What's Your Reality? AR And VR For Learning

There’s fast-growing interest in the usage of AR and VR for education and training. According to SuperData Research, investments in AR and VR technologies will grow from $1.6 billion in 2017 to over $3.1 billion in 2020. Much of that investment is being funneled towards projects built with education and training in mind. AR and VR are emerging quickly, but what does it mean for today’s learning organizations?
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OTHER ON-DEMAND WEBINARS

Quadro RTX – Revolutionizing Media and Entertainment Workflows

pny

Join us for a live webinar to learn how the new NVIDIA Turing™ architecture and powerful NVIDIA Quadro RTX™ GPUs fundamentally alters the technological and economic landscape for professional media and entertainment (M&E) workflows. Learn how Turing fuses real-time ray tracing, AI, simulation, and rasterization to open up amazing creative possibilities.
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Powering Breakthrough Technologies with NVIDIA Quadro RTX

NVIDIA

In an increasingly competitive marketplace, manufacturing and design teams have to grapple with a number of challenges, such as time to market, cost reduction and unique product innovation. To meet these challenges, a range of new technologies are converging to change the way products are created altogether. These include developments such as real-time ray tracing, virtual reality, real-time engineering simulation, and artificial intelligence (AI). To power these breakthrough technologies engineers and architects must have the best computing tools at their disposal. In this webinar, you will learn about NVIDIA Quadro RTX graphic cards and how they bring these emerging technologies to the desktop.
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Avoiding OTT’s Top 5 Mistakes

Parks Associates

Research shows that over 25% of OTT video service subscribers have cancelled in the past year alone. This sobering state of affairs carries with it a dark cloud over overall growth, retention, and LTV for burgeoning startups and industry titans alike. The answer is obvious: prevent this at all costs. But in a world where we’re quite far from a shortage in providers, subscription plans, devices, or content experiences, it can be difficult to pinpoint what exactly will reduce an individual subscriber’s propensity to churn and deliver positive results at scale.
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Marketing in an Altered Reality World

Search Engine Journal

Augmented Reality (AR) and Virtual Reality (VR), commonly known as Altered Reality, are a huge growth opportunity for brands. Goldman Sachs predicts the Altered Reality industry to be an $80 billion market by 2025. Nintendo’s launch of its Pokemon Go mobile app was a huge success for AR and VR. Since then, other brands have followed suit and used altered reality in their marketing campaigns.But where do you start with marketing in an Altered Reality world? How do you up your marketing game and leverage the potential of Altered Reality? Look no further because we’ve got a webinar recap for you!
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