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TSM is the most winning esports team in LCS history. Partnered with Logitech G, GEICO, GMC, and Twitch.

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THE FITTEST 50 OVER 50 RELEASED BY HUNTSMAN WORLD SENIOR GAMES

prnewswire | September 09, 2020

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The Huntsman World Senior Games has announced its pick of the 50 fittest individuals over 50 years of age. Twenty-five men and twenty-five women from around the world who are still actively competing were selected from a wide variety of sport categories. Cyclists, swimmers, cross-fitters, parkour, and other sports enthusiasts were considered for their overall fitness. Many have set multiple world records since turning 50. For example, Karla Del Grande is 67 and has 28 Canadian records and nine W...

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TSM AND BLITZ LEVERAGE AVALANCHE'S TECHNOLOGY FOR WEB3 FEATURES IN GAMING

TSM | March 15, 2023

news image

TSM, a global e-sports, video game, and creator-focused company, and Blitz have recently announced leveraging of the blockchain platform, Avalanche to transform the gaming industry. The collaboration titled Avalanche with the Exclusive Blockchain Partner for both. TSM creates a new gaming experience for creators, players, and fans through Avalanche’s technology. This innovation would bring Web3 gaming products to the mainstream of the gaming industry for players. TSM and B...

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APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

news image

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More

US 2019 DIGITAL MEDIA ENTERTAINMENT SPENDING TOP $25BN

rapidtvnews | January 14, 2020

news image

The Year-End 2019 Digital Media Entertainment Report showed that throughout the year US consumers continued viewing and collecting their favourite films across multiple formats. It also showed that electronic sell through and online video-on-demand (VOD) services also benefited from consumers’ growing embrace of digital transactions. As well as all of the year being a strong year for the industry, 2019’s fourth quarter showed notable gains increasing revenues year-on-year 9% to $6.8 ...

Read More
news image

THE FITTEST 50 OVER 50 RELEASED BY HUNTSMAN WORLD SENIOR GAMES

prnewswire | September 09, 2020

The Huntsman World Senior Games has announced its pick of the 50 fittest individuals over 50 years of age. Twenty-five men and twenty-five women from around the world who are still actively competing were selected from a wide variety of sport categories. Cyclists, swimmers, cross-fitters, parkour, and other sports enthusiasts were considered for their overall fitness. Many have set multiple world records since turning 50. For example, Karla Del Grande is 67 and has 28 Canadian records and nine W...

Read More
news image

Solutions

TSM AND BLITZ LEVERAGE AVALANCHE'S TECHNOLOGY FOR WEB3 FEATURES IN GAMING

TSM | March 15, 2023

TSM, a global e-sports, video game, and creator-focused company, and Blitz have recently announced leveraging of the blockchain platform, Avalanche to transform the gaming industry. The collaboration titled Avalanche with the Exclusive Blockchain Partner for both. TSM creates a new gaming experience for creators, players, and fans through Avalanche’s technology. This innovation would bring Web3 gaming products to the mainstream of the gaming industry for players. TSM and B...

Read More
news image

APP ANNIE: MOBILE GAME SPENDING WILL TOP $100 BILLION IN 2020

venturebeat | January 15, 2020

The mobile game industry is expected to generate $100 billion in revenue in 2020, up from $86 billion in 2019, according to App Annie, the mobile data and analytics researcher. App Annie released the numbers as part of its State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers. Based on the report, games are now 72% of all spending in t...

Read More
news image

US 2019 DIGITAL MEDIA ENTERTAINMENT SPENDING TOP $25BN

rapidtvnews | January 14, 2020

The Year-End 2019 Digital Media Entertainment Report showed that throughout the year US consumers continued viewing and collecting their favourite films across multiple formats. It also showed that electronic sell through and online video-on-demand (VOD) services also benefited from consumers’ growing embrace of digital transactions. As well as all of the year being a strong year for the industry, 2019’s fourth quarter showed notable gains increasing revenues year-on-year 9% to $6.8 ...

Read More

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C-Suite On Deck

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

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