Nine Tech Experts Predict AR's Biggest Societal Impact

March 7, 2019

The game was among the first mainstream apps to leverage AR by projecting computer-generated creatures onto a player’s view of the real, physical world through their device’s camera.Since then, AR has exploded, and today it is taking the business world by storm. Companies are implementing AR experiences into their branding and marketing strategies, and this technology will only become more popular as it advances.

Spotlight

Zenviba Omnimedia Company

Zenviba Omnimedia Company provides fully integrated C3 content creation, curation and circulation. Creation: Art Patrons were the original venture capitalists. We offer dynamic international multicultural creatives from wide-ranging disciplines our capital, culture of enthusiasm for innovative endeavors, knowledge, tools and invaluable relationships to converge and work side by side as entrepreneurs in a spiritually vibrant ecosystem conducive to inspiration and exploration, free of constraints and conflicts to imagine a world where anything and everything is possible. Curation: We produce, publish, aggregate and syndicate various content in art, fashion, music, sports, entertainment, news, education, diplomacy, finance, technology, event planning and management, as well as public relations and public affairs to eloquently deliver a message or position a brand. We are experts in breaking down barriers, banishing stereotypes and dispelling ignorance by relating experiences that make us

OTHER ARTICLES

The Quest Is The Second Generation Of VR. You Charge It Up, Stick It On And It’s Great

Article | April 11, 2020

Ever since the adoption of VR gaming to the gaming market, it sure has seen upheavals—disruption by significant players in the industry like PSVR, Rift, and the Vive. PSVR has been the best-selling VR headset ever since its launch, selling over 5 million units on December 31st, 2020. While these numbers portray PSVR as successful, its hardware is lacking behind, and still, no sign of upgrades has been hinted by Sony. Speaking of which, a lot of gamers have long been waiting for a hardware upgrade or a hardware sequel—PSVR 2—from Sony, but very little or nothing has been said on this matter.

Read More

Why Shares of AMC Entertainment Are Surging Today

Article | April 28, 2020

It was just two weeks ago that it looked as if the COVID-19 pandemic would push AMC into bankruptcy, as forced theater closures shut off revenue to the world's biggest cinema operator. The company also slashed its dividend, and executives all took pay cuts to help conserve cash. Investors should still be wary, even if AMC is able to open many of its theaters sooner than the mid-June date it had been eyeing.

Read More
MEDIA AND BROADCASTING

UGC vs. Premium: Is the video valuation bubble big enough to burst?

Article | May 21, 2021

The market disconnect between the proliferation of independent content creators and the consolidation of brand IP into the hands of ever-fewer major players is growing increasingly stark. On the one hand, independent artists are the fastest-growing sector of the music market. User-generated content (UGC) has proved a huge success during lockdown for the likes of TikTok and Roblox. The traditional brand celebrity spokesperson has ceded ground to the influencer, and even they to the micro-influencer. Content proliferation has driven increasingly niche content to niche audiences, finding smaller fan bases to resonate with instead of attempting the now nigh-impossible cut-through to mainstream popularity. This is the paradox of small: the long tail accounts for a growing share of content consumption, but the fractional economics of on-demand environments means that those in the long tail earn too little to be economically sustainable. Access to the means of distribution may have been democratised, but access to meaningful rights income has not.

Read More

How blockchain is transforming online gaming for players

Article | June 18, 2020

For online gamers, in-game purchases made to buy special swords, guns, or other add-ons to play their adventure, warfare, and other games are one-time, non-transferable investments that lock them into their pretend worlds. That's something companies like Polyient Games want to change by registering those purchases using blockchain and transforming the previously one-way transactions into liquid assets which are transferable for cash.

Read More

Spotlight

Zenviba Omnimedia Company

Zenviba Omnimedia Company provides fully integrated C3 content creation, curation and circulation. Creation: Art Patrons were the original venture capitalists. We offer dynamic international multicultural creatives from wide-ranging disciplines our capital, culture of enthusiasm for innovative endeavors, knowledge, tools and invaluable relationships to converge and work side by side as entrepreneurs in a spiritually vibrant ecosystem conducive to inspiration and exploration, free of constraints and conflicts to imagine a world where anything and everything is possible. Curation: We produce, publish, aggregate and syndicate various content in art, fashion, music, sports, entertainment, news, education, diplomacy, finance, technology, event planning and management, as well as public relations and public affairs to eloquently deliver a message or position a brand. We are experts in breaking down barriers, banishing stereotypes and dispelling ignorance by relating experiences that make us

Events