Evolution of eSports: From Hobby to Mainstream Gaming

March 21, 2019

If we talk about the most unique part of the Video streaming industry, it is definitely eSports. And as you have shown your interest to this post, let me first take you to a backward-trail of about 50 years when the journey of today’s most trending and in-vogue industry, eSports, started – 1972. Stanford University organized an event where the students participated in the video game battle of Spacewar. And this droplet of water started waving up into a sea with the first-ever video game competition in 1980 – the Space Invaders Championship.

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4Digital Media

Formed in January 2007, 4Digital Media Ltd (4DM) is an independent, highly commercial, UK based Home Entertainment distributor with third party distribution through Sony Pictures Home Entertainment (SPHE) in the UK, USA and Canada. Our aim is to release feature films of all genres that appeal to consumers who buy their DVD / Bluray discs through the major supermarkets or from online retailers, or purchase or rent a digital copy from their favourite VOD and Digital suppliers in the UK and North America.

OTHER ARTICLES
VIRTUALIZATION

The rediscovered power of time-seasoned brand equity

Article | June 4, 2021

Discovery CEO David Zaslav has proposed that the new combined Discovery / Warner Media entity will be known as Warner Bros. Discovery. This is a recognition that leveraging brand equity will be crucial for the new-combined entity to successfully compete in the increasingly crowded direct-to-consumer (D2C) video streaming landscape. Zaslav is successfully absorbing a key lesson from Disney+’s meteoric rise to 103.6 million subscribers in less than two years since its launch: leverage deep consumer brand equity for D2C success.

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Six Things Blockchain Can Do For Gaming

Article | April 14, 2020

Since their foundation in the 1970s and 80s, video games have moved from fringe interest to a major media staple. The industry has enjoyed huge revenues from dedicated fans, especially over the past few months, and the growth shows no sign of slowing down. Gaming is also an industry renowned for its commitment to innovation, adopting technological developments and spawning a fair few of its own. Chief amongst technological developments over the last decade has been blockchain technology, the new system of trading and ownership built on transparency and decentralization, the standard-bearer of which is the digital currency.

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MEDIA AND BROADCASTING

Music and podcasts are competing for the same time

Article | May 28, 2021

The pandemic changed media consumption.Consumers acquired an extra 12% of entertainment timeand though everything was up, some categories grew much faster than others. One of the biggest gainers was spoken word audio, with podcasts and audiobooks seeing dramatic rises and while music hours grew too, the increase was below 12%, which means that music lost share. In the current entertainment environment of plenty this may be an academic concern, but when life returns to some form of normality (commutes, going out, gyms etc.) some or all of that extra 12% of entertainment time will go, which means that growing by less than the market average could translate into decline.

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Stride Is Mirror’s Edge VR In Everything But Name

Article | April 27, 2020

Ever since the Oculus Rift was first introduced, people have wanted a Mirror’s Edge VR game. Years later, Stride looks to deliver where EA hasn’t. The first footage for Stride, which debuted over the weekend, promises essentially a VR doppelganger of DICE’s beloved series. Players hop between rooftops using parkour, avoiding enemy gunfire and taking opponents down as they go. But while the game sounds similar to Mirror’s Edge, it looks practically identical; bleached-white buildings are peppered with vibrantly-highlighted objects you can use for progression.

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Spotlight

4Digital Media

Formed in January 2007, 4Digital Media Ltd (4DM) is an independent, highly commercial, UK based Home Entertainment distributor with third party distribution through Sony Pictures Home Entertainment (SPHE) in the UK, USA and Canada. Our aim is to release feature films of all genres that appeal to consumers who buy their DVD / Bluray discs through the major supermarkets or from online retailers, or purchase or rent a digital copy from their favourite VOD and Digital suppliers in the UK and North America.

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