Is It Time For EA and Lucasfilm To Reboot This Classic Star Wars Video Game Franchise?

February 12, 2019

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One of my fondest video game memories was purchasing a copy of Star Wars Jedi Knight: Dark Forces II from RadioShack for $10 when I was a kid. It still stands as one of the best games I’ve played, along with its sequel Jedi Outcast. They were incredibly fun and surprisingly difficult, combining first and third-person shooter and sabre combat.

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Indigenous Media

Indigenous Media is an award-winning next generation studio, creating transcendent content for every screen, from native digital content to film and television. Platform trailblazers, the company has produced such groundbreaking programming as Five Points,an upcoming original scripted drama series for Facebook Watch; 60 Second Docs, the top social publisher of exclusively original content on Facebook; Sickhouse, the first scripted feature film released in real-time on Snapchat; and WIGS, one of the first YouTube-funded channels, featuring female-centric scripted series. In partnership with Conde Nast Entertainment, the studio is also discovering emerging film and TV talent through our incubator programs, The Big Script and Project Her. Indigenous Media was founded by iconic filmmakers, Jon Avnet (Black Swan, Justified, Risky Business), Rodrigo Garcia (In Treatment, Albert Nobbs, Mother & Child) and Jake Avnet (Sickhouse).

OTHER ARTICLES

VR Headsets of the Future Might Be Made With Mirrors?

Article | June 4, 2020

Do you get headaches or feel nauseous while using VR headsets? About 20% of people do. Even if VR headsets don’t cause you physical discomfort, you might feel that your virtual worlds seem flat..That’s because they are flat. VR headsets using close-to-eye displays rely on lenses. While a lot of cool technology goes into them, they really work a lot like television or computer screens. Advancements like eye-tracking and autofocus try to fix these problems. But, they’ll never work. At least not according to Doug Magyari. Magyari and Immy, his company based in Troy, Michigan, believe that they have the solution: VR headsets that don’t use lenses.

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4 Stocks To Buy To Invest in Virtual Reality

Article | June 13, 2020

The virtual reality market has been hailed as the "next big thing" for decades, but VR has repeatedly disappointed consumers with mediocre hardware products and software experiences. But in recent years, a wave of refined devices narrowed the gap between consumer expectations and reality. The VR market's future has yet to be written, but investors who believe in this budding market should consider buying these four tech stocks. Sony's PlayStation VR is the best-selling VR headset in the world with over 5 million shipments since its launch in October 2016. That only represents a sliver of Sony's installed base of 110 million PS4s, but that foothold has encouraged developers to produce more stand-alone VR games and add-on experiences for PS4 games.

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TECHNOLOGIES

Ongoing transitions in gaming industry

Article | January 19, 2021

The gaming industry is continuously evolving with current transitions derived from VR/AR, blockchain, 5G and cloud computing. The aim of this transition is to fulfill requirements of gamers such as reducing the cost of gaming, developing more immersive experience, converting tools bought in games as transferable assets, enabling gamers to play graphic intensive games on low cost devices. Currently popular games are on the go to create augmented reality versions to be played on AR headsets with their mobile phones. The google stadia platform(a platform where graphic intensive games run in data centers and gamers can play them via web browsers) has also enabled the gaming industry to eliminate the computing limitations imposed by running games in mobile devices. The only barrier in coupling both technologies to have the best of both worlds is low bandwidth of 4G which will soon be expanded when 5G rolls out in the market. TRANSITIONS IN GAMING INDUSTRY The real time game play is currently not possible for games running in data centers and being rendered on web browsers of a gamer’s device as there is latency in reflecting the character’s action on the press of a button. Such a transition will eliminate the need for highly expensive gaming consoles which has been curbing the growth rate of the gaming industry. One more concern from gamers that’s being a barrier in revenue generation for the gaming industry is that the weapons, power packs, kits and tool kits bought in any game are simply virtual and become useless when they are done with the game. The idea to buy such time bound utility becomes insensible for players. So, now the gaming industry is evaluating the option to register these buyouts in games on blockchain which can later be used as a non tangible asset by players to trade easily. The gaming theory that’s getting popularised these days will eventually leverage the AR and VR technology to transform the education industry. The idea to provide customers with user manuals running in augmented reality that can enable a non trained worker to operate the machine is also booming. Solidworks by 3Dplm is one such tool that’s heading in this direction. The transitions mentioned above are quite exciting and the way gaming industry and mentioned technologies are evolving we can expect to get our hands on such exciting gaming technology soon too at a fraction of current costs.

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20 GAMING COMPANIES IN ATLANTA ADDING NEW ELEMENTS TO A DECADES-OLD INDUSTRY

Article | April 20, 2020

Considering Atlanta is known for its status as a burgeoning entertainment capital, it’s no surprise that the city boasts a large number of gaming professionals. According to reports, the video game market in America was estimated at $17.69 billion in 2016, with the global market valued at $75 billion that same year. Esports in particular have increased in popularity, leading to the rise of games like “Fortnite,” “League of Legends” and “Overwatch.”

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Spotlight

Indigenous Media

Indigenous Media is an award-winning next generation studio, creating transcendent content for every screen, from native digital content to film and television. Platform trailblazers, the company has produced such groundbreaking programming as Five Points,an upcoming original scripted drama series for Facebook Watch; 60 Second Docs, the top social publisher of exclusively original content on Facebook; Sickhouse, the first scripted feature film released in real-time on Snapchat; and WIGS, one of the first YouTube-funded channels, featuring female-centric scripted series. In partnership with Conde Nast Entertainment, the studio is also discovering emerging film and TV talent through our incubator programs, The Big Script and Project Her. Indigenous Media was founded by iconic filmmakers, Jon Avnet (Black Swan, Justified, Risky Business), Rodrigo Garcia (In Treatment, Albert Nobbs, Mother & Child) and Jake Avnet (Sickhouse).

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