If The Gaming Industry Is Changing Then So Must The Gamers

July 27, 2019 | 83 views

There is a sea change happening in the gaming industry. Like all the changes that have come before and that will come again it has negatives and it has positives. Gaming is the most popular entertainment medium on the planet. It’s bigger than the movie and music industry combined. There is no other medium like it. There is also no other medium under such a massive pressure to grow and adapt to consumer demands. Gamers are always demanding better. Better graphics, better gameplay, better immersion. But what is the cost of these demands on gaming companies, on those they serve and on the world we exist in together?

Spotlight

Roku Inc.

Roku pioneered streaming for the TV, and we aspire to power every TV in the world. Roku has nearly 21 million monthly active accounts as of the end of Q1 2018.We developed a streaming platform that delivers a best-in-class user experience. At the heart of the Roku platform is our proprietary operating system, the Roku OS, which we built from the ground up. We believe that all television will be streamed, and that all TVs and set-top-boxes will be powered by software-based operating systems that provide a dramatically better user experience than has existed historically for the TV.

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TECHNOLOGIES, BUSINESS

Microsoft’s xCloud game streaming arrives on iOS with some Apple restrictions

Article | July 20, 2022

Microsoft is expanding its Project xCloud service to the iPhone today. The software giant is launching a beta of xCloud through Apple’s TestFlight service, allowing xCloud testers to try the service on an iPhone or iPad. It’s the first time we’ve seen a cloud game streaming service appear on iOS since the days of OnLive — and OnLive’s iOS app wound up in limbo when Apple didn’t approve it. Google’s Stadia and Nvidia’s GeForce Now are still not available on Apple’s devices, either, and neither company has been able to tell us when that might change.

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TECHNOLOGIES, VIRTUALIZATION

Apple's AR & VR headset may not need external input for orientation & motion detection

Article | August 2, 2022

Apple is continuing to investigate headsets like its "AR Glasses," as part of its exploration of Augmented and Virtual Reality systems. One such headset in future may utilize sensors that can detect angular rotation, such as that experienced when the device is placed on a user's head or removed. "[It] may be beneficial for the VR headset to be able to detect when a head-worn device (e.g., headset, eyeglasses, headphones, etc.) is being removed from the user's head, is being placed on the user's head, or both," says Apple in US Patent No. 10,557,724, "Angle detection of a rotating system using a single magnet and multiple hall sensors."

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MEDIA AND BROADCASTING, BUSINESS

Game On: These Entertainment Stocks Hit New Levels

Article | August 4, 2022

Some Chinese entertainment stocks listed in the U.S. got a boost last week after the People Bank of China (PBOC) said it would pump $173 billion into the economy. Since news of the report from Beijing hit the street, one of the biggest gainers was Chinese gaming giant NetEase Inc. (Nasdaq: NTES) NetEase, a partner of California-based Blizzard Entertainment in China, traded as low as $317.48 per American depositary share within the last couple of weeks, and soared as high as $347.95 apiece last week. NetEase rolled out its international presence in recent years in Japan and North America, lowering its China dependency.

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The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow

Article | February 10, 2020

Consoles have come a very long way since the arrival of first-generation machines from Atari and Coleco in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to the 4K/HDR-capable machines of today, and that divide will grow even larger once the PlayStation 5 and Xbox Series X arrive at the end of 2020. But what about the future? More than once console makers have tried to break new ground, by focusing on functionality beyond gaming, but for the most part those attempts have failed. Nintendo has found the most success with specialized hardware that still focuses on games first, while Sony and Microsoft have seemingly understood that building powerful general purpose machines that are akin to PCs is their best and safest bet.

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Spotlight

Roku Inc.

Roku pioneered streaming for the TV, and we aspire to power every TV in the world. Roku has nearly 21 million monthly active accounts as of the end of Q1 2018.We developed a streaming platform that delivers a best-in-class user experience. At the heart of the Roku platform is our proprietary operating system, the Roku OS, which we built from the ground up. We believe that all television will be streamed, and that all TVs and set-top-boxes will be powered by software-based operating systems that provide a dramatically better user experience than has existed historically for the TV.

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TECHNOLOGIES,BUSINESS

Razor Ushers in a New Era of Gaming Innovation at CES 2023

Razor | January 06, 2023

RazerTM, the globally recognized brand for gamers, is set to introduce two new products, Project Carol and Razor Edge, at the ongoing Consumer Electronics Show (CES), which is being held in Las Vegas between January 5 and 8, 2023. Razer Edge is a great way to play games on the go while staying connected. It is the first handheld device designed for and powered by the latest Snapdragon G3X Gen 1 Gaming Platform. It will be available in the US in two versions: Razer Edge (Wi-Fi) and Razer Edge 5G. Razer's Project Carol is the world's first head cushion with enveloping near-field surround sound and haptics. It will take gamers into a new world of audio and tactile immersion. The 2023 versions of the Razer Blades 16 and 18 are a revolution for gaming laptops. It has larger, cutting-edge displays with a 16:10 aspect ratio and the latest and most powerful graphics and processing technology. Razer's new PC soundbar gives users the best of both worlds: a surround soundstage and the assurance that they are always in the best listening spot. It is the world's first desktop soundbar with head-tracking AI and beamforming technology. Meanwhile, Razer Leviathan V2 Pro is the most recent 3D audio innovation. Razor's Kiyo Pro Ultra creates the most convenient, largest sensor to improve image quality, redefining the visual standards of content creation and streaming. Creators can go one step further with Razer Synapse, which allows them to fine-tune or tweak the quality of their content with customizable settings. Razer also unveiled two VR add-ons for Meta Quest 2. The Razer Facial Interface is made of high-performance nylon and offers long-lasting comfort and weight-balanced support. About Razer RazerTM is the world's leading gaming lifestyle brand, with headquarters in Irvine (California) and Singapore. It was established in 2005 and currently has 19 offices across the globe. Its offerings include Blade gaming laptops, award-winning technology, and high-performance gaming accessories. The software platform from Razer, which provides Razer Synapse (an IoT platform), Razer ChromaTM, and Razer Cortex, is used by more than 200 million users (a game optimizer and launcher).

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TECHNOLOGIES,VIRTUALIZATION

Jagex Acquires SCUM Builder Gamespires

Jagex | January 03, 2023

Runescape’s publisher, Jagex, maintains sturdy growth by acquiring Gamepires, a community-driven developer that designed the extremely popular SCUM. Jagex, the leading creator and publisher of community-driven games, announced the purchase of Gamepires, an incredibly successful game production studio of experienced developers. It is known best for its open-world survival game; SCUM achieved critical and communal success in 2018. Both Gamepires and Jagex are community-driven, which means that SCUM can reach its full potential and a multi-platform 1.0 will be released in the future. Jagex, renowned for the success of its RuneScape franchise, will collaborate with Gamepires to leverage its extensive knowledge of community-driven games and its position as a global publisher to propel SCUM to the forefront of open-world survivor games. Acquisitions and publishing by third parties are part of Jagex's plan to build a family of community-driven studios and live-service games that are the best in the business. "Partnering with Jagex provides us the opportunity to take SCUM to the next level," -Tomislav Pongrac, creative director and co-founder of Gamepires. The terms of the transaction were not made public. The shareholders of Gamepires relied on IMAP and Ostermann & Partners, respectively, for financial and legal advice during the company's formation. Jagex relied on KPMG for advice regarding its finances and taxes, and Wolf Theiss served as the company's legal advisor. About Jagex Jagex's flagship MMORPG, RuneScape, has more than 300 million player accounts and has made over $1 billion in lifetime revenue. In addition, it is a leader in making deep and engaging live games for PC and mobile. The Cambridge headquarters of Jagex is home to more than 450 people who work there.Jagex Partners is the third-party publishing arm of Jagex and focuses on working with game developers who create games with a strong community focus. Jagex acquired Pipeworks to propel its community-focused game studios earlier in 2022.

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TECHNOLOGIES,VIRTUALIZATION

Octane X for M1 and M2 iPads Become the First Spectral GPU Renderer

OTOY Inc | December 30, 2022

Octane X for M1 and M2 iPads (iPad Pro and M1 iPad Air) brings the world's first unbiased, spectrally correct GPU render engine to mobile rendering workflows that are on par with production desktop rendering. Octane X is an iPad app with all the features of the Octane X macOS standalone desktop application. In addition, it has a brand-new interface that makes it easy to navigate and edit scenes while supporting the iPad's multi-touch design and Apple Pencil. Users who need complete compatibility with the Octane X standalone desktop application on macOS can get an advanced UX by adding support for keyboards, trackpads, external monitors, Bluetooth mice, and a stage manager. Octane X speeds up the creative workflows of today with features like ACES, OCIO, deep pixel EXR rendering, a robust node-based material, and shader system, a scene graph editor, and the industry's most advanced production-ready AI denoiser. Using OTOY's ORBX format, scenes made in the Octane X app can be sent to more than 20 of the best 3D tool sets, such as Cinema4D, Maya, Houdini, Blender, Unity3D, and Unreal Engine. These scenes can be used in artist workflows ranging from visual effects and motion graphics to gaming and design. Using Octane X for the iPad, artists can move mobile rendering jobs to the cloud for next-generation creative workflows. In addition, artists can now access nearly infinite decentralized GPUs on the Render Network. OTOY believes Octane X for iPad Pro democratizes GPU graphics. Now artists can access Octane's full feature set from mobile devices, with a new UX designed for multi-touch on iPad and support for Apple Pencil. The company added that Octane X for the iPad can be a window into the future of ubiquitous immersive computing and a game changer for creative expression. It should be noted that Octane X for iPad only works with iPad models running iPadOS 16 and later that have the M1 or M2 chipset (iPad Pro and M1 iPad Air). AboutOTOY Inc OTOY Inc. is a pioneer in cloud graphics technology, changing how media and entertainment companies create and deliver content worldwide. Leading visual effects studios, artists, animators, designers, architects, and engineers use OTOY's Academy Award®-winning technology, which gives them more creative freedom, new levels of realism, and new ways to make and sell cloud-based content. For more information, visit www.otoy.com.

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TECHNOLOGIES,BUSINESS

Razor Ushers in a New Era of Gaming Innovation at CES 2023

Razor | January 06, 2023

RazerTM, the globally recognized brand for gamers, is set to introduce two new products, Project Carol and Razor Edge, at the ongoing Consumer Electronics Show (CES), which is being held in Las Vegas between January 5 and 8, 2023. Razer Edge is a great way to play games on the go while staying connected. It is the first handheld device designed for and powered by the latest Snapdragon G3X Gen 1 Gaming Platform. It will be available in the US in two versions: Razer Edge (Wi-Fi) and Razer Edge 5G. Razer's Project Carol is the world's first head cushion with enveloping near-field surround sound and haptics. It will take gamers into a new world of audio and tactile immersion. The 2023 versions of the Razer Blades 16 and 18 are a revolution for gaming laptops. It has larger, cutting-edge displays with a 16:10 aspect ratio and the latest and most powerful graphics and processing technology. Razer's new PC soundbar gives users the best of both worlds: a surround soundstage and the assurance that they are always in the best listening spot. It is the world's first desktop soundbar with head-tracking AI and beamforming technology. Meanwhile, Razer Leviathan V2 Pro is the most recent 3D audio innovation. Razor's Kiyo Pro Ultra creates the most convenient, largest sensor to improve image quality, redefining the visual standards of content creation and streaming. Creators can go one step further with Razer Synapse, which allows them to fine-tune or tweak the quality of their content with customizable settings. Razer also unveiled two VR add-ons for Meta Quest 2. The Razer Facial Interface is made of high-performance nylon and offers long-lasting comfort and weight-balanced support. About Razer RazerTM is the world's leading gaming lifestyle brand, with headquarters in Irvine (California) and Singapore. It was established in 2005 and currently has 19 offices across the globe. Its offerings include Blade gaming laptops, award-winning technology, and high-performance gaming accessories. The software platform from Razer, which provides Razer Synapse (an IoT platform), Razer ChromaTM, and Razer Cortex, is used by more than 200 million users (a game optimizer and launcher).

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TECHNOLOGIES,VIRTUALIZATION

Jagex Acquires SCUM Builder Gamespires

Jagex | January 03, 2023

Runescape’s publisher, Jagex, maintains sturdy growth by acquiring Gamepires, a community-driven developer that designed the extremely popular SCUM. Jagex, the leading creator and publisher of community-driven games, announced the purchase of Gamepires, an incredibly successful game production studio of experienced developers. It is known best for its open-world survival game; SCUM achieved critical and communal success in 2018. Both Gamepires and Jagex are community-driven, which means that SCUM can reach its full potential and a multi-platform 1.0 will be released in the future. Jagex, renowned for the success of its RuneScape franchise, will collaborate with Gamepires to leverage its extensive knowledge of community-driven games and its position as a global publisher to propel SCUM to the forefront of open-world survivor games. Acquisitions and publishing by third parties are part of Jagex's plan to build a family of community-driven studios and live-service games that are the best in the business. "Partnering with Jagex provides us the opportunity to take SCUM to the next level," -Tomislav Pongrac, creative director and co-founder of Gamepires. The terms of the transaction were not made public. The shareholders of Gamepires relied on IMAP and Ostermann & Partners, respectively, for financial and legal advice during the company's formation. Jagex relied on KPMG for advice regarding its finances and taxes, and Wolf Theiss served as the company's legal advisor. About Jagex Jagex's flagship MMORPG, RuneScape, has more than 300 million player accounts and has made over $1 billion in lifetime revenue. In addition, it is a leader in making deep and engaging live games for PC and mobile. The Cambridge headquarters of Jagex is home to more than 450 people who work there.Jagex Partners is the third-party publishing arm of Jagex and focuses on working with game developers who create games with a strong community focus. Jagex acquired Pipeworks to propel its community-focused game studios earlier in 2022.

Read More

TECHNOLOGIES,VIRTUALIZATION

Octane X for M1 and M2 iPads Become the First Spectral GPU Renderer

OTOY Inc | December 30, 2022

Octane X for M1 and M2 iPads (iPad Pro and M1 iPad Air) brings the world's first unbiased, spectrally correct GPU render engine to mobile rendering workflows that are on par with production desktop rendering. Octane X is an iPad app with all the features of the Octane X macOS standalone desktop application. In addition, it has a brand-new interface that makes it easy to navigate and edit scenes while supporting the iPad's multi-touch design and Apple Pencil. Users who need complete compatibility with the Octane X standalone desktop application on macOS can get an advanced UX by adding support for keyboards, trackpads, external monitors, Bluetooth mice, and a stage manager. Octane X speeds up the creative workflows of today with features like ACES, OCIO, deep pixel EXR rendering, a robust node-based material, and shader system, a scene graph editor, and the industry's most advanced production-ready AI denoiser. Using OTOY's ORBX format, scenes made in the Octane X app can be sent to more than 20 of the best 3D tool sets, such as Cinema4D, Maya, Houdini, Blender, Unity3D, and Unreal Engine. These scenes can be used in artist workflows ranging from visual effects and motion graphics to gaming and design. Using Octane X for the iPad, artists can move mobile rendering jobs to the cloud for next-generation creative workflows. In addition, artists can now access nearly infinite decentralized GPUs on the Render Network. OTOY believes Octane X for iPad Pro democratizes GPU graphics. Now artists can access Octane's full feature set from mobile devices, with a new UX designed for multi-touch on iPad and support for Apple Pencil. The company added that Octane X for the iPad can be a window into the future of ubiquitous immersive computing and a game changer for creative expression. It should be noted that Octane X for iPad only works with iPad models running iPadOS 16 and later that have the M1 or M2 chipset (iPad Pro and M1 iPad Air). AboutOTOY Inc OTOY Inc. is a pioneer in cloud graphics technology, changing how media and entertainment companies create and deliver content worldwide. Leading visual effects studios, artists, animators, designers, architects, and engineers use OTOY's Academy Award®-winning technology, which gives them more creative freedom, new levels of realism, and new ways to make and sell cloud-based content. For more information, visit www.otoy.com.

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