Everything about Heads Up Display(HUD) Infographics

In the world of Virtual Reality Displays and Google Glasses, our automobiles were probably feeling left out. But inventors had their back and our cars got entitled to the same treatment. Gone are the days when you used to miss a turn while on GPS or get distracted from the road while switching on to your favorite radio station. Automobiles are growing smarter and safer, and with the introduction of HUDs, both the qualities have certainly got an addition to their lists.

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Kagiso Media

Kagiso Media is a black controlled company with interests in new media, content production, specialised publishing, research, radio broadcasting and television.It has interests in substantial media assets through its subsidiaries, joint ventures and associates. Assets include Jacaranda FM, East Coast Radio, Mediamark, Adjoin, Mega8, KLA, Urban Brew Studios, Juta and Company, Future Managers, Knowledge Factory and Global Media Alliance Broadcasting Company (GMABC) in Ghana. It has an economic interest in other radio stations such as OFM, Heart FM, Gagasi 99.5 and Kaya FM.

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Technologies

The crowd still matters for live sports broadcasting

Article | February 14, 2022

At opposite sides of the globe, two top-flight international football events have kicked off over the last week. In semi-vaccinated Europe the month-long Euro 2020 tournament began on Friday June 11th, with 11 countries hosting the competition across Europe. On Sunday June 13th in Brazil (a country which had now lost nearly half a million lives to COVID-19) the 2021 Copa America kicked off, with the final taking place on July 10th2021. While Euro 2020 is taking place in front of reduced capacity crowds of fans in stadiums, the Copa America is being played behind closed doors with entire participating national delegations required to be vaccinated, and delegations limited to 65 members. Euro 2020’s official motto ‘Live it. For Real’ can be taken as a declaration of intent to host a top-flight mass sporting event as close to pre-pandemic conditions as feasibly possible. The criteria for live spectator participation for UEFA (the event organisers) was key to this. UEFA president Aleksander Čeferin confirmed the importance of live spectators at matches in an interview back in March where he stated "We have several scenarios, but the one guarantee we can make is that the option of playing any Euro 2020 match in an empty stadium is off the table. Every host must guarantee there will be fans at their games."

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Business

Applications of Virtual Reality in Healthcare

Article | July 11, 2022

Our healthcare system has never been pit against an enemy such as Covid 19, forcing us to look for innovative solutions that make global healthcare more flexible and future-ready for such disruptions. Global Healthcare is turning to Virtual Reality, which certainly makes for a lucrative prospect for the future. It is helping in better preparing our healthcare systems for pandemics and global health crises, such as the one we face now. And while other industries are jumping on the VR wagon, hospitals, medical institutions, and healthcare tech companies are adapting to VR space equally well.

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Technologies, Business

The Quest Is The Second Generation Of VR. You Charge It Up, Stick It On And It’s Great

Article | July 20, 2022

Ever since the adoption of VR gaming to the gaming market, it sure has seen upheavals—disruption by significant players in the industry like PSVR, Rift, and the Vive. PSVR has been the best-selling VR headset ever since its launch, selling over 5 million units on December 31st, 2020. While these numbers portray PSVR as successful, its hardware is lacking behind, and still, no sign of upgrades has been hinted by Sony. Speaking of which, a lot of gamers have long been waiting for a hardware upgrade or a hardware sequel—PSVR 2—from Sony, but very little or nothing has been said on this matter.

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Media and Broadcasting

Why video streaming needs to stop fighting the last consumer war

Article | May 28, 2021

Video streaming services have achieved mainstream engagement, with binge viewing now eclipsing linear TV viewing as the leading form of TV show consumption. While the digital disruptors may revel in their newfound status as the masters of TV consumption, and the TV and film industry are forced to adapt to this new reality, a subtler shift in mindset needs to occur. Streaming services, led by subscription video on demand (SVOD) hegemon Netflix, still operate in the mindset of having a digital native consumer base. For these streaming incumbents, the success of SVOD still rests upon their ability to appeal to younger consumer bases who have a) grown up in a digital environment, and b) are by definition young and eager for new and constantly evolving consumer experiences. Add to this the post-second world war presumption that popular entertainment should always be youth-centric focused, and streaming is still de-facto a youth-orientated proposition.

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Spotlight

Kagiso Media

Kagiso Media is a black controlled company with interests in new media, content production, specialised publishing, research, radio broadcasting and television.It has interests in substantial media assets through its subsidiaries, joint ventures and associates. Assets include Jacaranda FM, East Coast Radio, Mediamark, Adjoin, Mega8, KLA, Urban Brew Studios, Juta and Company, Future Managers, Knowledge Factory and Global Media Alliance Broadcasting Company (GMABC) in Ghana. It has an economic interest in other radio stations such as OFM, Heart FM, Gagasi 99.5 and Kaya FM.

Related News

Detailed look at Apple’s AR and VR headset development

Apple | June 20, 2020

Apple has been working on a combination of AR and VR wearables for at least the last five years, and it’s this development process that’s been extensively detailed in a new report from Bloomberg. The report covers some of the internal conflicts shaping product design, and provides more details about what form the final devices could take. Consistent with previous reports, Bloomberg says that Apple’s AR and VR team, lead by Mike Rockwell, has two main products in development. One, reportedly codenamed N421, is a pair of lightweight AR glasses, while a second, codenamed N301, is said to be a headset that will combine the best of both AR and VR. It’s this second device that’s reportedly caused some internal division at Apple.

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Pico Neo 2 Eye hands-on: The 4K, eye tracking, enterprise Oculus Quest

Oculus Quest | June 02, 2020

Back in March 2019, I noted that the consumer VR headset market was becoming overcrowded and confusing — the result of a glut of questionable new offerings — while the enterprise VR market was becoming interesting. “If you’re in the C-suite and looking to buy some cutting edge gear, this is an especially exciting time for VR hardware,” I said, “though I expect a lot more innovation over the next year.” Flash forward to today, and the real and virtual worlds have both changed even more than I expected. On the predictable side, some of the aforementioned VR headsets have already fizzled out, and Facebook’s Oculus Quest has won kudos as a standalone VR platform. Unpredictably, the COVID-19 pandemic shut down conferences, offices, and movie theaters, suddenly making VR a viable medium for both social gatherings and entertainment.

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HP’s Upcoming Reverb G2 Is Taking On Both Gaming & Enterprise Industries

HP | May 29, 2020

Having started as one of the original manufacturers for Microsoft’s Windows Mixed Reality system, HP has been one of the few to actually continue reiterating. Last year saw the HP Reverb arrive, keenly focused towards enterprise use. For 2020, HP has officially announced the Reverb G2 which is going back to those consumer roots. The HP Reverb G2 was teased back in March, with the tech giant also collaborating with Valve as well as Microsoft on the new head-mounted display (HMD). The benefit of which can be seen in the G2’s design and software compatibility. For example, the back of the head strap looks very much like Valve Index’s – which is very comfortable – plus the speakers also sit away from the ear by 10mm. Which makes them comfortable, easy to use when setting up and spatial audio ready. So they’ll support MSFT spatial audio alongside HP Labs’ new spatial audio format.

Read More

Detailed look at Apple’s AR and VR headset development

Apple | June 20, 2020

Apple has been working on a combination of AR and VR wearables for at least the last five years, and it’s this development process that’s been extensively detailed in a new report from Bloomberg. The report covers some of the internal conflicts shaping product design, and provides more details about what form the final devices could take. Consistent with previous reports, Bloomberg says that Apple’s AR and VR team, lead by Mike Rockwell, has two main products in development. One, reportedly codenamed N421, is a pair of lightweight AR glasses, while a second, codenamed N301, is said to be a headset that will combine the best of both AR and VR. It’s this second device that’s reportedly caused some internal division at Apple.

Read More

Pico Neo 2 Eye hands-on: The 4K, eye tracking, enterprise Oculus Quest

Oculus Quest | June 02, 2020

Back in March 2019, I noted that the consumer VR headset market was becoming overcrowded and confusing — the result of a glut of questionable new offerings — while the enterprise VR market was becoming interesting. “If you’re in the C-suite and looking to buy some cutting edge gear, this is an especially exciting time for VR hardware,” I said, “though I expect a lot more innovation over the next year.” Flash forward to today, and the real and virtual worlds have both changed even more than I expected. On the predictable side, some of the aforementioned VR headsets have already fizzled out, and Facebook’s Oculus Quest has won kudos as a standalone VR platform. Unpredictably, the COVID-19 pandemic shut down conferences, offices, and movie theaters, suddenly making VR a viable medium for both social gatherings and entertainment.

Read More

HP’s Upcoming Reverb G2 Is Taking On Both Gaming & Enterprise Industries

HP | May 29, 2020

Having started as one of the original manufacturers for Microsoft’s Windows Mixed Reality system, HP has been one of the few to actually continue reiterating. Last year saw the HP Reverb arrive, keenly focused towards enterprise use. For 2020, HP has officially announced the Reverb G2 which is going back to those consumer roots. The HP Reverb G2 was teased back in March, with the tech giant also collaborating with Valve as well as Microsoft on the new head-mounted display (HMD). The benefit of which can be seen in the G2’s design and software compatibility. For example, the back of the head strap looks very much like Valve Index’s – which is very comfortable – plus the speakers also sit away from the ear by 10mm. Which makes them comfortable, easy to use when setting up and spatial audio ready. So they’ll support MSFT spatial audio alongside HP Labs’ new spatial audio format.

Read More

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