Game Industry Sales Are Strong, But Hardware Sales Are Plummeting

November 7, 2019

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There's no question that this generation's software and innovations in streaming services have seen massive success. While sales on these items have gone up in the past year, the revenue generated from hardware has gone down. According to GamesIndustry.biz, a recent report from the NPD group demonstrates that gamers and console owners in the United States have spent $27.9 billion by the end of September since the beginning of 2019 on video game products and services, including software and streaming platforms. This indicates a 1% increase compared to the same time period from 2018. Additionally, in Q3 of 2019 (July 1 to September 30), consumers had spent $9.18 billion in total on games and services. This is also a 1% sales increase from Q3 of 2018.

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