2018 Media and Entertainment Industry Outlook

April 30, 2018

The 2018 Media & Entertainment Outlook reviews where opportunities for growth are occurring, trends companies should be mindful of, and which markets are emerging in the sector.Video on demand. Content streaming. Hyper-targeted content and advertising. These are just a few of the developments that will transform the media and entertainment industry this year, according to Kevin Westcott, vice chairman and US Media and Entertainment leader, Deloitte Consulting LLP.

Spotlight

Flash Entertainment

Flash Entertainment is the Middle East's leading entertainment company, providing unmissable events and entertainment that engages and inspires, and pioneering the future of music and sporting events, community and family festivals and more.Launched in 2008, Flash Entertainment has built a peerless global reputation by always putting the fan first - hosting more than 300 major concerts across more than 2,600 event days for more than 7.5 million people. A key partner in the development of Abu Dhabi tourism, we are leading the region’s rapidly changing entertainment landscape, bringing innovative, unmissable and unique moments to employees, fans and partners alike.

OTHER WHITEPAPERS
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Confluence of Metaverse and DLT

whitePaper | November 1, 2022

Metaverse as a concept has been around for many years. Currently, it is a big part of the gaming eco-system. The recent re-branding of Facebook to Meta, has generated considerable interest in other industries as well. Also, there is now a renewed interest in it because the availability of affordable AR/VR (augment reality / virtual reality) devices and DLT’s (Distributed ledger technologies) solvesome long standing problems of the Metaverse.This paper brings out those synergies between Metaverse and DLT’s.

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A comprehensive analysis and survey of the theatrical and home/mobile entertainment market environment

whitePaper | March 17, 2020

The main contributing factors of Mobile Entertainment market are increasing Sales Strategies, Revenue Generation, Valuable Growth Anticipation, and Cost Structure Study. Increasing prevalences of Mobile Entertainment market report, which highlights the major industry growth drivers, challenges, opportunities and restraints for the leading key players. It also serves the analysis of the global market share, segmentation, revenue growth estimation and geographic regions of the market.

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Immersive Media Technologies: The Acceleration of Augmented and Virtual Reality in the Wake of COVID-19

whitePaper | February 19, 2022

It has been almost two years since the COVID-19 pandemic first disrupted global economies, forcing businesses to examine its impact. Immersive media businesses, which use technologies such as augmented reality (AR) and virtual reality (VR) that create or imitate the physical world through digital simulation, have been no exception.

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The Umetaworld White Paper

whitePaper | July 11, 2022

The mission of UMetaWorld is to create a new way to experience the world and interact with people, whereas also the landscape is unique because it is a virtual replica of the reality, the only limit is your fantasy. UMetaWorld is building up a new universe. The way it should be. Fair, with equal opportunities, where everyone can travel without any restrictions, shopping, get an education, earn money, have fun with friends and create meeting rooms. Moreover, users can customize theirs private rooms (spaces designed by them) or make a business meeting as in the real life.

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The Adobe EchoSign advantage for media and entertainment

whitePaper | June 2, 2021

The media and entertainment industry operates in a challenging environment of rapid change. These companies are struggling to stay one step ahead of—or even keep pace with—the consumer demand for engaging, always-on content. Content producers, advertisers, broadcasters, and distributors alike face the growing requirement to focus on opportunities and growth, while defining and adapting profitable business models.

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NVIDIA STUDIO EDUCATION PARTNER PROGRAM

whitePaper | March 10, 2020

NVIDIA GPUs are used by the world’s top creative professionals to create stunning content and visual effects. GPUs with NVIDIA RTX™ technology help artists work seamlessly and produce works that practically cannot be done on any other platform. From film and television to animation, interactive media, and game design, the industry relies on NVIDIA GPUs.

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Spotlight

Flash Entertainment

Flash Entertainment is the Middle East's leading entertainment company, providing unmissable events and entertainment that engages and inspires, and pioneering the future of music and sporting events, community and family festivals and more.Launched in 2008, Flash Entertainment has built a peerless global reputation by always putting the fan first - hosting more than 300 major concerts across more than 2,600 event days for more than 7.5 million people. A key partner in the development of Abu Dhabi tourism, we are leading the region’s rapidly changing entertainment landscape, bringing innovative, unmissable and unique moments to employees, fans and partners alike.

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