Hands-On: Mini-Mech Mayhem Is A Strategic And Hilarious Ode To Tabletop Gaming

December 8, 2018

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Reassuringly, FuturLab knows what makes it FuturLab. This is a studio that’s rightly proud of its criminally addictive arcade titles like Velocity and its sequel, immaculately-produced gems with pinpoint mechanics that you can jump straight into but spend weeks attempting to master. Mini-Mech Mayhem is an interesting one, then. It’s entirely different to anything you’ll find in the company’s 15-year history and yet, without question, still a FuturLab game.Instead of tying your fingers in knots, Mayhem is more interested in getting your brain in a twist. It’s a tabletop multiplayer game that comes to life in VR; you command a little robot buddy across a square grid, telling him where to move and when to shoot. Each player does this, but the order in which each turn plays out is determined by how far the player wants to move and which body parts they aim for.  Want to sprint to the other side of the map and pop off a headshot? You’ll probably move last in the current turn if so and, by the time you’ve done it, your opponent might not be standing where you thought they’d be anymore.

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