Game On: Turn Your Love of Gaming into a Career

| April 7, 2020

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Game On: Turn Your Love of Gaming into a Career whether you are a serious gamer or you’ve always toyed with coding, your passion for gaming may lead to an exciting career. To identify¬ keys to successful gaming careers, we tapped into three.

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Zenviba Omnimedia Company

Zenviba Omnimedia Company provides fully integrated C3 content creation, curation and circulation. Creation: Art Patrons were the original venture capitalists. We offer dynamic international multicultural creatives from wide-ranging disciplines our capital, culture of enthusiasm for innovative endeavors, knowledge, tools and invaluable relationships to converge and work side by side as entrepreneurs in a spiritually vibrant ecosystem conducive to inspiration and exploration, free of constraints and conflicts to imagine a world where anything and everything is possible. Curation: We produce, publish, aggregate and syndicate various content in art, fashion, music, sports, entertainment, news, education, diplomacy, finance, technology, event planning and management, as well as public relations and public affairs to eloquently deliver a message or position a brand. We are experts in breaking down barriers, banishing stereotypes and dispelling ignorance by relating experiences that make us

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Why video streaming needs to stop fighting the last consumer war

Article | May 28, 2021

Video streaming services have achieved mainstream engagement, with binge viewing now eclipsing linear TV viewing as the leading form of TV show consumption. While the digital disruptors may revel in their newfound status as the masters of TV consumption, and the TV and film industry are forced to adapt to this new reality, a subtler shift in mindset needs to occur. Streaming services, led by subscription video on demand (SVOD) hegemon Netflix, still operate in the mindset of having a digital native consumer base. For these streaming incumbents, the success of SVOD still rests upon their ability to appeal to younger consumer bases who have a) grown up in a digital environment, and b) are by definition young and eager for new and constantly evolving consumer experiences. Add to this the post-second world war presumption that popular entertainment should always be youth-centric focused, and streaming is still de-facto a youth-orientated proposition.

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Analysts: Home Entertainment ‘Virus’ Bump Could Be Short-Lived

Article | March 18, 2020

With studios shuttered and live sports on indefinite suspension due to the threat of the coronavirus, home entertainment options ranging from broadcast and pay-TV, transactional VOD, DVD and streaming video are projected to see at least short-term bumps in viewership and revenue during the “social distancing” period, according to media analysts. Nielsen reports “TV usage” in South Korea, Italy and the United States increased double digits during the initial weeks of the virus. Nielsen’s classification includes broadcast/pay-TV, VOD, AVOD, SVOD and the DVR.

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What Gaming Brands Can Teach Us About Online Marketing

Article | March 2, 2020

One of the best ways to learn about online marketing is to get out there and see what’s already working — and not working — for established brands in various industries. To start with, take notes on the types of content that are being created, where they’re being created, how they meet their audiences’ needs, and how their audience engages with them. For now, let’s take a closer look at one specific industry: the gaming industry. There’s a lot that gaming brands can teach us about online marketing. Below are some of the most important takeaways to keep in mind when coming up with your brand’s own marketing strategy.

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Microsoft confirms Xbox Series X will support ‘four generations of gaming’

Article | February 24, 2020

Today, Microsoft finally unveiled many of the specs for its upcoming Xbox Series X, but the company also detailed something arguably as important: how the console will handle backwards compatibility. According to Microsoft, the Series X will support “four generations” of Xbox games, something the company alluded to last year. “Our commitment to compatibility means existing Xbox One games, including backward-compatible Xbox 360 and original Xbox games, look and play better than ever before,” Xbox head Phil Spencer wrote in a blog post.

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Spotlight

Zenviba Omnimedia Company

Zenviba Omnimedia Company provides fully integrated C3 content creation, curation and circulation. Creation: Art Patrons were the original venture capitalists. We offer dynamic international multicultural creatives from wide-ranging disciplines our capital, culture of enthusiasm for innovative endeavors, knowledge, tools and invaluable relationships to converge and work side by side as entrepreneurs in a spiritually vibrant ecosystem conducive to inspiration and exploration, free of constraints and conflicts to imagine a world where anything and everything is possible. Curation: We produce, publish, aggregate and syndicate various content in art, fashion, music, sports, entertainment, news, education, diplomacy, finance, technology, event planning and management, as well as public relations and public affairs to eloquently deliver a message or position a brand. We are experts in breaking down barriers, banishing stereotypes and dispelling ignorance by relating experiences that make us

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