eSports: the Next Bit Content Play

June 16, 2016 | 39 views

Is eSports the next big content play? Learn the trends, numbers and key players behind media’s hottest new topic in this exclusive MIPTV-MIPCOM presentation from market intelligence leaders Newzoo. Don’t miss the opportunity to get involved in this exciting and rapidly growing industry.

Spotlight

STAGE - Theatre Lives Here

Welcome to the new streaming network dedicated to the timeless magic of the theatre. Use your iPhone, iPad, AppleTV, Roku or Android device, and get instant access to original series, talk shows, documentaries, concerts, and live theatre. See more

OTHER ARTICLES
MEDIA AND BROADCASTING

Microsoft’s xCloud game streaming arrives on iOS with some Apple restrictions

Article | June 17, 2021

Microsoft is expanding its Project xCloud service to the iPhone today. The software giant is launching a beta of xCloud through Apple’s TestFlight service, allowing xCloud testers to try the service on an iPhone or iPad. It’s the first time we’ve seen a cloud game streaming service appear on iOS since the days of OnLive — and OnLive’s iOS app wound up in limbo when Apple didn’t approve it. Google’s Stadia and Nvidia’s GeForce Now are still not available on Apple’s devices, either, and neither company has been able to tell us when that might change.

Read More
VIRTUALIZATION

Apple's AR & VR headset may not need external input for orientation & motion detection

Article | June 4, 2021

Apple is continuing to investigate headsets like its "AR Glasses," as part of its exploration of Augmented and Virtual Reality systems. One such headset in future may utilize sensors that can detect angular rotation, such as that experienced when the device is placed on a user's head or removed. "[It] may be beneficial for the VR headset to be able to detect when a head-worn device (e.g., headset, eyeglasses, headphones, etc.) is being removed from the user's head, is being placed on the user's head, or both," says Apple in US Patent No. 10,557,724, "Angle detection of a rotating system using a single magnet and multiple hall sensors."

Read More
MEDIA AND BROADCASTING

Game On: These Entertainment Stocks Hit New Levels

Article | June 8, 2021

Some Chinese entertainment stocks listed in the U.S. got a boost last week after the People Bank of China (PBOC) said it would pump $173 billion into the economy. Since news of the report from Beijing hit the street, one of the biggest gainers was Chinese gaming giant NetEase Inc. (Nasdaq: NTES) NetEase, a partner of California-based Blizzard Entertainment in China, traded as low as $317.48 per American depositary share within the last couple of weeks, and soared as high as $347.95 apiece last week. NetEase rolled out its international presence in recent years in Japan and North America, lowering its China dependency.

Read More

The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow

Article | February 10, 2020

Consoles have come a very long way since the arrival of first-generation machines from Atari and Coleco in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to the 4K/HDR-capable machines of today, and that divide will grow even larger once the PlayStation 5 and Xbox Series X arrive at the end of 2020. But what about the future? More than once console makers have tried to break new ground, by focusing on functionality beyond gaming, but for the most part those attempts have failed. Nintendo has found the most success with specialized hardware that still focuses on games first, while Sony and Microsoft have seemingly understood that building powerful general purpose machines that are akin to PCs is their best and safest bet.

Read More

Spotlight

STAGE - Theatre Lives Here

Welcome to the new streaming network dedicated to the timeless magic of the theatre. Use your iPhone, iPad, AppleTV, Roku or Android device, and get instant access to original series, talk shows, documentaries, concerts, and live theatre. See more

Related News

VERITAS Entertainment establishes advertisement-focused deal with Anzu

Anzu.io | August 26, 2020

Berlin-based esports venue developer VERITAS Entertainment has entered a partnership with in-game advertising platform Anzu. The deal will see them collaborate to offer enhanced brand integration to advertisers looking to promote their products within games and esports tournaments. In March, VERITAS raised $10 million (£7.55M) in funding to open the LVL gaming establishment in Berlin. More recently, Israeli-based startup Anzu recently won The Clutch Digital 2020 at ESI Digital Summer.

Read More

VY Esports Launches EDGE, Partners With GameStop and UPROXX

VY Esports | July 23, 2020

Global gaming and esports company VY Esports has launched a cultural and entertainment platform called EDGE. EDGE, an acronym for ”Experiential Development for Gaming and Esports,” is designed to create and connect “communities of casual gamers.” Partnering with GameStop, UPROXX, and presenting sponsor American Eagle, the premiere event for the platform will debut July 25 at 12 p.m. PST on GameStop’s and UPROXX’s Twitch channels. The virtual event will feature myriad groups including those from the Los Angeles gaming community. Industry influencers, players, pro players and others will offer insights, guidance, and lessons on how to get into the gaming and esports space, according to the announcement. In addition to the information being provided, EDGE will also feature a live Madden NFL 20 gaming event in partnership with the North American Collegiate League.

Read More

BoomTV raises $10 million for its esports livestreaming platform

esports | June 10, 2020

BoomTV has raised $10 million for its livestreaming platform for automating esports event production. The Redwood City-based BoomTV has built a platform that enables organizers to create and manage their own events, particularly smaller community events. The company launched the BoomTV platform on the strength of the Code Red pro-amateur esports series. Boom.tv wants to make it easier to produce high-quality production of esports events and help the underserved community of civic groups, youth sports organizations, and school clubs share competitions with their audiences.

Read More

VERITAS Entertainment establishes advertisement-focused deal with Anzu

Anzu.io | August 26, 2020

Berlin-based esports venue developer VERITAS Entertainment has entered a partnership with in-game advertising platform Anzu. The deal will see them collaborate to offer enhanced brand integration to advertisers looking to promote their products within games and esports tournaments. In March, VERITAS raised $10 million (£7.55M) in funding to open the LVL gaming establishment in Berlin. More recently, Israeli-based startup Anzu recently won The Clutch Digital 2020 at ESI Digital Summer.

Read More

VY Esports Launches EDGE, Partners With GameStop and UPROXX

VY Esports | July 23, 2020

Global gaming and esports company VY Esports has launched a cultural and entertainment platform called EDGE. EDGE, an acronym for ”Experiential Development for Gaming and Esports,” is designed to create and connect “communities of casual gamers.” Partnering with GameStop, UPROXX, and presenting sponsor American Eagle, the premiere event for the platform will debut July 25 at 12 p.m. PST on GameStop’s and UPROXX’s Twitch channels. The virtual event will feature myriad groups including those from the Los Angeles gaming community. Industry influencers, players, pro players and others will offer insights, guidance, and lessons on how to get into the gaming and esports space, according to the announcement. In addition to the information being provided, EDGE will also feature a live Madden NFL 20 gaming event in partnership with the North American Collegiate League.

Read More

BoomTV raises $10 million for its esports livestreaming platform

esports | June 10, 2020

BoomTV has raised $10 million for its livestreaming platform for automating esports event production. The Redwood City-based BoomTV has built a platform that enables organizers to create and manage their own events, particularly smaller community events. The company launched the BoomTV platform on the strength of the Code Red pro-amateur esports series. Boom.tv wants to make it easier to produce high-quality production of esports events and help the underserved community of civic groups, youth sports organizations, and school clubs share competitions with their audiences.

Read More

Events

G2E Asia 2022

Conference

SPOBIS 2022

Conference

G2E Asia 2022

Conference

SPOBIS 2022

Conference