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LG | January 20, 2021
LG Electronics (LG) announced a partnership with NVIDIA to be the first TV manufacturer to develop a Smart TV app of GeForce NOW, the premier cloud game-streaming service, for LG TVs running webOS.1 Boasting large screen sizes, lifelike picture quality and high refresh rates, LG's OLED TVs are a perfect match for GeForce NOW. Currently available on NVIDIA SHIELD, Windows PC, macOS, Chrome OS, Android and Safari browser for iPhone and iPad, GeForce NOW allows gamers to start playing on their ...
polygon | April 01, 2020
Epic Games believes its Houseparty chat application is the victim of a coordinated smear campaign, and will pay $1 million to anyone who can provide proof of that allegation.It’s a remarkable, public pushback from a company that has, since it launched the Epic Games Store at the end of 2018, been accused of harvesting users’ data, or installing spyware on their devices. The unfounded allegations usually insinuate that China-based Tencent, a 40 percent owner in Epic, is behind it all....
Technologies
WildBrain | April 03, 2023
WildBrain Ltd., a global leader in kids' and family entertainment, has signed an agreement to acquire House of Cool, one of the top pre-production companies in the global animation industry. A strategic extension of WildBrain's focus on creative excellence, the acquisition significantly expands and enhances the Company's pre-production capabilities for premium animated series, specials and features. Under the agreement, WildBrain will acquire full ownership of House ...
uploadvr | March 01, 2020
We first got the chance to try out The Room VR: A Dark Matter back at Oculus Connect 6 (OC6) late last year on the Oculus Quest, but that was just a brief show floor demo. The folks over at Fireproof Games recently sent us a multi-hour long preview build so we got the chance to dive back into this dark, mysterious world. Suffice it to say that, from what I’ve seen so far, it certainly seems like The Room VR: A Dark Matter could quickly become the new standard by which to judge future VR pu...
Virtualization, Media and Broadcasting
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