IBM Aspera Streaming for Video with FASPStream for Near-live and Live Video Streaming

| February 21, 2018

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Live and near-live streaming of broadcast quality video content (10 - 50 Mbps) over IP networks with small start-up delays and glitch-free experiences have traditionally required expensive and specially-provisioned infrastructure. Traditional distribution systems use live satellite feeds from the streaming source or dedicated terrestrial networks with heavy quality of service to ensure low latency and low packet loss rates so as to not degrade the play out quality. In recent years, advances in broadcast quality video compression have also made it possible to distribute lower bit rate versions through web streaming over consumer broadband bandwidths (1-10 Mbps), but even at these bit rates, providers have relied heavily on global content distribution networks (CDNs) to stream the video content from the network edge to the consumer. These CDNs allow the user to take advantage of low round-trip latency and relatively low packet loss rates or a better quality user experience. Note that lower bit rate transcoding does not eliminate the need to ingest a high quality stream to transcoders, which may be remote from the source.

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The Quest Is The Second Generation Of VR. You Charge It Up, Stick It On And It’s Great

Article | April 11, 2020

Ever since the adoption of VR gaming to the gaming market, it sure has seen upheavals—disruption by significant players in the industry like PSVR, Rift, and the Vive. PSVR has been the best-selling VR headset ever since its launch, selling over 5 million units on December 31st, 2020. While these numbers portray PSVR as successful, its hardware is lacking behind, and still, no sign of upgrades has been hinted by Sony. Speaking of which, a lot of gamers have long been waiting for a hardware upgrade or a hardware sequel—PSVR 2—from Sony, but very little or nothing has been said on this matter.

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With America at home, Facebook, Google make moves to win more of gaming market

Article | April 9, 2020

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Sony Will Be Revealing a Lot of New PlayStation 5 Info Very Soon

Article | March 17, 2020

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How AI is changing the business landscape in the entertainment industry

Article | February 25, 2020

Whether you realise it or not, we are entering a new and unprecedented age: one driven largely by artificial intelligence. Up until very recently, artificial intelligence was of a very narrow sort. Put simply, it could do certain things, like arithmetic, very well. But other things, like speech recognition and complex decision-making, were left to humans. Nowadays, computing power has reached a stage where machines can learn for themselves – and the implications are sure to be felt in every area of the economy. This includes the entertainment industry – right down to smaller studios, who, with the help of small business loans, are now able to access worlds of ai-driven power previously denied to them.

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Together

Together is the UK’s leading purpose-driven broadcast and digital entertainment brand. We use inspiring content as a catalyst for social change, connecting millions of people to campaigns and causes through TV, video and technology. We operate a TV channel that’s on the major platforms, an on-demand service, the Do More activation engine and social media accounts which reach 25m UK homes.

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