amplexor
We’ve come a long way since the Augmented Reality (AR) hype in gaming and entertainment with Google Glass and Pokémon Go. AR is now finally graduating from a cool technology for disruptive early adopters to a valuable enterprise tool, applicable in practical business arenas. And this might be only the tip of the iceberg! Statistics show that the investment in immersive and mixed reality technology is estimated to reach $50 billion by 2020. Join our webinar for a lively journey beyond the AR hype and into the current and future state of AR enterprise technologies. Don’t miss the chance to get in on the real possibilities of AR for your own business context and discover how this new technology can increase your revenue!
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The saturated streaming service market is more competitive than ever, making the winning and keeping of subscribers even more important. Consumers’ satisfaction and perception of these services is key to understanding their strengths and weaknesses. Whip Media surveyed almost 2,500 of our US TV Time app users to uncover which elements of these services are resonating with their subscribers. The results reveal why users are, or are not, churning and how platforms can improve their competitive position
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Graphiant's Network Edge Service puts you in control of your network, allowing you to connect every node quickly, avoiding costly configuration time and tunneling bottlenecks. It is designed to deliver any to any connections with complete visibility, internet-level agility, and service-level agreements intended for business. The results are site, cloud, and B2B connectivity that enterprises can spin up on-demand, scale quickly, and run at the speed of business.
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FYBER
John, Vincent, Cody and Nina for this weeks episode. Along the way, we’ll be talking about:
Why is this prime time to unlock brand ads?
How brands understand mobile games?
How mobile games publishers understand brands?
How brands and agencies measure success?
Introducing brands into your existing ad stack
New advertising channels for your mobile games
Conclusions
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