Mix IT up: M&E Innovation through Vertical Technology Integration

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How M&E companies can build an agile, integrated IT backbone that fosters enhanced customer centricity  Change is the only constant. A cliché that is ever more relevant today for the media and entertainment (M&E) industry. Technology disruptions, growing consumer appetite for ‘easy to access and consume’ content, and heightening competition, are driving paradigm shifts in content development, distribution, and monetization. A crucial factor you cannot ignore in this dynamic environment is your IT backbone. By leveraging an integrated IT infrastructure, you can build a collaborative enterprise that would help you offer seamless and personalized content experiences across devices and touch points.

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iNDEMAND

iNDEMAND is an innovative partnership between Comcast, Charter Communications and Cox. We distribute premium VOD & PPV entertainment to more than 200 North American TV operators, with a reach of over 60 million homes.

OTHER ARTICLES

New Doom VR Mod Releasing Soon For Oculus Quest

Article | May 4, 2020

The release will feature 5 sets of VR weapons and a launcher that will allow you to mix and match different Doom mods with ease. There’s support for smooth locomotion and teleport movement options, plus you’ll be able to switch between a couple of different walking speeds for the former. The person behind the mod is DrBeef, who has previously completed a number of well-known Quest ports and VR projects. He was behind the Lambda1VR mod for Oculus Quest, as well as QuakeQuest and many others.

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VIRTUALIZATION

Applications of Virtual Reality in Healthcare

Article | June 21, 2021

Our healthcare system has never been pit against an enemy such as Covid 19, forcing us to look for innovative solutions that make global healthcare more flexible and future-ready for such disruptions. Global Healthcare is turning to Virtual Reality, which certainly makes for a lucrative prospect for the future. It is helping in better preparing our healthcare systems for pandemics and global health crises, such as the one we face now. And while other industries are jumping on the VR wagon, hospitals, medical institutions, and healthcare tech companies are adapting to VR space equally well.

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MEDIA AND BROADCASTING

UGC vs. Premium: Is the video valuation bubble big enough to burst?

Article | May 21, 2021

The market disconnect between the proliferation of independent content creators and the consolidation of brand IP into the hands of ever-fewer major players is growing increasingly stark. On the one hand, independent artists are the fastest-growing sector of the music market. User-generated content (UGC) has proved a huge success during lockdown for the likes of TikTok and Roblox. The traditional brand celebrity spokesperson has ceded ground to the influencer, and even they to the micro-influencer. Content proliferation has driven increasingly niche content to niche audiences, finding smaller fan bases to resonate with instead of attempting the now nigh-impossible cut-through to mainstream popularity. This is the paradox of small: the long tail accounts for a growing share of content consumption, but the fractional economics of on-demand environments means that those in the long tail earn too little to be economically sustainable. Access to the means of distribution may have been democratised, but access to meaningful rights income has not.

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How blockchain is transforming online gaming for players

Article | June 18, 2020

For online gamers, in-game purchases made to buy special swords, guns, or other add-ons to play their adventure, warfare, and other games are one-time, non-transferable investments that lock them into their pretend worlds. That's something companies like Polyient Games want to change by registering those purchases using blockchain and transforming the previously one-way transactions into liquid assets which are transferable for cash.

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Spotlight

iNDEMAND

iNDEMAND is an innovative partnership between Comcast, Charter Communications and Cox. We distribute premium VOD & PPV entertainment to more than 200 North American TV operators, with a reach of over 60 million homes.

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