Microsoft hopes Xbox Two and xCloud will dominate gaming in 2020

The new Netflix of gaming is called xCloud. With this new platform, Microsoft initiates new possibilities in the gaming arena.xCloud will be a cloud technology that provides online game streaming services to millions of gamers across the globe. Microsoft describes the project to be a pioneer in modern gaming, providing gamers with the ultimate options to stream top quality games directly from the cloud to any gaming platform.The new game streaming service is committed to unlock the console-quality gaming experiences on other screens as well, especially on smartphones and tablets. The xCloud allows users to enjoy a PC or console oriented game even on the screens of their smartphones using a controller or touch input controls developed by the company.Thus, xCloud overcomes the obstacle in the way of testing multiple games allowing every user to access countless games on the cloud.

Spotlight

MOBY GROUP

MOBY GROUP was launched in 2002 by the Mohseni family with the establishment of the first private radio station, Arman FM, in post-conflict AfghanistSince then, the group has evolved into a leading media and entertainment company employing over 1,000 employees spanning across a diversified portfolio of 17 businesses and seven markets. Headquartered in Dubai Studio City, the group’s operations serve over 300 million people from Central Asia to North Africa. Since its inception, MOBY GROUP has developed unique skills and expertise in launching and building media businesses in high-growth, emerging, and frontier markets. The group’s strategy is to build on its successes in its existing markets and identify new opportunities and markets that have historically been neglected, underdeveloped or inefficiently managed.

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Business

Watch out Warzone and Fortnite: Ubisoft is coming after free-to-play

Article | July 11, 2022

Ubisoft announced last week that it is adding specific focus on free-to-play, alongside its AAA catalogue. In doing so, it is following a route that has been very successful for Activision with its Warzone strategy. Free-to-play games which draw audiences via big franchise names and monetise via in-game spending are going to be increasingly common among AAA publishers. The focus on in-game spending and particularly on the cosmetic, rather than the progress-related, parts will be the key revenue component. As games become less finite and more perpetual (consumer goal is less about ‘finishing them’ and more and ‘playing/spending time in them’), the opportunity to monetise needs that stem from this perpetual engagement (e.g. socialising or expression) starts to outweigh the mere monetisation of access to a packaged product. Simultaneously, free-to-play games also act as a powerful marketing driver for AAA releases as they come out, as well as streamability and word of mouth for the franchise.

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Technologies, Business

Ongoing transitions in gaming industry

Article | July 20, 2022

The gaming industry is continuously evolving with current transitions derived from VR/AR, blockchain, 5G and cloud computing. The aim of this transition is to fulfill requirements of gamers such as reducing the cost of gaming, developing more immersive experience, converting tools bought in games as transferable assets, enabling gamers to play graphic intensive games on low cost devices. Currently popular games are on the go to create augmented reality versions to be played on AR headsets with their mobile phones. The google stadia platform(a platform where graphic intensive games run in data centers and gamers can play them via web browsers) has also enabled the gaming industry to eliminate the computing limitations imposed by running games in mobile devices. The only barrier in coupling both technologies to have the best of both worlds is low bandwidth of 4G which will soon be expanded when 5G rolls out in the market. TRANSITIONS IN GAMING INDUSTRY The real time game play is currently not possible for games running in data centers and being rendered on web browsers of a gamer’s device as there is latency in reflecting the character’s action on the press of a button. Such a transition will eliminate the need for highly expensive gaming consoles which has been curbing the growth rate of the gaming industry. One more concern from gamers that’s being a barrier in revenue generation for the gaming industry is that the weapons, power packs, kits and tool kits bought in any game are simply virtual and become useless when they are done with the game. The idea to buy such time bound utility becomes insensible for players. So, now the gaming industry is evaluating the option to register these buyouts in games on blockchain which can later be used as a non tangible asset by players to trade easily. The gaming theory that’s getting popularised these days will eventually leverage the AR and VR technology to transform the education industry. The idea to provide customers with user manuals running in augmented reality that can enable a non trained worker to operate the machine is also booming. Solidworks by 3Dplm is one such tool that’s heading in this direction. The transitions mentioned above are quite exciting and the way gaming industry and mentioned technologies are evolving we can expect to get our hands on such exciting gaming technology soon too at a fraction of current costs.

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Technologies

Why Shares of AMC Entertainment Are Surging Today

Article | February 14, 2022

It was just two weeks ago that it looked as if the COVID-19 pandemic would push AMC into bankruptcy, as forced theater closures shut off revenue to the world's biggest cinema operator. The company also slashed its dividend, and executives all took pay cuts to help conserve cash. Investors should still be wary, even if AMC is able to open many of its theaters sooner than the mid-June date it had been eyeing.

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Virtualization

Netflix versus Amazon Prime Video – depth versus breadth

Article | June 10, 2021

The first half of 2021 has been a year of continued change and disruption for subscription video. The global incumbent subscription video on demand (SVOD) leaders, Netflix and Amazon Prime Video, have been busy signalling to the financial markets how they intend to entrench their market dominance in light of the ongoing market acquisition pushes unleashed by the D2C disruptors following the D2C ‘big bang’ moment of Q4 2019 – Q2 2021. Netflix announced in January that it was no longer going to borrow on the financial markets to fund its day-to-day operations – specifically for its content acquisition budget, which is now driven predominately by commissioning original content for its service. This leaves the SVOD leader with $14.9 billion of outstanding long-term debt to service as it seeks to live within its means by commissioning future content from its ongoing cashflow. In Q1 2021 alone Netflix spent $500 million on servicing this debt pile versus $1.7 billion in net income generated over the same period.

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Spotlight

MOBY GROUP

MOBY GROUP was launched in 2002 by the Mohseni family with the establishment of the first private radio station, Arman FM, in post-conflict AfghanistSince then, the group has evolved into a leading media and entertainment company employing over 1,000 employees spanning across a diversified portfolio of 17 businesses and seven markets. Headquartered in Dubai Studio City, the group’s operations serve over 300 million people from Central Asia to North Africa. Since its inception, MOBY GROUP has developed unique skills and expertise in launching and building media businesses in high-growth, emerging, and frontier markets. The group’s strategy is to build on its successes in its existing markets and identify new opportunities and markets that have historically been neglected, underdeveloped or inefficiently managed.

Related News

Sony, Microsoft Set to Launch PS5 and Xbox Series X, Predictions Being Made on Short Life Cycle

PS5 | July 30, 2020

THE PS5 and Xbox Series X are set to go head-to-head later this year, and one terrifying prediction could spell very bad news for Microsoft's console. PS5 vs Xbox Series X will be one of the big talking points of the year, with both Sony and Microsoft set to launch their next-gen consoles in 2020. The PS5 and Xbox Series X are both launching during the holiday 2020 period to signal the start of the ninth generation of consoles. Sony and Microsoft look to be taking different approaches, with the PS5 going down the more traditional route of console upgrades while Microsoft seem to be pushing their Game Pass service hard with the Series X.

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Microsoft CEO Teases Xbox Series X's Launch Lineup, Ambiguity on Console Titles

Microsoft | July 27, 2020

In an earnings call with investors, Microsoft CEO Satya Nadella teased that "Xbox Series X will launch this fall with the largest launch lineup for any console ever." At this time, the company has not listed all of the games that will be available at launch, though a handful of games have been confirmed, including Halo Infinite and Ubisoft's upcoming battle royale game Hyper Scape. It seems quite likely that there will be a lot of other games launching alongside the console, but for those planning on picking up the Xbox Series X on day one, this certainly bodes well!

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Audeze Launches Gaming Headset, Penrose Compatible with PS5 and Xbox Series X

Audeze | July 16, 2020

Audeze has a new gaming headset called the Penrose, which will cost $299.99 when it is released in September, but the company is knocking $50 off if you preorder it before then. Audeze is making two different versions. The first has blue outlining the ear cups and is compatible with the PS5, PS4, Windows 10, and macOS. The other model has green detailing and works with Microsoft’s consoles, the Xbox Series X and the current Xbox One lineup, as well as Windows PC.

Read More

Sony, Microsoft Set to Launch PS5 and Xbox Series X, Predictions Being Made on Short Life Cycle

PS5 | July 30, 2020

THE PS5 and Xbox Series X are set to go head-to-head later this year, and one terrifying prediction could spell very bad news for Microsoft's console. PS5 vs Xbox Series X will be one of the big talking points of the year, with both Sony and Microsoft set to launch their next-gen consoles in 2020. The PS5 and Xbox Series X are both launching during the holiday 2020 period to signal the start of the ninth generation of consoles. Sony and Microsoft look to be taking different approaches, with the PS5 going down the more traditional route of console upgrades while Microsoft seem to be pushing their Game Pass service hard with the Series X.

Read More

Microsoft CEO Teases Xbox Series X's Launch Lineup, Ambiguity on Console Titles

Microsoft | July 27, 2020

In an earnings call with investors, Microsoft CEO Satya Nadella teased that "Xbox Series X will launch this fall with the largest launch lineup for any console ever." At this time, the company has not listed all of the games that will be available at launch, though a handful of games have been confirmed, including Halo Infinite and Ubisoft's upcoming battle royale game Hyper Scape. It seems quite likely that there will be a lot of other games launching alongside the console, but for those planning on picking up the Xbox Series X on day one, this certainly bodes well!

Read More

Audeze Launches Gaming Headset, Penrose Compatible with PS5 and Xbox Series X

Audeze | July 16, 2020

Audeze has a new gaming headset called the Penrose, which will cost $299.99 when it is released in September, but the company is knocking $50 off if you preorder it before then. Audeze is making two different versions. The first has blue outlining the ear cups and is compatible with the PS5, PS4, Windows 10, and macOS. The other model has green detailing and works with Microsoft’s consoles, the Xbox Series X and the current Xbox One lineup, as well as Windows PC.

Read More

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