Is VR The Future Of Gaming?

| April 25, 2019

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Is VR the future of game industry? originally appeared on Quora: the place to gain and share knowledge, empowering people to learn from others and better understand the world. The headsets are cumbersome and uncomfortable for sustained usage, it takes a lot of compute to render a satisfying graphical experience, and the UI and controller situation is abysmal. Not to mention the physical space requirements and the fact that you are isolated from those around you while you have the goggles on.

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James Grant Group

Established in 1984, James Grant Group today consists of eleven brands based in seven industries, with five offices based across the US and the UK and global affiliations all over the world.A market leader, the Group counts a number of household names amongst its collective client portfolio, including athlete frontrunners, award winners and nominees, from BAFTA, NTA, World Music Award and Brit, to Grammy, RTS, Booker Prize and winners of sporting achievements such as the MLS and Rugby World Cups, providing them with a bespoke range of management and professional services, from brand and digital, to financial and legal.

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Spotlight

James Grant Group

Established in 1984, James Grant Group today consists of eleven brands based in seven industries, with five offices based across the US and the UK and global affiliations all over the world.A market leader, the Group counts a number of household names amongst its collective client portfolio, including athlete frontrunners, award winners and nominees, from BAFTA, NTA, World Music Award and Brit, to Grammy, RTS, Booker Prize and winners of sporting achievements such as the MLS and Rugby World Cups, providing them with a bespoke range of management and professional services, from brand and digital, to financial and legal.

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