone, TV, or laptop, and an internet connection. Telcos are well positioned to take advantage of the cloud computing market. Telcos can provide the connectivity to end-users to support cloud gaming and the network infrastructure such as data centers for cloud gaming providers. The Europe E-gaming Market Research Report offered by GlobalData Plc highlights the latest developments among a selection of global e-gaming and entertainment companies. It also explores telco e-gaming and esports value propositions and provides a list detailing examples of telcos’ e-gaming and esports activities and offers in Europe. Key Europe E-gaming Market Trends One key trend in the e-gaming and esports market includes increased accessibility of e-gaming with free-to-play gaming models, mobile gaming, and cloud gaming solutions. The free-to-play (F2P) model has accelerated the adoption of video games and microtransactions have changed the economy of games. On-the-go gaming is growing on the back of the availability of high-performance mobile devices, irrespective of the price tag. More powerful devices with extended battery life coupled with 5G speeds paint a gaming future-oriented towards mobile. Furthermore, AR/VR technology is in focus as gamers demand more immersive experiences, blurring the line between reality and fantasy. Cloud gaming and streaming are transforming the gaming market as Netflix did for streaming movies. Metaverse-like games can provide an immersive and interactive gaming experience with a virtual environment where players can interact with each other and customize their spaces For more insights on Europe E-gaming market trends, download a free report sample Key Findings in the Europe E-gaming Market As fundamentally connectivity providers, European telcos can leverage e-gaming services to upsell/cross-sell customers and incentivize service bundling. For example, both SFR and Telekom Slovenije made cloud gaming available on their TV platforms, which further promotes their fixed and TV bundled services. Telcos can provide the network infrastructure and data center capacity, and edge computing solutions, to host cloud gaming closer to the end-user, lowering latency and improving the gaming experience. For more insights on the Europe E-gaming market, download a free report sample Europe E-gaming Market Report Scope Overview of e-gaming at a global level and analysis of the e-gaming value chain and key trends. This section also analyzes the latest developments in the cloud gaming market and provides an overview of a large selection of cloud gaming value propositions from technology companies and gaming providers. Outlines ten telco e-gaming & esports value proposition strategies and provides examples of telcos’ current activity in the e-gaming & esports space. Analyzes the e-gaming & esports value propositions, business models, and strategies of four telecom operators in Europe. A number of key findings and a set of recommendations for e-gaming stakeholders, including telecom service providers are also provided. Reasons to Buy This Insider Report provides a comprehensive examination of the E-gaming value chain and business models. It helps executives fully understand the ecosystem, market dynamics, and latest developments. It helps telecom decision-makers determine key e-gaming (including cloud gaming) positioning strategies, formulate effective product development plans, and optimize return on investments. Four telco case studies from Europe illustrate the findings of the report, providing insights into different telco e-gaming value propositions in the region, including services, monetization approaches, and partnerships. This will help telecom executives craft adapted e-gaming strategies to unlock new revenue streams. The report discusses concrete opportunities in the e-gaming market, providing several actionable recommendations for e-gaming ecosystem participants, including telecom service providers. AboutGlobalData GlobalData is a leading provider of data, analytics, and insights on the world's largest industries. In an increasingly fast-moving, complex, and uncertain world, it has never been harder for organizations and decision makers to predict and navigate the future. This is why GlobalData's mission is to help our clients to decode the future and profit from faster, more informed decisions. As a leading information services company, thousands of clients rely on GlobalData for trusted, timely, and actionable intelligence. Our solutions are designed to provide a daily edge to professionals within corporations, financial institutions, professional services, and government agencies.

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BUSINESS

Playmaker Capital Inc. Acquires The Sports Drop

Playmaker Capital Inc | May 05, 2022

Playmaker Capital Inc. (TSX-V: PMKR) (“Playmaker”), the digital sports media company that delivers authentic content experiences through its portfolio of sports media and technology brands, has acquired The Sports Drop, a U.S. based sports media company that focuses on NFL, NBA, MLB, and collegiate sports coverageThe acquisition of The Sports Drop builds on Playmaker's already robust reach in the U.S., a key market for the company as it continues to make inroads with both English-speaking and U.S. Hispanic sports fans. The Sports Drop generates an average of more than 30 million monthly page views and 200 million monthly ad impressions, and it will contribute an average of more than 3 million monthly users to Playmaker’s North American audience. “Adding The Sports Drop to Playmaker’s portfolio aligns with our thematic growth strategy of acquiring brands that add new skill sets to our team and create new opportunities for our business The Sports Drop’s following of highly engaged and attentive sports fans will complement our existing brands that have a U.S. presence including Yardbarker Media, Bolavip US, and Daily Faceoff.” -Jordan Gnat, Playmaker CEO In connection with the closing of the acquisition dated April 8, 2022, The Sports Drop Founder, Mike Bellom, has joined Playmaker’s senior leadership team as Head of Paid Media. Mr. Bellom is a proven digital media entrepreneur and leader with an expertise in affiliate and paid media. In his new role, Mr. Bellom will help drive revenue and cost synergies across Playmaker’s ecosystem of brands. “I am extremely proud to be joining the Playmaker family The Sports Drop is already one of the most visited sports sites in the U.S. and by combining forces with Playmaker, we will be able to invest more resources in the creation and distribution of high-quality content that our loyal community of sports fans deserve. In my role as Head of Paid Media, I look forward to working alongside some of the most talented individuals in the digital sports media space to grow Playmaker’s already robust network of highly successful digital properties.” -Mike Bellom, Playmaker’s new Head of Paid Media TSX VENTURE EXCHANGE DISCLAIMER Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release. ABOUT PLAYMAKER Playmaker Capital Inc. (TSX-V: PMKR; OTC: PMKRF) is a digital sports media company that lives at the intersection of sports, gambling, media and technology. Playmaker is building a premier collection of sports media brands, curated to deliver highly engaged audiences of sports fans to sports betting companies, leagues, teams and advertisers.For more information, visit: http://www.playmaker.fans or contact Playmaker Chief Executive Officer Jordan Gnat via email jgnat@playmaker.fans. |T: (416) 815-4993. To sign up for Playmaker’s Investor Alerts, visit: playmaker.fans/investors. ABOUT THE SPORTS DROP Launched in 2015, The Sports Drop is a one-stop source for sports and entertainment content with NFL, NBA, MLB, and collegiate sports coverage that is crafted to engage, inform, and inspire debate among fans.

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Axis Football Signs New Deal With Anzu

Anzu.io | July 14, 2020

Anzu, a leading provider of in-game advertising, recently announced that it is expanding its cooperation with independent game developer Axis Games. After successfully integrating the ad platform solution into Axis Game’s mobile version of Axis Football League, the expansion will bring Anzu’s blended in-game ads to a growing set of Axis Football gaming titles on PC and console devices.

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APPLICATIONS

Cloud Gaming to Create Strong Opportunities for Telcos in Europe E-gaming Market | Globaldata Plc

Globaldata Plc | June 17, 2022

E-gaming providers are revamping their cloud gaming subscriptions, expanding their gaming portfolio, and making their games available across more platforms. All that is required for cloud gaming is a subscription, a smartphone, TV, or laptop, and an internet connection. Telcos are well positioned to take advantage of the cloud computing market. Telcos can provide the connectivity to end-users to support cloud gaming and the network infrastructure such as data centers for cloud gaming providers. The Europe E-gaming Market Research Report offered by GlobalData Plc highlights the latest developments among a selection of global e-gaming and entertainment companies. It also explores telco e-gaming and esports value propositions and provides a list detailing examples of telcos’ e-gaming and esports activities and offers in Europe. Key Europe E-gaming Market Trends One key trend in the e-gaming and esports market includes increased accessibility of e-gaming with free-to-play gaming models, mobile gaming, and cloud gaming solutions. The free-to-play (F2P) model has accelerated the adoption of video games and microtransactions have changed the economy of games. On-the-go gaming is growing on the back of the availability of high-performance mobile devices, irrespective of the price tag. More powerful devices with extended battery life coupled with 5G speeds paint a gaming future-oriented towards mobile. Furthermore, AR/VR technology is in focus as gamers demand more immersive experiences, blurring the line between reality and fantasy. Cloud gaming and streaming are transforming the gaming market as Netflix did for streaming movies. Metaverse-like games can provide an immersive and interactive gaming experience with a virtual environment where players can interact with each other and customize their spaces For more insights on Europe E-gaming market trends, download a free report sample Key Findings in the Europe E-gaming Market As fundamentally connectivity providers, European telcos can leverage e-gaming services to upsell/cross-sell customers and incentivize service bundling. For example, both SFR and Telekom Slovenije made cloud gaming available on their TV platforms, which further promotes their fixed and TV bundled services. Telcos can provide the network infrastructure and data center capacity, and edge computing solutions, to host cloud gaming closer to the end-user, lowering latency and improving the gaming experience. For more insights on the Europe E-gaming market, download a free report sample Europe E-gaming Market Report Scope Overview of e-gaming at a global level and analysis of the e-gaming value chain and key trends. This section also analyzes the latest developments in the cloud gaming market and provides an overview of a large selection of cloud gaming value propositions from technology companies and gaming providers. Outlines ten telco e-gaming & esports value proposition strategies and provides examples of telcos’ current activity in the e-gaming & esports space. Analyzes the e-gaming & esports value propositions, business models, and strategies of four telecom operators in Europe. A number of key findings and a set of recommendations for e-gaming stakeholders, including telecom service providers are also provided. Reasons to Buy This Insider Report provides a comprehensive examination of the E-gaming value chain and business models. It helps executives fully understand the ecosystem, market dynamics, and latest developments. It helps telecom decision-makers determine key e-gaming (including cloud gaming) positioning strategies, formulate effective product development plans, and optimize return on investments. Four telco case studies from Europe illustrate the findings of the report, providing insights into different telco e-gaming value propositions in the region, including services, monetization approaches, and partnerships. This will help telecom executives craft adapted e-gaming strategies to unlock new revenue streams. The report discusses concrete opportunities in the e-gaming market, providing several actionable recommendations for e-gaming ecosystem participants, including telecom service providers. AboutGlobalData GlobalData is a leading provider of data, analytics, and insights on the world's largest industries. In an increasingly fast-moving, complex, and uncertain world, it has never been harder for organizations and decision makers to predict and navigate the future. This is why GlobalData's mission is to help our clients to decode the future and profit from faster, more informed decisions. As a leading information services company, thousands of clients rely on GlobalData for trusted, timely, and actionable intelligence. Our solutions are designed to provide a daily edge to professionals within corporations, financial institutions, professional services, and government agencies.

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BUSINESS

Playmaker Capital Inc. Acquires The Sports Drop

Playmaker Capital Inc | May 05, 2022

Playmaker Capital Inc. (TSX-V: PMKR) (“Playmaker”), the digital sports media company that delivers authentic content experiences through its portfolio of sports media and technology brands, has acquired The Sports Drop, a U.S. based sports media company that focuses on NFL, NBA, MLB, and collegiate sports coverageThe acquisition of The Sports Drop builds on Playmaker's already robust reach in the U.S., a key market for the company as it continues to make inroads with both English-speaking and U.S. Hispanic sports fans. The Sports Drop generates an average of more than 30 million monthly page views and 200 million monthly ad impressions, and it will contribute an average of more than 3 million monthly users to Playmaker’s North American audience. “Adding The Sports Drop to Playmaker’s portfolio aligns with our thematic growth strategy of acquiring brands that add new skill sets to our team and create new opportunities for our business The Sports Drop’s following of highly engaged and attentive sports fans will complement our existing brands that have a U.S. presence including Yardbarker Media, Bolavip US, and Daily Faceoff.” -Jordan Gnat, Playmaker CEO In connection with the closing of the acquisition dated April 8, 2022, The Sports Drop Founder, Mike Bellom, has joined Playmaker’s senior leadership team as Head of Paid Media. Mr. Bellom is a proven digital media entrepreneur and leader with an expertise in affiliate and paid media. In his new role, Mr. Bellom will help drive revenue and cost synergies across Playmaker’s ecosystem of brands. “I am extremely proud to be joining the Playmaker family The Sports Drop is already one of the most visited sports sites in the U.S. and by combining forces with Playmaker, we will be able to invest more resources in the creation and distribution of high-quality content that our loyal community of sports fans deserve. In my role as Head of Paid Media, I look forward to working alongside some of the most talented individuals in the digital sports media space to grow Playmaker’s already robust network of highly successful digital properties.” -Mike Bellom, Playmaker’s new Head of Paid Media TSX VENTURE EXCHANGE DISCLAIMER Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release. ABOUT PLAYMAKER Playmaker Capital Inc. (TSX-V: PMKR; OTC: PMKRF) is a digital sports media company that lives at the intersection of sports, gambling, media and technology. Playmaker is building a premier collection of sports media brands, curated to deliver highly engaged audiences of sports fans to sports betting companies, leagues, teams and advertisers.For more information, visit: http://www.playmaker.fans or contact Playmaker Chief Executive Officer Jordan Gnat via email jgnat@playmaker.fans. |T: (416) 815-4993. To sign up for Playmaker’s Investor Alerts, visit: playmaker.fans/investors. ABOUT THE SPORTS DROP Launched in 2015, The Sports Drop is a one-stop source for sports and entertainment content with NFL, NBA, MLB, and collegiate sports coverage that is crafted to engage, inform, and inspire debate among fans.

Read More

Axis Football Signs New Deal With Anzu

Anzu.io | July 14, 2020

Anzu, a leading provider of in-game advertising, recently announced that it is expanding its cooperation with independent game developer Axis Games. After successfully integrating the ad platform solution into Axis Game’s mobile version of Axis Football League, the expansion will bring Anzu’s blended in-game ads to a growing set of Axis Football gaming titles on PC and console devices.

Read More

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