Google launches open-source project for Cardboard VR viewer

| November 7, 2019

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Google has released an open source project for its Google Cardboard to allow developers to build additional experiences and add support to their apps for various smartphone screen solutions and configurations. As part of the project, Google has released libraries for developers to build their Cardboard apps for Apple iOS and Android. The libraries support virtual reality (VR) features such as motion tracking, lens distortion rendering, and user interaction via the viewer button. An Android QR code library has also been included, Google said, pointing out that it will mean apps can be paired with any Cardboard viewer without the need for the Cardboard app.

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Since opening in 1998, Sound Lounge has been the undisputed leader in audio post-production services. The artist-owned-and-operated facility provides creative services for TV and radio commercials, feature films, television series, digital campaigns, gaming and other emerging media. Sound Lounge's Manhattan facilities feature 10 production and mix suites (three of which are Dolby certified), fully equipped with the latest in digital audio technology.

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The crowd still matters for live sports broadcasting

Article | June 17, 2021

At opposite sides of the globe, two top-flight international football events have kicked off over the last week. In semi-vaccinated Europe the month-long Euro 2020 tournament began on Friday June 11th, with 11 countries hosting the competition across Europe. On Sunday June 13th in Brazil (a country which had now lost nearly half a million lives to COVID-19) the 2021 Copa America kicked off, with the final taking place on July 10th2021. While Euro 2020 is taking place in front of reduced capacity crowds of fans in stadiums, the Copa America is being played behind closed doors with entire participating national delegations required to be vaccinated, and delegations limited to 65 members. Euro 2020’s official motto ‘Live it. For Real’ can be taken as a declaration of intent to host a top-flight mass sporting event as close to pre-pandemic conditions as feasibly possible. The criteria for live spectator participation for UEFA (the event organisers) was key to this. UEFA president Aleksander Čeferin confirmed the importance of live spectators at matches in an interview back in March where he stated "We have several scenarios, but the one guarantee we can make is that the option of playing any Euro 2020 match in an empty stadium is off the table. Every host must guarantee there will be fans at their games."

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Video Game Streaming Surges in Popularity Due to Coronavirus Lockdown

Article | March 23, 2020

The global COVID-19 pandemic is brutalizing retailers and straining the world's healthcare systems. But it's proven to be a boon for one sliver of the video gaming industry. Interest in watching other people play video games has soared, boosted by a conspicuous lack of professional sporting events. Yes, that's esports -- professional video game playing -- but not just esports. Bored, stuck-at-home consumers have increasingly embraced the idea of just watching other gamers play non-tournament matches as well.

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Super-bundle plans reportedly missing from Apple Music’s new deals

Article | March 14, 2020

This is the ‘super-bundle’ that we (and the wider industry) have been speculating about ever since Apple revealed plans to launch subscription services for video, news and games – Apple TV+, Apple News+ and Apple Arcade respectively. From Apple’s point of view (not to mention its customers’) a single, discounted subscription covering its range of services makes a lot of sense. Music rightsholders are wary, however, with plenty of uncertainty around how the royalties from such a super-bundle would be divided between the different forms of entertainment.

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Microgaming Collaborates With Inspired Entertainment To Enhance Gaming Experience

Article | April 17, 2020

As part of the deal, both the firms will work together to enhance the network capacities of each other while also supporting the expansion plans significantly. It will diversify the Microgaming’s product offerings such as slots, virtual sports, table games, etc. and will give a boost to the outreach plans of Inspired’s content. Inspired will offer 20 of its most innovative and widely played online slot games through Microgaming’s interface. The games offered will include Anubis Wild Megaways™, Prison Escape™, and Stacked Fire 7s™ along with the infusion of virtual and table games in the near future.

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Spotlight

Sound Lounge

Since opening in 1998, Sound Lounge has been the undisputed leader in audio post-production services. The artist-owned-and-operated facility provides creative services for TV and radio commercials, feature films, television series, digital campaigns, gaming and other emerging media. Sound Lounge's Manhattan facilities feature 10 production and mix suites (three of which are Dolby certified), fully equipped with the latest in digital audio technology.

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