Q&A with Adrian Watkins, Growth & Marketing Director, APAC at Ad Colony

Media 7 | September 21, 2021

Adrian Watkins, Growth & Marketing Director, APAC at AdColony, is a full-service digital sales and marketing veteran with expertise in strategy, innovation, transformation and growth across blue-chip companies and SMEs and in different continents. Adrian specializes in leading cross-functional teams, creating and executing strategic plans, building effective sales and marketing teams, forging partnerships and representing businesses both on stage and in the boardroom.

We’ve now reached the tipping point in the evolution of NFTs where you can no longer afford to misunderstand what is happening around you for fear of missing out on the defining opportunity of a generation.



MEDIA 7: What inspired you to build such a successful career in digital sales and marketing?
ADRIAN WATKINS:
Although these days I’m known for ‘growth & transformation’, sales and marketing to me are the two functions that can influence change across the entirety of a business. It touches most departments including strategy, sales, data intelligence, technology and even finance. As Sales & Marketers, we get to place ourselves at the heartbeat of a business, truly listening to what our customers and clients are saying, reacting to feedback and weaving stories and product roll-outs that address concerns excites new business and acquire new customers while being able to share this knowledge both internally and with the market.

I began my career as a writer before moving deeper into technology and partner management, before finding my sweet spot in commercial with Virgin. Fortunate to work at a senior level across multiple MNCs in different continents including two Virgin companies: News Corporation and ViacomCBS, I also helped grow the potential unicorn theAsianparent (as Chief Strategy Officer), and have built, sold and advised on various startups. Much of my focus has always been commercial strategy, sales, marketing and data analysis - all of which I loosely group under ‘growth’. I now lead Marketing and Growth in Asia-Pacific for AdColony - part of the Nasdaq AdTech darling Digital Turbine which is the largest independent platform that leverages unique on-device technology across major carriers and telcos with direct SDK supply, powering access to high-value consumers from their first & earliest device interaction, throughout their device journey, with a core focus on mobile and gaming marketing in Asia-Pacific.


M7: AdColony was once again named the Best Mobile Ad Network by 2021 Adweek Readers’ Choice: Best of Tech awards. What was the strategy behind achieving such prestigious recognition?
AW:
Adweek's Readers' Choice Awards are fast becoming one of the most important ones in North America, and growing internationally (Adweek's audience is mostly in NA, but they are growing!). Since it's voted on by Adweek readers, our strategy was simple: Raise awareness. It's a reflection of the work we do with brands and agencies throughout the year. Fortunately, the people think we're doing a great job, as AdColony won the award in its inaugural award in 2019, was runner up in 2020, and reclaimed the crown this year.


Be as prepared as possible, but take calculated risks.



M7: What are some of the benefits that AdColony offers its clients through its advertising and marketing platform?
AW:
AdColony has a unique reach for advertisers. Now that we're able to access both AdColony's direct inventory as well as Fyber's, our direct supply footprint eclipses everyone but Google when we look at the app environments Fortune 500 brands care about. There are other synergies we're working through that tap into the value of Digital Turbine's On-Device technologies (more exciting news to come on those in the future).


M7: According to you, which is your preferred marketing channel and why?
AW:
Gaming (especially via a mobile phone) is the most exciting and innovative marketing channel that exists today. Mobile gaming is on track to surpass $120B in spends globally. Based in Singapore, Asia-Pacific is home to 54% of the world's gamers & is the fastest growing market. Players have spent more than 1 trillion hours playing and an additional 25 billion hours watching gaming streams, which is more than the time spent on social media and watching television. Everyone is now a gamer. Global brands such as Unilever, Gucci and Mercedes are embracing gaming as they know that and can’t afford to ignore the genre. For instance, did you know that almost 80% of mobile gamers are female, more than 75% of mums are mobile gamers, and more than 80% of the high income segment audience are mobile gamers? The potential that gaming holds has also been identified by media giants like Netflix and Facebook, who are exploring gaming to further drive user engagement on their platform, with Netflix planning to introduce games on its platform, and Facebook using gaming as a pivot to its ��Metaverse’ ambitions.

Gaming as a marketing channel is constantly evolving at lightspeed. In fact, gaming marketing feels like the next monumental industry shift which hasn’t happened since the launch of Social Media or Search Marketing - this feels like the next big industry evolution.

Let’s explore just a few examples (and buzzwords!) of innovation that are happening right now which marketers can’t afford to miss:

The Metaverse: Simply put, the metaverse is the intersection of entertainment, gaming and communications, with its own ‘play economy’, and ignoring conventional business models. It's the experience of choosing a digital avatar, creating original work, finding a connection with virtual experiences to match those offline, and valuing digital goods on a par with the physical. We can game, shop, buy land, use digital items for real-world purposes, lend money, and more. Right now, businesses are considering their future roles in the metaverse. For example: Gucci sold a virtual bag for more dollars than the real thing in the platform Roblox, Nike dropped virtual Jordans in Fortnite, Coca-Cola launched avatar wearables in Decentraland, Sotheby’s has an art gallery your avatar can wander, and $191M was transacted on “play to earn” blockchain game Axie Infinity in its first 30 days.

The future of content, e-commerce, and engagement is in the metaverse. Our job as business leaders and marketers is to prepare for that future today for our own businesses but also to help facilitate this new channel for brands and their agencies.

NFTs & Collectibles: We’ve now reached the tipping point in the evolution of NFTs where you can no longer afford to misunderstand what is happening around you for fear of missing out on the defining opportunity of a generation. NFTs are innately valuable due to their constrained supply, and community drives much of the early value of projects. Digital collectibles are already a major part of the online gaming experience, creating longer-term value for the collector (e.g. Axie Infinity), and now real-world utility is next: imagine holding an NFT which gives you exclusive access to content, product launches, or events. This brings amazing opportunities for brands to innovate in their marketing strategies. Mobile advertising campaigns using NFTs can be distributed programmatically across digital platforms, offering personalised gifts or vouchers to customers. Brands can monetise ads multiple times by turning them into NFTs; increase equity via storytelling and collectibles; create buzz in the lead-up to events or product launches via early access tokens.

I expect to see more brands jump in and start to experiment with releasing digital collectibles. For brands, this is an opportunity to generate additional revenues and engage with a core fan base by creating exclusive experiences.

In-game adverts which simulate IRL advertising: The most wonderful thing about working in the digital ecosystem is that it nevers stands still, and this is true when it comes to gaming as a the leading innovative marketing channel. Outside of block chain, the most recent example is the emergence of adtech companies which enable brands to programmatically serve posters inside games (think ‘Virtual Digital Out Of Home’). The leading company in this sector is Anzu.io, which for the first time, enables ads in game to be fully programmatically targeted, safe, and verifiable.

However, as with all technology, there needs to be supply and demand: For supply, as free-to-play games continue to gain momentum and infiltrate all game genres, games studios will be forced to change their way of thinking to see in-game advertising as a sustainable business model if they want to continue making games relevant and accessible in this highly competitive landscape. For demand, this is where Marketing and innovation really comes to the fore because with any new product it takes time for brands and their agencies to truly wrap their heads around it. AdColony (which sells Anzu exclusively in Asia-Pacific) is already ahead of the curve as several international brands have already embraced this recent channel.

Education, ultimately leading to adoption, which is achieved through cohesive and often innovative marketing, is critical here: whether through thought-leadership articles, sharing infographics of latest case studies, discussing with like-minded people on panels, or just with peers in the pub! - a compelling narrative, backed with data, is critical for success.


I expect to see more brands jump in and start to experiment with releasing digital collectibles.



M7: What do you believe are the top three marketing challenges in the post COVID-19 era?
AW:
In fact, there is one MASSIVE one. Marketing has evolved - brands and agencies need to embrace this change. COVID-19 has dramatically changed the way we engage with content, shop, and hang out with our friends and family, with people now more glued to their screens than ever before - and this is again where gaming leads the charge for the ‘new normal. Gaming apps are even larger than the top entertainment apps. Across Asia-Pacific, the top gaming apps consistently take in at least 1.5X monthly active users (MAUs) compared to the top entertainment apps, and mobile gamers are prominent across all age groups and genres. This means a brand’s potential customers are already there, but more importantly, is the brand there yet? When benchmarking consumer behaviour since COVID-19, more than 90% of mobile gamers have bought luxury goods online in the last year, mobile games contributed to 77% of total app revenue in Asia-Pacific, and the top gaming apps across Asia-Pacific hold higher MAUs than the most popular OTT (over-the-top) apps.


M7: What is your advice to aspiring marketers stepping into such a dynamic market today?
AW:
Be as prepared as possible, but take calculated risks. How? Through as tried and tested framework of:

(1) Discovery is key: Read everything you can, talk to friends and colleagues, reach out to leaders in your industry and ask them for a Zoom or a coffee meeting - you’d be surprised how many people are willing to help when asked

(2)  Plan: Have a clear, orientated (and data driven) plan: marketing works best when it is layered, tracked, and optimised. 

(3) Iterate: just because you executed a plan, it doesn’t mean it was (i) right (ii) will be successful

(4) Data: data is truth. Ignore it at your peril. Learning to determine insights from it is crucial

(5) Upskill: there are so many free online courses available, if you aren’t dedicating at least 10% of your month to upskilling, then you should be!

(6)  Trust your instinct: if it feels wrong, it probably is!

(7) Learn: from your mistakes… and then go again! Don’t be afraid to make mistakes, everyone does. Just control the fallout and use this knowledge to iterate better next time.

I can guarantee you that for every person who isn’t going through the above, there are many more that are; Competition is fierce, ensure you can stand out as the leading light as much as possible.

ABOUT ADCOLONY

AdColony, a fully-owned subsidiary of Digital Turbine, Inc., drives business outcomes that matter for brands & agencies expanding their reach with the power of mobile, and helping app publishers grow via monetization and user acquisition tools. AdColony has a reach of more than 1.5 billion monthly users across the globe and is known for its award-winning video creative, with cutting-edge ad engagement innovations like Instant-Play™, Aurora™ HD Video, Playables, and more.

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Pickleball Kingdom and PlaySight Announce Exclusive Partnership to Revolutionize the Sport of Pickleball

prnewswire | August 29, 2023

Pickleball Kingdom Franchising, a dynamic player in the burgeoning world of pickleball entertainment and franchising, and PlaySight, a global leader in automated sports video technology, proudly announce an exclusive partnership set to redefine the way Pickleball enthusiasts experience and engage with the game. With the unveiling of this groundbreaking collaboration, Pickleball Kingdom and PlaySight aim to elevate the pickleball experience, bringing a fusion of innovative technology and compelling entertainment to athletes across the nation. Pickleball Kingdom Franchising, known for its pioneering approach in the pickleball industry, is slated to launch a series of exclusive pickleball centers in prime locations, each equipped with state-of-the-art PlaySight technology. These locations, strategically chosen for their vibrant pickleball communities, are being launched in Arizona, Texas, and Milwaukee, with many other locations to follow. The partnership's cornerstone lies in the integration of PlaySight's cutting-edge SmartCourts into Pickleball Kingdom's state-of-the-art facilities. PlaySight's technology, renowned across various sports, enables athletes to gain real-time insights into their performance. With features like instant video replay, automated highlights through AI, and interactive coaching tools, players at all levels can refine their skills and celebrate their achievements like never before. Pickleball Kingdom CEO and founder Ace Rodrigues shared his excitement about the partnership, stating, "We are thrilled to join forces with PlaySight to bring an unparalleled pickleball experience to our clubs. This collaboration epitomizes our vision of marrying technology with the pickleball experience, forging a new era in the sports landscape." PlaySight's CEO Chen Shachar highlighted the shared passion for innovation. "At PlaySight, we've always believed in the power of technology to transform sports. Partnering with a premier brand such as Pickleball Kingdom allows us to continue pushing boundaries and enhancing the player and member experience." As reported by Franchise Times, Pickleball Kingdom is poised to become the "Amazon of the popular sport," offering a comprehensive franchise model that encompasses entertainment, education, and community engagement. The partnership with PlaySight adds another layer of excitement to the franchise's offerings, making Pickleball Kingdom a major player in the ever-evolving landscape of sports and entertainment. In addition to the PlaySight partnership, Pickleball Kingdom Franchising is forging new territory by announcing the launch of its reality show, "Pickleball Paddle Battle." Hosted by former Bachelor star Clayton Echard, the show promises to bring the thrilling world of pickleball to television screens this fall. "Pickleball Paddle Battle" will showcase top-tier pickleball talent competing in captivating matches while also highlighting the unique culture and camaraderie of the sport. About PlaySight PlaySight has emerged as a leader in the sports technology marketplace, bringing the most advanced and elite capabilities to all levels of sport, all over the world: automated production and live streaming, video replay (VAR), pro level coaching tools, and a live and on demand sports OTT channel – the PlaySight Sports Network (PSSN). PlaySight SmartCourt AI technology powers athletes, coaches, teams and leagues all over the world with its connected camera platform. Its technology is currently used by several major Pickleball organizations around the world, the NBA, MLB, NHL, USTA and in a variety of sports, including tennis, pickleball, Padel, basketball, baseball, hockey and others. More information is available at www.playsight.com. About Pickleball Kingdom Franchising Pickleball Kingdom Franchising is a pioneering force in the pickleball industry, blending entertainment, community, and education to create an unparalleled experience for players and fans alike. With an ambitious franchise model, Pickleball Kingdom Franchising aims to establish a network of innovative pickleball centers that cater to enthusiasts of all skill levels. For more information, visit https://pickleballkingdom.com/franchising/ About "Pickleball Paddle Battle" "Pickleball Paddle Battle" is the first-ever reality show dedicated to the exhilarating sport of pickleball. Hosted by Clayton Echard, the show showcases elite pickleball athletes competing in intense matches while providing viewers with a glimpse into the unique world of pickleball culture.

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Corus Entertainment Completes Sale Of Animation Software Business To Integrated Media Company

PR Newswire | August 25, 2023

Corus Entertainment Inc. ("Corus" or the "Company") (TSX: CJR.B) today announced the completion of its sale of Toon Boom Animation Inc. ("Toon Boom"), an Emmy® award-winning Montreal-based animation software company, to Integrated Media Company ("IMC"), a TPG platform dedicated to the new media ecosystem. "The closing of this transaction is a purposeful step towards streamlining our operating model and rationalizing our asset base as we work to build a powerful multiplatform business aggregating premium video content," said Doug Murphy, President and CEO, Corus Entertainment. "The sale of the animation software business will provide additional financial flexibility, with net proceeds allocated towards the repayment of bank debt. We remain focused on advancing our strategic plan and its priorities to strengthen our value proposition in the evolving media landscape." "We're so pleased to welcome Toon Boom into our family, another market leader in its respective domain. Both its product and performance are robust, reflecting the strength of Toon Boom's employees, the oversight of its prior owners, and providing a solid foundation to a new IMC vertical. As with all our investments, this is just the beginning - we look forward to partnering with management in building something strategic, unique, and valuable," said Ori Winitzer, Partner at IMC. "Animation is a dynamic medium for storytelling and visualization that has continued to grow in popularity and importance. Toon Boom's innovative tools and powerful ecosystem have revolutionized the way artists and students bring their creative visions to life. Our investment in Toon Boom marks the beginning of our strategy to build a broader platform focused on content creation and production workflow tools that empower creators and educators," said IMC's Yuning Zhang. Corus intends to use the net proceeds of approximately $142 million CAD generated by this transaction to repay outstanding bank indebtedness. About Corus Entertainment Inc. Corus Entertainment Inc. is a leading media and content company that develops and delivers high quality brands and content across platforms for audiences around the world. Engaging audiences since 1999, the company's portfolio of multimedia offerings encompass 33 specialty television services, 39 radio stations, 15 conventional television stations, digital and streaming platforms, and technology and media services. Corus is an internationally-renowned content creator and distributor through Nelvana, a world class animation studio expert in all formats and Corus Studios, a globally recognized producer of hit scripted and unscripted content. The company also owns full-service social digital agency so.da, lifestyle entertainment company Kin Canada, and children's book publishing house, Kids Can Press. Corus' roster of premium brands includes Global Television, W Network, HGTV Canada, Food Network Canada, Magnolia Network Canada, The HISTORY® Channel, Showcase, Adult Swim, National Geographic, Disney Channel Canada, YTV, Global News, Globalnews.ca, Q107, Country 105, and CFOX, along with streaming platforms STACKTV, TELETOON+, the Global TV App and Curiouscast. Corus is the domestic advertising representative and an original content partner for Pluto TV, a Paramount Company, which is the leading free ad-supported streaming television (FAST) service. About Toon Boom Animation Inc. Toon Boom Animation Inc.'s award-winning software is the global standard for animation, storyboarding and pipeline management. Storyboard Pro and Harmony solutions provide everyone from enthusiasts to professionals with the artistic freedom to create in any style and efficiently publish anywhere, while Producer provides real-time management for animated projects. Customers who chose Toon Boom animation software for the development and creation of their productions include Disney Television Animation, Amazon, Fox Television Animation, Nelvana, Toei Animation, The SPA Studios, Xilam and Boulder Media, to name a few. The technology is currently available in English, Spanish, Japanese and Simplified Chinese. For more information, visit: toonboom.com. About Integrated Media Company Integrated Media Company, LLC is a TPG portfolio company thematically investing across the digital media landscape. Launched in 2018, IMC's mandate is both financial and strategic, providing greater flexibility with regards to investment size, growth initiatives, portfolio construction, and term. IMC's investments are oriented in verticals, allowing for additional acquisitions and organic investment in pursuit of value creation.

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AdColony, a fully-owned subsidiary of Digital Turbine, Inc., drives business outcomes that matter for brands & agencies expanding their reach with the power of mobile, and helping app publishers grow via monetization and user acquisition tools. AdColony has a reach of more than 1.5 billion monthly u...

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