HYBRID SOFTWARE AS A SERVICE (SAAS): THE FLEXIBLE WAY TO MOVE AND MANAGE MEDIA

99 views

In the field of media production, media and entertainment organizations have yet to fully realize the benefits of SaaS when it comes to a key element of their day-to-day operations: moving the extremely large video and audio files that are the lifeblood of their business.

Spotlight

Graham Media Group

Graham Media Group is THE authentic, accessible, local voice passionately informing and celebrating our communities. The stations also broadcast digital channels focusing on classic television and lifestyle programming, in addition to operating market-leading websites, mobile sites and mobile apps delivering breaking news, weather and community news, reaching millions of users across each platform.

OTHER ARTICLES
VIRTUALIZATION

Microsoft’s xCloud game streaming arrives on iOS with some Apple restrictions

Article | June 7, 2021

Microsoft is expanding its Project xCloud service to the iPhone today. The software giant is launching a beta of xCloud through Apple’s TestFlight service, allowing xCloud testers to try the service on an iPhone or iPad. It’s the first time we’ve seen a cloud game streaming service appear on iOS since the days of OnLive — and OnLive’s iOS app wound up in limbo when Apple didn’t approve it. Google’s Stadia and Nvidia’s GeForce Now are still not available on Apple’s devices, either, and neither company has been able to tell us when that might change.

Read More
MEDIA AND BROADCASTING

Apple's AR & VR headset may not need external input for orientation & motion detection

Article | June 17, 2021

Apple is continuing to investigate headsets like its "AR Glasses," as part of its exploration of Augmented and Virtual Reality systems. One such headset in future may utilize sensors that can detect angular rotation, such as that experienced when the device is placed on a user's head or removed. "[It] may be beneficial for the VR headset to be able to detect when a head-worn device (e.g., headset, eyeglasses, headphones, etc.) is being removed from the user's head, is being placed on the user's head, or both," says Apple in US Patent No. 10,557,724, "Angle detection of a rotating system using a single magnet and multiple hall sensors."

Read More
VIRTUALIZATION

Game On: These Entertainment Stocks Hit New Levels

Article | June 4, 2021

Some Chinese entertainment stocks listed in the U.S. got a boost last week after the People Bank of China (PBOC) said it would pump $173 billion into the economy. Since news of the report from Beijing hit the street, one of the biggest gainers was Chinese gaming giant NetEase Inc. (Nasdaq: NTES) NetEase, a partner of California-based Blizzard Entertainment in China, traded as low as $317.48 per American depositary share within the last couple of weeks, and soared as high as $347.95 apiece last week. NetEase rolled out its international presence in recent years in Japan and North America, lowering its China dependency.

Read More

The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow

Article | February 10, 2020

Consoles have come a very long way since the arrival of first-generation machines from Atari and Coleco in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to the 4K/HDR-capable machines of today, and that divide will grow even larger once the PlayStation 5 and Xbox Series X arrive at the end of 2020. But what about the future? More than once console makers have tried to break new ground, by focusing on functionality beyond gaming, but for the most part those attempts have failed. Nintendo has found the most success with specialized hardware that still focuses on games first, while Sony and Microsoft have seemingly understood that building powerful general purpose machines that are akin to PCs is their best and safest bet.

Read More

Spotlight

Graham Media Group

Graham Media Group is THE authentic, accessible, local voice passionately informing and celebrating our communities. The stations also broadcast digital channels focusing on classic television and lifestyle programming, in addition to operating market-leading websites, mobile sites and mobile apps delivering breaking news, weather and community news, reaching millions of users across each platform.

Related News

Major Innovations That Combine Travel And Entertainment Are Under Way

forbes | January 23, 2019

In an era where consumers demand experiences and not just products or services, there is a great opportunity for hospitality, media, and entertainment industries to come together and offer unique travel experiences and adventures. The good news for consumers that innovations are starting to happen, along two categories: Virtual and physical experiences.Thanks to virtual reality, consumers can instantly travel to desired locations anywhere in the world, as long as they have a VR set. It could be a city, monument, or an entertainment venue. This is great for consumers who want to avoid the hassle of congested highways and airports, or who simply cannot afford to make the trip.For example, Google has developed its Google Earth VR tool, where you can virtually transport yourself anywhere within the Google Earth app. One interesting application is for hospitality companies to use VR to promote tourist destinations, so the virtual experience becomes a preview of a physical experience. Kurt Miller, Senior VP of Strategy and Planning at experiential marketing agency George P. Johnson, says, “Engagement could be amplified, for example, if destinations entice both potential and live visitors with an observation view of a city or vista enhanced by AR/VR, highlighted by icons that could be further explored in detail.”

Read More

Major Innovations That Combine Travel And Entertainment Are Under Way

forbes | January 23, 2019

In an era where consumers demand experiences and not just products or services, there is a great opportunity for hospitality, media, and entertainment industries to come together and offer unique travel experiences and adventures. The good news for consumers that innovations are starting to happen, along two categories: Virtual and physical experiences.Thanks to virtual reality, consumers can instantly travel to desired locations anywhere in the world, as long as they have a VR set. It could be a city, monument, or an entertainment venue. This is great for consumers who want to avoid the hassle of congested highways and airports, or who simply cannot afford to make the trip.For example, Google has developed its Google Earth VR tool, where you can virtually transport yourself anywhere within the Google Earth app. One interesting application is for hospitality companies to use VR to promote tourist destinations, so the virtual experience becomes a preview of a physical experience. Kurt Miller, Senior VP of Strategy and Planning at experiential marketing agency George P. Johnson, says, “Engagement could be amplified, for example, if destinations entice both potential and live visitors with an observation view of a city or vista enhanced by AR/VR, highlighted by icons that could be further explored in detail.”

Read More

Events