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PR Newswire | March 03, 2020
The augmented reality (AR) and VR market is growing steadily and is expected to reach a market size of $209.2 billion by 2022. DesignRush, a B2B marketplace connecting brands with agencies, determined the best companies that create AR and VR experiences which businesses can integrate into a wide range of platforms. The best augmented and virtual reality companies of 2020 are: Live Animations is a developer and supplier of innovative loyalty programs for large retailers and manufacturers of produ...
Media and Broadcasting
Amagi | April 27, 2022
Amagi, a worldwide pioneer in cloud-based SaaS technology for broadcast and connected TV, announced the release of an improved version of Amagi LIVE, its premium live orchestration platform. The cloud-based technology allows content owners to launch channels or manage broadcast-quality live events quickly. Additionally, it provides unmatched cloud-based Master Control capabilities for orchestrating Breaking News and multi-event live sports processes. It may be controlled remotely from any locati...
Business
Helbiz Media & HiWay Media | September 27, 2021
Helbiz Inc., a global leader in micro-mobility and the first in its industry to be publicly listed on Nasdaq, today announced a multi-year partnership between Helbiz Media, the Company’s media arm and exclusive distributor of the Italian Serie B media rights worldwide, and HiWay Media, an innovative digital entertainment company. Through this agreement, HiWay Media will provide Helbiz with customized technology to deliver a seamless streaming experience of the Italian Serie B League to glo...
businesswire | August 07, 2023
Endava, a global provider of digital transformation, agile development and intelligent automation services, announced today the acquisition of TLM Partners, Inc together with its subsidiaries (“TLM” or the “Monsters”). TLM provides outsourced development services across design, engineering and art/animation for PC and console video games and other digital entertainment. TLM has particular expertise in highly complex areas of cross-play, middleware, physic...
Virtualization, Media and Broadcasting
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