Earphones and Headphones to Enhance the Mobile Gaming Experience

JOHN DIEW | January 4, 2020

article image
Playing games on mobile devices, whether they are tablets or smartphones, has become a mainstream leisure activity over the past decade and that is largely down to huge improvements in the standard of the games during that time. With the launch of platforms like Apple Arcade, which offers a wealth of top-quality mobile games, and growth in mobile eSports, this is set to continue. However, you need to have the right headphones or earphones to be able to enjoy mobile gaming properly and that is what we will look at here. The Arctis series of headsets from Steelseries are all excellent, but many of them are not compatible with mobile devices. That is not a problem for the Arctis 9X headset though, as it has been designed to be compatible with all types of the gaming device. It also boasts a seriously impressive battery that lasts for around 20 hours before needing to be recharged.

Spotlight

Big Ten Network

BTN is an internationally distributed television network currently available in more than 90 million homes in the United States and Canada. Every one of BTN’s 650+ events is televised to a national audience. BTN also can be seen in approximately 20 countries via Fox Sports International. BTN subscribers whose providers offer BTN2Go, the 24/7 BTN simulcast, can access BTN anywhere, any time. Since launch BTN has possessed the digital rights to all events, and through the complete aggregation of each Big Ten university’s digital content.

OTHER ARTICLES

20 GAMING COMPANIES IN ATLANTA ADDING NEW ELEMENTS TO A DECADES-OLD INDUSTRY

Article | April 20, 2020

Considering Atlanta is known for its status as a burgeoning entertainment capital, it’s no surprise that the city boasts a large number of gaming professionals. According to reports, the video game market in America was estimated at $17.69 billion in 2016, with the global market valued at $75 billion that same year. Esports in particular have increased in popularity, leading to the rise of games like “Fortnite,” “League of Legends” and “Overwatch.”

Read More

Is 2020 Virtual Reality’s Breakout Year?

Article | March 16, 2020

Early research on the latest devices shows that the VR technologies of today have made significant progress on the fundamental comfort and usability challenges that frustrated previous attempts to commercialize the technology. Virtual reality has inspired such fervent interest and debate partly because the fundamental building blocks of the technology have existed since the late 60s. The challenge of investors, developers, and engineers has been to transform that fundamental technology into a positive user experience and a commercial success.

Read More

Netflix reigns over Amazon Prime Video, Hulu and Disney+ as most popular streaming service

Article | March 26, 2020

The coronavirus is forcing more people to stay home these days. And with all of them looking for ways to stay busy and entertained, streaming video services are an obvious option. But with all the choices out there, which services are the most popular, and how do people juggle them all? A survey from HighSpeedInternet.com sheds some light on where consumers go to stream their favorite shows. Based on a recent survey of 500 people in the US, HighSpeedInternet.com found that Netflix, Amazon Prime Video, Hulu, and Disney+ were the most popular streaming services in the country. But among them all, Netflix came in first place, chosen by 47% of the respondents as the one they would pick if they could select only one.

Read More

Facebook Continues Virtual-Reality Gaming Push With New Acquisition

Article | February 26, 2020

Facebook's Oculus division announced on Tuesday that it acquired Sanzaru Games, a video game company known for working on titles in the Sly Cooper and Spyro the Dragon franchises. Sanzaru also has experience developing virtual-reality (VR) games, having released titles exclusively for Facebook's Oculus platform including VR Sports Challenge and Ripcoil in 2016 and Asgard's Wrath in 2019. Sanzaru was the first developer to partner with Oculus in making games, so it's not surprising to see it become part of the broader Facebook family. Facebook hinted that it would buy additional VR development companies when it acquired Beat Games in November, and additional acquisitions could follow soon after the Sanzaru deal.

Read More

Spotlight

Big Ten Network

BTN is an internationally distributed television network currently available in more than 90 million homes in the United States and Canada. Every one of BTN’s 650+ events is televised to a national audience. BTN also can be seen in approximately 20 countries via Fox Sports International. BTN subscribers whose providers offer BTN2Go, the 24/7 BTN simulcast, can access BTN anywhere, any time. Since launch BTN has possessed the digital rights to all events, and through the complete aggregation of each Big Ten university’s digital content.

Events